Commit Graph

5 Commits

Author SHA1 Message Date
3b86338236 see description
Added several new scripts to the no known errors category, but also moved some scripts to improper debug methods category. Added new scripts that need debugging which includes the remainder of the zombies class of scripts in patch_zm. Updated the debugging script and readme with more exact instructions to its usage.
Will work on many of the remaining zombies scripts and eventually move to gametypes_zm scripts.
2020-04-24 10:21:48 -07:00
c06a6c4b00 checked 4 scripts against cerberus output
_zm_gametype.gsc still has errors with sub gamemodes and sub maps, but its logic has been improved as well as made more readable.

_zm_perk_electric_cherry.gsc has been compared with the cerberus output so the code is much cleaner now.

_zm_perks.gsc has undergone a full comparison against the cerberus output, and while it is in a better state maps using custom perk scripts don't work properly.

_zm_weapons is in a working state now but has errors with wall weapon hint strings and attachments not being applied to packapunch weapons.
2020-04-19 16:11:24 -07:00
83e1febabc unsorted scripts by error by folder 2020-04-02 15:21:51 -07:00
12522c527c reorganized files and added more scripts 2020-03-27 17:38:34 -07:00
1b9b26edb6 moved project to its own repo 2020-03-27 15:23:42 -07:00