24 Commits

Author SHA1 Message Date
0df0bde238 update commands to make sure they address objects being null. 2022-08-16 01:15:58 -05:00
78d4e95061 change from using dvars to console commands 2022-02-11 05:01:15 -06:00
de41c6c20b update namespace and use RC event from log to set player rank 2022-02-11 02:02:32 -06:00
c066adc020 make sure target isn't null 2021-03-05 02:04:18 -06:00
8c29300c41 shorten waiting to avoid task cancellation, and because it is no longer needed. 2020-11-22 12:58:40 -06:00
2872f8337c update to 1.41 2020-11-21 18:41:01 -06:00
9ccbc8c7b4 1.32 2020-11-21 18:39:02 -06:00
259cc09829 fix command 2020-11-21 18:35:09 -06:00
b3ed332785 change the command used to set clan tags to supporrt fed's changes. 2020-11-20 15:50:14 -06:00
82844d2c98 Update 'README.md' 2020-11-20 10:13:56 +00:00
eee3e8204a Update 'README.md' 2020-11-20 10:13:45 +00:00
289efd1dff Update 'README.md' 2020-11-20 10:13:26 +00:00
3cda02403b Update 'README.md' 2020-11-20 10:13:00 +00:00
f1d4f4a398 Update 'README.md' 2020-11-20 10:11:11 +00:00
0fe80ec10c Update 'README.md' 2020-11-20 10:10:52 +00:00
19b72684a5 Merge pull request 'update version, and add support for renaming default rank names through ClanTagCommands.json' (#3) from custom-ranks into master
Reviewed-on: #3
2020-11-20 10:06:17 +00:00
b161dc3569 Merge branch 'master' into custom-ranks 2020-11-20 10:06:11 +00:00
50a6c83913 update version, and add support for renaming default rank names through ClanTagCommands.json 2020-11-20 04:05:14 -06:00
26077c58ca Merge pull request 'custom-ranks' (#2) from custom-ranks into master
Reviewed-on: #2
2020-11-19 16:20:32 +00:00
eed006b0fe Merge branch 'master' into custom-ranks 2020-11-19 16:20:24 +00:00
8f36326f06 change name to ClanTagRankCommands, and match ClanTagRank version (1.3) 2020-11-19 10:19:26 -06:00
7173aa53f4 Update 'README.md' 2020-11-19 16:13:19 +00:00
38837bb05a add !ResetRank command 2020-11-19 09:52:41 -06:00
7b73331924 support using Rcon for changing clan tag. 2020-11-19 09:36:50 -06:00
13 changed files with 785 additions and 117 deletions

2
.gitignore vendored
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@ -245,3 +245,5 @@ launchSettings.json
/Tests/ApplicationTests/Files/replay.json
/GameLogServer/game_log_server_env
*.bak
/TebexApiClient.cs
/Models

65
ClanTag.cs Normal file
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@ -0,0 +1,65 @@

using SharedLibraryCore.Database.Models;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
namespace ClanTagRankCommands
{
static class ExtensionMethods
{
public static string Truncate(this string input, int strLength)
{
if (string.IsNullOrEmpty(input)) return input;
return input.Length <= strLength ? input : input.Substring(0, strLength);
}
public static string ClanTag(this EFClient.Permission level, Configuration Config)
{
string rankName;
switch ((int)level)
{
case -1:
rankName = "Banned"; //this typically won't be seen.
break;
case 0:
rankName = Config.User;
break;
case 1:
rankName = Config.User; //1 = flagged, but don't want to show this in game.
break;
case 2:
rankName = Config.Trusted;
break;
case 3:
rankName = Config.Moderator;
break;
case 4:
rankName = Config.Admin;
break;
case 5:
rankName = Config.SeniorAdmin;
break;
case 6:
rankName = Config.Owner;
break;
case 7:
rankName = Config.Creator;
break;
case 8:
rankName = Config.Console;
break;
default:
rankName = Config.User;
break;
}
return rankName.Truncate(8);
}
}
}

