16 Commits

Author SHA1 Message Date
JezuzLizard
d5abea37cb
clarified the readme 2020-05-09 14:24:42 -07:00
JezuzLizard
c0af044995
added the missing include _zm_utility 2020-04-05 10:03:04 -07:00
JezuzLizard
ff0bfb8092
Update readme.md 2020-04-03 13:19:05 -07:00
Xerxes
70424edcd8 Rewrite how give_personality_characters and give_team_characters are called.
I got rid of all includes and are using a level variable that always points to the correct method. Each game modes init method for each map does set this to whatever the current combination of map and gamemode needs. This way we can use one gsc file for all maps without the need to edit anything.
2020-04-03 17:17:30 +02:00
JezuzLizard
f3bd59eda9
added a missing include and fixed the level check logic 2020-03-21 07:54:24 -07:00
JezuzLizard
0d8c253a61
hopefully fixed crashing on map restart on certain maps 2020-03-20 18:36:08 -07:00
JezuzLizard
5ad4dd88b3 added missing include for nuketown 2020-03-16 10:15:58 -07:00
JezuzLizard
0b2fcc2234 sets players status to spectator instead of killing 2020-03-12 03:24:45 -07:00
JezuzLizard
6ff991e6ee Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-10 02:46:32 -07:00
JezuzLizard
59d4f88779 fixed invisible player glitch 2020-03-10 02:43:56 -07:00
JezuzLizard
2e94a8346d
used waittill instead of a while loop in the restart function 2020-03-09 15:14:02 -07:00
JezuzLizard
29b17787ad
Update readme.md 2020-03-09 01:08:07 -07:00
JezuzLizard
7a14142e24 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-09 01:06:46 -07:00
JezuzLizard
d6d2de40cd Create main.gsc 2020-03-09 01:06:42 -07:00
JezuzLizard
41f38bad0c
Update readme.md 2020-03-09 00:27:01 -07:00
JezuzLizard
33192750ac Create readme.md 2020-03-08 23:42:50 -07:00