25a0e06af6
fixed the restart not happening sometimes
2020-05-23 05:27:09 -07:00
d5abea37cb
clarified the readme
2020-05-09 14:24:42 -07:00
c0af044995
added the missing include _zm_utility
2020-04-05 10:03:04 -07:00
ff0bfb8092
Update readme.md
2020-04-03 13:19:05 -07:00
70424edcd8
Rewrite how give_personality_characters and give_team_characters are called.
...
I got rid of all includes and are using a level variable that always points to the correct method. Each game modes init method for each map does set this to whatever the current combination of map and gamemode needs. This way we can use one gsc file for all maps without the need to edit anything.
2020-04-03 17:17:30 +02:00
f3bd59eda9
added a missing include and fixed the level check logic
2020-03-21 07:54:24 -07:00
0d8c253a61
hopefully fixed crashing on map restart on certain maps
2020-03-20 18:36:08 -07:00
5ad4dd88b3
added missing include for nuketown
2020-03-16 10:15:58 -07:00
0b2fcc2234
sets players status to spectator instead of killing
2020-03-12 03:24:45 -07:00
6ff991e6ee
Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods
2020-03-10 02:46:32 -07:00
59d4f88779
fixed invisible player glitch
2020-03-10 02:43:56 -07:00
2e94a8346d
used waittill instead of a while loop in the restart function
2020-03-09 15:14:02 -07:00
29b17787ad
Update readme.md
2020-03-09 01:08:07 -07:00
7a14142e24
Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods
2020-03-09 01:06:46 -07:00
d6d2de40cd
Create main.gsc
2020-03-09 01:06:42 -07:00
41f38bad0c
Update readme.md
2020-03-09 00:27:01 -07:00
33192750ac
Create readme.md
2020-03-08 23:42:50 -07:00