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@ -2,15 +2,20 @@
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<ApplicationIcon />
<StartupObject />
<Configurations>Debug;Release;Prerelease</Configurations>
<LangVersion>7.1</LangVersion>
<LangVersion>10</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.4.9" PrivateAssets="All" />
<Compile Remove="TebexApiClient.cs" />
<Compile Remove="unusedClanTag.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2021.3.19.1" PrivateAssets="All" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">

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@ -0,0 +1,94 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
///
public class GetRankCommand : Command
{
readonly string rank = "rank";
string rank_string;
private readonly IMetaService _metaService;
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public GetRankCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
Name = "GetRank";
Description = "Get a user's clan tag Rank (does not give permissions)";
Alias = "Gr";
Permission = EFClient.Permission.Trusted;
RequiresTarget = true;
Arguments = new[]
{
new CommandArgument()
{
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//var S = E.Owner;
rank_string = "none";
if(E.Target is not null)
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta(rank, "none", E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
}
if (rank_string.Length > 0 && rank_string.Length < 9)
{
//await _metaService.AddPersistentMeta(rank, rank_string, E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if(rank_player_var.Value == "none" || rank_player_var.Value == "None" || rank_player_var.Value == "NONE")
{
//E.Origin.Tell(E.Target.Name + "'s rank has been reset");
rank_string = E.Target.Level.ClanTag(Config);
E.Origin.Tell("[" + rank_string + "]" + E.Target.Name );
}
else
{
rank_string = rank_player_var.Value;
E.Origin.Tell("[" + rank_player_var.Value + "]" + E.Target.Name);
}
}
}
}
}
}

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@ -0,0 +1,98 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
using ClanTagRankCommands;
using System;
using System.Runtime;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
public class PermaperkCommand : Command
{
private readonly IMetaService _metaService;
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public PermaperkCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
Name = "Permaperk";
Description = "force permaperks, clan tag, and speed if they don't set correctly.";
Alias = "perma";
Permission = EFClient.Permission.Trusted;
RequiresTarget = false;
Arguments = new[]
{
new CommandArgument()
{
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//await yadb.notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"testing", E.Data,":pencil:", E.Owner, E.Origin, E.Origin);
var speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
if (speedtoggle == null)
{
// speedtoggle == 1 means slower, unmodified speed)
await _metaService.AddPersistentMeta("speedtoggle", "0", E.Origin);
speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
}
//await E.Owner.SetDvarAsync("sv_iw4madmin_options", "speedtoggle;" + E.Origin.ClientNumber.ToString() + ";" + speedtoggle.Value.ToString());
if (E.Origin is not null && E.Origin.CurrentServer == E.Owner && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
{
var rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
var rankName = E.Origin.Level.ClanTag(Config);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
if (E.Origin is not null && E.Origin.CurrentServer == E.Owner && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
{
if(string.IsNullOrWhiteSpace(rankName))
{
}
else
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
await E.Owner.ExecuteCommandAsync("setrole" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
E.Origin.Tell("Setting permaperks");
}
//await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
}
}
}
}
}

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@ -0,0 +1,81 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System;
using System.Threading.Tasks;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
public class ResetRankCommand : Command
{
readonly string rank = "rank";
string rank_string;
private readonly IMetaService _metaService;
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public ResetRankCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
Name = "ResetRank";
Description = "set a user's clan tag Rank (does not give permissions)";
Alias = "rr";
Permission = EFClient.Permission.Administrator;
RequiresTarget = true;
Arguments = new[]
{
new CommandArgument()
{
//Name = "rank",
//Required = false
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//var S = E.Owner;
rank_string = "none";
if(E.Target is not null)
{
await _metaService.AddPersistentMeta(rank, rank_string, E.Target);
rank_string = E.Target.Level.ClanTag(Config);
E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string);
if (E.Target is not null && E.Target.IsIngame )
{
if (string.IsNullOrWhiteSpace(rank_string))
{
await E.Owner.ExecuteCommandAsync("resetclantag" + " " + E.Target.ClientNumber.ToString());
await E.Owner.ExecuteCommandAsync("resetrole " + E.Target.ClientNumber.ToString());
}
else
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
//await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Target.ClientNumber.ToString() + ";" + rank_string.ToString());
await E.Owner.ExecuteCommandAsync("setrole " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
}
}
}
}
}
}

