uncommented the zm_highrise box check now that the function is included

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JezuzLizard 2020-08-13 11:52:29 -07:00 committed by GitHub
parent d412ca210e
commit b0c5b95872
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@ -184,7 +184,8 @@ main() //checked changed to match cerberus output
include_powerups();
include_equipment_for_level();
init_level_specific_wall_buy_fx();
// level.special_weapon_magicbox_check = ::highrise_special_weapon_magicbox_check; //no function highrise_special_weapon_magicbox_check found. makes map fail to launch due to unresolved external error.
level.special_weapon_magicbox_check = ::highrise_special_weapon_magicbox_check; //no function highrise_special_weapon_magicbox_check found. makes map fail to launch due to unresolved external error. //I forgot to include this function from cerberus; for some reason certain functions and code are
//missing from certain functions in the scripts I use as a base.
level.melee_anim_state = ::melee_anim_state;
level.pandora_fx_func = ::zm_highrise_pandora_fx_func;
maps/mp/zm_highrise_elevators::init_elevator_perks();