Commit Graph

104 Commits

Author SHA1 Message Date
25a0e06af6 fixed the restart not happening sometimes 2020-05-23 05:27:09 -07:00
b5cb954672 fixed a bug relating the first spawn check
Where the variable checking for first spawn wasn't attached to the player struct.
2020-05-18 05:43:11 -07:00
d64279230e hopefully fixed player max healther setter 2020-05-18 04:40:42 -07:00
5c4b153a04 fixed health not setting on first spawn with the playerMaxHealth dvar 2020-05-12 16:36:57 -07:00
db1bbcfb48 updated see the readme for patch notes 2020-05-10 15:13:32 -07:00
3662f2de59 minor hotfix adding a check if _zm_powerups is loaded 2020-05-09 22:48:06 -07:00
cae8522d45 Update readme.md 2020-05-09 22:44:53 -07:00
11ff1c7095 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-05-09 22:42:40 -07:00
d2583fb9e7 Configuration Mod has been updated with a few new features
See the readme for the patch notes.
2020-05-09 22:42:28 -07:00
d5abea37cb clarified the readme 2020-05-09 14:24:42 -07:00
adf15a9736 fixed zombie blood not being an option to disable 2020-05-02 18:34:26 -07:00
572863d1dd Update black ops 2 weapon names.md 2020-04-29 14:32:27 -07:00
25d0a80a49 Update black ops 2 weapon names.md 2020-04-29 14:31:40 -07:00
ffac42964a changed the weapon names file to support markdown
At the very bottom there is now a probably incomplete list of all global weapons.
2020-04-29 06:45:41 -07:00
3260ebdf5b updated description for zombie spawn rate modifier 2020-04-20 20:57:20 -07:00
f8302fd91b Added many more dvars to tweak gameplay 2020-04-10 05:23:22 -07:00
c1abbf3b5b fixed some simple syntax errors
I forgot to compile the mod to test before I uploaded it to the github oof
2020-04-10 01:07:03 -07:00
7b6cdcbc37 Update dedicated_zm.cfg 2020-04-09 01:44:28 -07:00
51d0c997fd Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-04-09 01:43:13 -07:00
36cd8f4ea0 Update _clientids.gsc 2020-04-09 01:43:09 -07:00
15221ae91f Update dedicated_zm.cfg 2020-04-09 01:30:48 -07:00
bd6112ea32 Update dedicated_zm.cfg 2020-04-09 01:10:04 -07:00
014f8c763a uploaded configuration mod
First commit.
2020-04-08 11:39:36 -07:00
63019ba875 Update README.md 2020-04-08 11:33:29 -07:00
fc8566f8b4 new way of fixing tombstone 2020-04-06 07:55:49 -07:00
c0af044995 added the missing include _zm_utility 2020-04-05 10:03:04 -07:00
44553ac45a Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-04-04 18:48:33 -07:00
63a53b6237 Fixed getDvarIntDefault() not properly defining the default dvars 2020-04-04 18:48:28 -07:00
b81532a48a fixed bug relating to default dvars 2020-04-04 18:48:01 -07:00
72e3e2cd7c Update server_config_dvars.md 2020-04-04 18:45:46 -07:00
ecc03afae4 Update readme.md 2020-04-03 13:22:54 -07:00
21de062037 Update main.gsc 2020-04-03 13:21:11 -07:00
ff0bfb8092 Update readme.md 2020-04-03 13:19:05 -07:00
b50a46e327 Merge pull request #6 from xerxes-at/master
Simplified the way give_personality_characters and give_team_characters are chosen and called.
2020-04-03 16:10:45 -04:00
70424edcd8 Rewrite how give_personality_characters and give_team_characters are called.
I got rid of all includes and are using a level variable that always points to the correct method. Each game modes init method for each map does set this to whatever the current combination of map and gamemode needs. This way we can use one gsc file for all maps without the need to edit anything.
2020-04-03 17:17:30 +02:00
10ed027a75 moving the project to its own repo 2020-03-27 15:18:20 -07:00
8021494436 added more files and fixed more files 2020-03-27 04:08:14 -07:00
81f75225f6 fixed formatting 2020-03-26 01:43:30 -07:00
18b75a333d added more files 2020-03-26 01:42:33 -07:00
80ffa1a3d7 initial commit 2020-03-25 01:52:40 -07:00
e4e90bfc4f fixed formatting 2020-03-21 18:04:05 -07:00
b5974ffef2 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-21 17:33:30 -07:00
10e514206e updated with dvar support and misc fixes 2020-03-21 17:33:19 -07:00
b83d9f8c87 fixed improper syntax 2020-03-21 08:14:37 -07:00
a3600619ba fixed vibrate having too many parameters 2020-03-21 08:08:04 -07:00
f3bd59eda9 added a missing include and fixed the level check logic 2020-03-21 07:54:24 -07:00
5eb84dd9eb fixed random settings not working 2020-03-20 18:38:47 -07:00
0d8c253a61 hopefully fixed crashing on map restart on certain maps 2020-03-20 18:36:08 -07:00
d158f09bf4 set more vars to bools 2020-03-18 11:11:12 -07:00
0bcecf7cca reverted to kill players and set vars to use bools 2020-03-18 11:01:38 -07:00