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@ -6,21 +6,34 @@ using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace IW4ScriptCommands.Commands
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
///
public class SetRankCommand : Command
{
readonly string rank = "rank";
string rank_string;
private readonly IMetaService _metaService;
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public SetRankCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService) : base(config, lookup)
public SetRankCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
Name = "SetRank";
Description = "set a user's clan tag Rank (does not give permissions)";
Alias = "sr";
@ -42,28 +55,61 @@ namespace IW4ScriptCommands.Commands
rank_string = "none";
if (E.Data != null)
rank_string = E.Data;
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if (rank_player_var == null)
if(E.Target is not null)
{
await _metaService.AddPersistentMeta(rank, "none", E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta(rank, "none", E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
}
if (rank_string.Length > 0 && rank_string.Length < 9)
{
await _metaService.AddPersistentMeta(rank, rank_string, E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if(rank_player_var.Value == "none" || rank_player_var.Value == "None" || rank_player_var.Value == "NONE")
{
//E.Origin.Tell(E.Target.Name + "'s rank has been reset");
rank_string = E.Target.Level.ClanTag(Config);
E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string);
}
else
{
rank_string = rank_player_var.Value;
E.Origin.Tell("New rank set: [" + rank_player_var.Value + "]" + E.Target.Name);
}
}
else
{
E.Origin.Tell($"invalid rank length (between 1-8 characters), set rank to none, or use !ResetRank to reset");
}
if(E.Target is not null && E.Target.IsIngame)
{
if (string.IsNullOrWhiteSpace(rank_string))
{
await E.Owner.ExecuteCommandAsync("resetclantag" + " " + E.Target.ClientNumber.ToString());
await E.Owner.ExecuteCommandAsync("resetrole " + E.Target.ClientNumber.ToString());
}
else
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
await E.Owner.ExecuteCommandAsync("setrole " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
}
}
}
if (rank_string.Length > 0 && rank_string.Length < 9)
{
await _metaService.AddPersistentMeta(rank, rank_string, E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if(rank_player_var.Value == "none" || rank_player_var.Value == "None" || rank_player_var.Value == "NONE")
E.Origin.Tell(E.Target.Name + "'s Rank reset to none");
E.Origin.Tell("New rank set: [" + rank_player_var.Value + "]" + E.Target.Name);
}
else
{
//rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
E.Origin.Tell($"invalid rank length (between 1-8 characters), set rank to none to reset");
}
}
}
}

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@ -1,20 +1,38 @@

using SharedLibraryCore.Interfaces;
namespace ClanTagRankApi
namespace ClanTagRankCommands
{
internal class Configuration : IBaseConfiguration
public class Configuration : IBaseConfiguration
{
internal const string _name = "IW4MAdmin";
public int RestartTimerLength { get; set; }
public string WARNING { get; set; }
public string User { get; set; }
public string Trusted { get; set; }
public string Moderator { get; set; }
public string Admin { get; set; }
public string SeniorAdmin { get; set; }
public string Owner { get; set; }
public string Creator { get; set; }
public string Console { get; set; }
public IBaseConfiguration Generate()
{
//this.RestartTimerLength = Utilities.PromptInt("How long in seconds until a server is killed after it is empty?", (string)null, 60, 86400, new int?(43200));
this.WARNING = "Do Not Exceed 8 characters, names will be truncated.";
this.User = "";
this.Trusted = "Trusted";
this.Moderator = "Mod";
this.Admin = "Admin";
this.SeniorAdmin = "SrAdmin";
this.Owner = "Owner";
this.Creator = "Creator";
this.Console = "Console";
return (IBaseConfiguration)this;
}
string IBaseConfiguration.Name() => "ClanTagRankApi";
string IBaseConfiguration.Name() => "ClanTagRankCommands";
}
}

