Added MW3 Scripts

This commit is contained in:
InfinityLoader
2023-10-27 03:47:01 -04:00
commit d559c1d414
981 changed files with 539970 additions and 0 deletions

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: animscripts\traverse\slide_across_car.gsc
* Game: Call of Duty: Modern Warfare 3
* Platform: PC
* Function Count: 3
* Decompile Time: 63 ms
* Timestamp: 10/27/2023 2:17:26 AM
*******************************************************************/
//Function Number: 1
main()
{
if(self.type == "dog")
{
func_4005();
return;
}
func_4004();
}
//Function Number: 2
func_4004()
{
var_00 = [];
var_1C["interruptDeathAnim"] = 0;
animscripts/traverse/shared::func_3FEB(var_1C);
}
//Function Number: 3
func_4005()
{
self endon("killanimscript");
self traversemode("noclip");
var_00 = self getnegotiationstartnode();
self orientmode("face angle",var_00.angles[1]);
self clearanim(%root,0.1);
self setflaggedanimrestart("traverse",level.var_3AF6["jump_up_40"],1,0.1,1);
animscripts/shared::donotetracks("traverse");
thread common_scripts\utility::play_sound_in_space("anml_dog_bark",self gettagorigin("tag_eye"));
self clearanim(%root,0);
self setflaggedanimrestart("traverse",level.var_3AF6["jump_down_40"],1,0,1);
animscripts/shared::donotetracks("traverse");
self traversemode("gravity");
self.var_3B58 = 1;
}