mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-22 16:07:50 -05:00
47 lines
1.2 KiB
Plaintext
47 lines
1.2 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: animscripts\traverse\slide_across_car.gsc
|
|
* Game: Call of Duty: Modern Warfare 3
|
|
* Platform: PC
|
|
* Function Count: 3
|
|
* Decompile Time: 63 ms
|
|
* Timestamp: 10/27/2023 2:17:26 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
if(self.type == "dog")
|
|
{
|
|
func_4005();
|
|
return;
|
|
}
|
|
|
|
func_4004();
|
|
}
|
|
|
|
//Function Number: 2
|
|
func_4004()
|
|
{
|
|
var_00 = [];
|
|
var_1C["interruptDeathAnim"] = 0;
|
|
animscripts/traverse/shared::func_3FEB(var_1C);
|
|
}
|
|
|
|
//Function Number: 3
|
|
func_4005()
|
|
{
|
|
self endon("killanimscript");
|
|
self traversemode("noclip");
|
|
var_00 = self getnegotiationstartnode();
|
|
self orientmode("face angle",var_00.angles[1]);
|
|
self clearanim(%root,0.1);
|
|
self setflaggedanimrestart("traverse",level.var_3AF6["jump_up_40"],1,0.1,1);
|
|
animscripts/shared::donotetracks("traverse");
|
|
thread common_scripts\utility::play_sound_in_space("anml_dog_bark",self gettagorigin("tag_eye"));
|
|
self clearanim(%root,0);
|
|
self setflaggedanimrestart("traverse",level.var_3AF6["jump_down_40"],1,0,1);
|
|
animscripts/shared::donotetracks("traverse");
|
|
self traversemode("gravity");
|
|
self.var_3B58 = 1;
|
|
} |