67
Events/Script.cs Normal file
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@ -0,0 +1,67 @@
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using EventGeneratorCallback = System.ValueTuple<string, string,
System.Func<string, SharedLibraryCore.Interfaces.IEventParserConfiguration,
SharedLibraryCore.GameEvent,
SharedLibraryCore.GameEvent>>;
namespace IW4MAdmin.Plugins.ClanTagRankCommands.Events
{
public class Script : IRegisterEvent
{
private const string EVENT_RC = "RC";
/// <summary>
/// this is a custom event printed out by _clientids.gsc (used for recording highest personal round records)
/// </summary>
/// <returns></returns>
private EventGeneratorCallback RC()
{
return (EVENT_RC, EVENT_RC, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
{
string[] lineSplit = eventLine.Split(";");
long originId = lineSplit[1].ConvertGuidToLong(config.GuidNumberStyle, 1);
autoEvent.Type = GameEvent.EventType.Other;
autoEvent.Origin = new EFClient() { NetworkId = originId };
autoEvent.RequiredEntity = GameEvent.EventRequiredEntity.Origin;
autoEvent.GameTime = autoEvent.GameTime;
autoEvent.Subtype = EVENT_RC;
return autoEvent;
}
);
}
//private const string EVENT_RoundNumber = "RoundNumber";
///// <summary>
///// this is a custom event printed out by _clientids.gsc (used for recording highest server round records)
///// </summary>
///// <returns></returns>
//private EventGeneratorCallback RoundNumber()
//{
// return (EVENT_RoundNumber, EVENT_RoundNumber, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
// {
// string[] lineSplit = eventLine.Split(";");
// autoEvent.Type = GameEvent.EventType.RoundNumber;
// autoEvent.Origin = Utilities.IW4MAdminClient();
// autoEvent.GameTime = autoEvent.GameTime;
// return autoEvent;
// }
// );
//}
public IEnumerable<EventGeneratorCallback> Events =>
new[]
{
RC(),
};
}
}

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@ -1,10 +1,13 @@
using Microsoft.AspNetCore.Mvc;
using ClanTagRankCommands;
using Data.Models;
using Microsoft.AspNetCore.Mvc;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Xsl;
namespace WebfrontCore.Controllers.API
{
@ -15,9 +18,19 @@ namespace WebfrontCore.Controllers.API
string rankName;
EFMeta customRankName;
private readonly IMetaService _metaService;
public GscApiController(IManager manager, IMetaService metaService) : base(manager)
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public GscApiController(IManager manager, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(manager)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
}
/// <summary>
@ -35,41 +48,7 @@ namespace WebfrontCore.Controllers.API
if (clientInfo != null)
{
switch ((int)clientInfo.Level)
{
case -1:
rankName = "Banned"; //this typically won't be seen.
break;
case 0:
rankName = "User";
break;
case 1:
rankName = "User"; //1 = flagged, but don't want to show this in game.
break;
case 2:
rankName = "Trusted";
break;
case 3:
rankName = "Mod";
break;
case 4:
rankName = "Admin";
break;
case 5:
rankName = "SrAdmin";
break;
case 6:
rankName = "Owner";
break;
case 7:
rankName = "Creator";
break;
case 8:
rankName = "Console";
break;
default:
break;
}
rankName = clientInfo.Level.ClanTag(Config);
customRankName = await _metaService.GetPersistentMeta("rank", clientInfo);
if (customRankName == null)
@ -103,41 +82,7 @@ namespace WebfrontCore.Controllers.API
if (clientInfo != null)
{
switch ((int)clientInfo.Level)
{
case -1:
rankName = "Banned"; //this typically won't be seen.
break;
case 0:
rankName = "User";
break;
case 1:
rankName = "User"; //1 = flagged, but don't want to show this in game.
break;
case 2:
rankName = "Trusted";
break;
case 3:
rankName = "Mod";
break;
case 4:
rankName = "Admin";
break;
case 5:
rankName = "SrAdmin";
break;
case 6:
rankName = "Owner";
break;
case 7:
rankName = "Creator";
break;
case 8:
rankName = "Console";
break;
default:
break;
}
rankName = clientInfo.Level.ClanTag(Config);
customRankName = await _metaService.GetPersistentMeta("rank", clientInfo);
if (customRankName == null)

