Files
IL-GSC/BO2/PC/ZM/maps/mp/animscripts/zm_stop.gsc
2023-10-28 00:17:17 -04:00

39 lines
943 B
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\animscripts\zm_stop.gsc
* Game: Call of Duty: Black Ops 2
* Platform: PC
* Function Count: 1
* Decompile Time: 0 ms
* Timestamp: 10/28/2023 12:11:32 AM
*******************************************************************/
#include maps/mp/animscripts/shared;
#include maps/mp/animscripts/utility;
#include maps/mp/animscripts/zm_shared;
#include maps/mp/animscripts/zm_utility;
//Function Number: 1
main()
{
self endon("killanimscript");
for(;;)
{
if(IsDefined(level.ignore_stop_func))
{
if(self [[ level.ignore_stop_func ]]())
{
return;
}
}
if(!(self hasanimstatefromasd("zm_idle")))
{
return;
}
animstate = maps/mp/animscripts/zm_utility::append_missing_legs_suffix("zm_idle");
self setanimstatefromasd(animstate);
maps/mp/animscripts/zm_shared::donotetracks("idle_anim");
}
}