Commit Graph

16 Commits

Author SHA1 Message Date
d5abea37cb clarified the readme 2020-05-09 14:24:42 -07:00
c0af044995 added the missing include _zm_utility 2020-04-05 10:03:04 -07:00
ff0bfb8092 Update readme.md 2020-04-03 13:19:05 -07:00
70424edcd8 Rewrite how give_personality_characters and give_team_characters are called.
I got rid of all includes and are using a level variable that always points to the correct method. Each game modes init method for each map does set this to whatever the current combination of map and gamemode needs. This way we can use one gsc file for all maps without the need to edit anything.
2020-04-03 17:17:30 +02:00
f3bd59eda9 added a missing include and fixed the level check logic 2020-03-21 07:54:24 -07:00
0d8c253a61 hopefully fixed crashing on map restart on certain maps 2020-03-20 18:36:08 -07:00
5ad4dd88b3 added missing include for nuketown 2020-03-16 10:15:58 -07:00
0b2fcc2234 sets players status to spectator instead of killing 2020-03-12 03:24:45 -07:00
6ff991e6ee Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-10 02:46:32 -07:00
59d4f88779 fixed invisible player glitch 2020-03-10 02:43:56 -07:00
2e94a8346d used waittill instead of a while loop in the restart function 2020-03-09 15:14:02 -07:00
29b17787ad Update readme.md 2020-03-09 01:08:07 -07:00
7a14142e24 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-09 01:06:46 -07:00
d6d2de40cd Create main.gsc 2020-03-09 01:06:42 -07:00
41f38bad0c Update readme.md 2020-03-09 00:27:01 -07:00
33192750ac Create readme.md 2020-03-08 23:42:50 -07:00