194
Plugin.cs
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@ -1,31 +1,41 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
using System.Threading;
using SharedLibraryCore.Database.Models;
using System.Collections.Generic;
using Microsoft.Extensions.Logging;
using ILogger = Microsoft.Extensions.Logging.ILogger;
using Data.Models;
using System;
namespace ClanTagRankApi
namespace ClanTagRankCommands
{
public class Plugin : IPlugin
{
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private readonly ILogger _logger;
private Configuration Config;
readonly string rank = "rank";
string rankName = "none";
public string Name => "ClanTagRankApi";
public string Name => "ClanTagRankCommands";
public float Version => 1.1f;
public float Version => 1.42f;
public string Author => "INSANEMODE";
private readonly IMetaService _metaService;
public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory)
public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory, ILogger<Plugin> logger)
{
_logger = logger;
_metaService = metaService;
_configurationHandler = (IConfigurationHandler<Configuration>)configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankApi");
_configurationHandler = (IConfigurationHandler<Configuration>)configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
}
public Task OnLoadAsync(IManager manager)// => Task.CompletedTask;
{
@ -37,21 +47,138 @@ namespace ClanTagRankApi
Config = _configurationHandler.Configuration();
string version = manager.Version;
string str = string.Format("Loaded {0} ({1}) by {2} in {3} ({4})!", (object)((IPlugin)this).Name, (object)((IPlugin)this).Version, (object)((IPlugin)this).Author, (object)"IW4MAdmin", (object)version);
manager.GetLogger(0L).WriteVerbose(str);
_logger.LogInformation(str);
return Task.CompletedTask;
}
public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask;
{
if (E.Type == GameEvent.EventType.Join)
//if (E.Type == GameEvent.EventType.Join || E.Type == GameEvent.EventType.ChangePermission )
if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("RC"))
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
if (rank_player_var == null)
//Console.WriteLine("RC: " + E.Origin.Name);
if (E.Origin is not null && E.Origin.CurrentServer == S && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
{
await _metaService.AddPersistentMeta(rank, "none", E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
rankName = E.Origin.Level.ClanTag(Config);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
if (E.Origin is not null && E.Origin.CurrentServer == S && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
{
if (string.IsNullOrWhiteSpace(rankName))
{
//await S.ExecuteCommandAsync("resetclantag" + " " + E.Origin.ClientNumber.ToString());
//await S.ExecuteCommandAsync("resetrole " + E.Origin.ClientNumber.ToString());
}
else
{
await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
await S.ExecuteCommandAsync("setrole " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
}
//await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
}
}
}
//if ((E.Type == GameEvent.EventType.Connect))
//{
// //Console.WriteLine("RC: " + E.Origin.Name);
// if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
// {
// var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
// rankName = E.Origin.Level.ClanTag(Config);
// rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
// if (rank_player_var == null)
// {
// await _metaService.AddPersistentMeta("rank", "none", E.Origin);
// rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
// }
// if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
// {
// rankName = rank_player_var.Value;
// }
// if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
// {
// if (string.IsNullOrWhiteSpace(rankName) || rankName.Length < 1)
// {
// //await S.ExecuteCommandAsync("resetclantag" + " " + E.Origin.ClientNumber.ToString());
// //await S.ExecuteCommandAsync("resetrole " + E.Origin.ClientNumber.ToString());
// }
// else
// {
// await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
// await S.ExecuteCommandAsync("setrole " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
// }
// //await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
// }
// }
//}
//if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("YADB-Embed"))
//{
// Console.WriteLine(E.Extra);
// Console.WriteLine(E.Origin.Name);
//}
//if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapChange)
//{
// var currentclients = S.GetClientsAsList(); //GetActiveClients();
// foreach (EFClient client in currentclients)
// {
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
// {
// var rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// rankName = client.Level.ClanTag(Config);
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// if (rank_player_var == null)
// {
// await _metaService.AddPersistentMeta("rank", "none", client);
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// }
// if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
// {
// rankName = rank_player_var.Value;
// }
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
// {
// await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + client.ClientNumber.ToString() + ";" + rankName.ToString());
// await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber.ToString() + " " + rankName.ToString());
// }
// }
// }
//}
//return Task.CompletedTask;
}
public Task OnTickAsync(Server S)// =>
@ -64,6 +191,47 @@ namespace ClanTagRankApi
public Task OnUnloadAsync() => Task.CompletedTask;
}
public static class yadb
{
public static Task notifyYADB(string message, string title, string reason, string icon, Server S, EFClient OriginClient, EFClient TargetClient)
{
string json = "";
using (var stream = new System.IO.MemoryStream())
{
using (var writer = new System.Text.Json.Utf8JsonWriter(stream))
{
writer.WriteStartObject();
writer.WriteString("title", title);
writer.WriteString("message", message);
writer.WriteString("reason", reason);
writer.WriteString("icon", icon);
writer.WriteEndObject();
}
json = System.Text.Encoding.UTF8.GetString(stream.ToArray());
}
var e = new GameEvent()
{
Origin = OriginClient,
Target = TargetClient,
Owner = S,
Type = GameEvent.EventType.Other,
Subtype = "YADB-Embed",
Extra = json
};
S.ExecuteEvent(e);
Console.WriteLine("event triggered!" + message);
return Task.CompletedTask;
//notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"Vote kicked {target.Name}", gameEvent.Data,":pencil:", Server, origin, target);
}
}
}

