Commit Graph

24 Commits

Author SHA1 Message Date
d158f09bf4 set more vars to bools 2020-03-18 11:11:12 -07:00
0bcecf7cca reverted to kill players and set vars to use bools 2020-03-18 11:01:38 -07:00
bb8e4fddfb organzied code and made the script map agnostic 2020-03-12 04:36:38 -07:00
2d384547c9 updated all restart functions to use waittill 2020-03-09 15:19:39 -07:00
4d1f775033 downs reset after initial respawn 2020-03-09 01:23:07 -07:00
cc7908a9da Update readme.md 2020-03-09 01:17:33 -07:00
9a358a1142 minor grief specfic change 2020-03-07 19:06:42 -08:00
76653e92eb removed unneeded comments and added better map restart logic 2020-03-07 19:04:48 -08:00
1ef3e46e08 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-07 17:58:23 -08:00
782ebc4583 added parentheses to fix server hang 2020-03-07 17:58:20 -08:00
54ea58a4ab made readme even more readable 2020-03-07 16:50:38 -08:00
44047d044a made readme readable 2020-03-07 16:49:02 -08:00
2b2f73ab25 updated GriefFix with new features and a proper readme 2020-03-07 16:33:12 -08:00
4095ee731a Updated with new features
RNG can now determine many different mechanics making each game different than the last
2020-02-29 17:58:11 -08:00
7a5d430004 Latest GriefFix 2020-02-29 13:56:36 -08:00
9ec93358a6 Rename GriefFix/grief.gsc to Grief/grief.gsc 2020-02-23 22:42:11 +05:30
925af97d3e fixed an oversight 2020-02-23 08:17:08 -08:00
38f368a075 improved pregame invulnerability logic 2020-02-23 07:04:38 -08:00
c19ad7ba92 Update and rename main.gsc to grief.gsc 2020-02-23 13:28:14 +05:30
7342ab70bc Update main.gsc
changed level.player_quota_active = 0 to 1 by default since this is for grief
2020-02-22 14:58:12 -08:00
39461754cb Update main.gsc
fixed typo and removed unnecessary function
2020-02-22 14:53:09 -08:00
32ec3cc4ea Updated with pregame invulnerability 2020-02-22 10:17:57 -08:00
4e30463c90 Update and rename main.gsc to grief.gsc 2020-02-20 23:51:10 +05:30
7c9a8fd9e5 GriefFix 2020-02-20 10:00:20 -08:00