View File

@ -1,6 +1,20 @@
# ClanTagRankApi
# ClanTagRankCommands
c# plugin for iw4m-admin that adds to the api to allow ClanTagRank to get the (shortened to fit in a clan tag) rank/role of a player based on name.
c# plugin for iw4m-admin that interacts with ClanTagRank to set the ClanTag of players, either by iw4m-admin permission level, or a custom one set with ```!setRank <player> <tag>```.
# Commands
```(!sr) !setRank <player> <tag>```
```(!rr) !ResetRank <player>```
by default, these require permission level Admin or above, this can be changed,
along with the command names and alias in ```./Configuration/CommnadConfiguration.json```
# Installation
download the latest ClanTagRankApi.dll from the releases page and place it in the Plugins folder of your iw4m-admin folder, and then head over to https://gitea.insanemode.org/INSANEMODE/ClanTagRank and follow the instructions there.
download the latest ClanTagRankCommands.dll from the releases page and place it in the Plugins folder of your iw4m-admin folder, and then head over to https://gitea.insanemode.org/INSANEMODE/ClanTagRank and follow the instructions there.
# Configuration
You can change the default rank names in ```./Configuration/ClanTagRankCommands.json```
if you do not have it, make sure you are up to date, and you run iw4m-admin to generate the default Configuration.

65
unusedClanTag.cs Normal file
View File

@ -0,0 +1,65 @@

using SharedLibraryCore.Database.Models;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
namespace Tebex_IW4M_Admin
{
static class ExtensionMethods
{
public static string Truncate(this string input, int strLength)
{
if (string.IsNullOrEmpty(input)) return input;
return input.Length <= strLength ? input : input.Substring(0, strLength);
}
public static string ClanTag(this EFClient.Permission level, Configuration Config)
{
string rankName;
switch ((int)level)
{
case -1:
rankName = "Banned"; //this typically won't be seen.
break;
case 0:
rankName = Config.User;
break;
case 1:
rankName = Config.User; //1 = flagged, but don't want to show this in game.
break;
case 2:
rankName = Config.Trusted;
break;
case 3:
rankName = Config.Moderator;
break;
case 4:
rankName = Config.Admin;
break;
case 5:
rankName = Config.SeniorAdmin;
break;
case 6:
rankName = Config.Owner;
break;
case 7:
rankName = Config.Creator;
break;
case 8:
rankName = Config.Console;
break;
default:
rankName = Config.User;
break;
}
return rankName.Truncate(8);
}
}
}