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Jet Gun: add back drop to ground
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@ -163,7 +163,6 @@
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* Cools down twice as fast
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* Cools down while not holding weapon
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* No longer automatically switched to weapon when picked up
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* No longer dropped to the ground when another buildable is taken
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* No longer disassembles when overheated
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* Weapon is taken when overheated
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@ -211,7 +211,6 @@ post_all_players_spawned()
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level.zombie_vars["emp_stun_range"] = 420;
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//level.zombies_vars["jetgun_grind_range"] = 256; // TODO: get this to work
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level.zombie_vars["slipgun_reslip_rate"] = 0;
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level.zombie_equipment["jetgun_zm"].drop_fn = undefined;
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level.zombie_ai_limit_screecher = 1;
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level.explode_overheated_jetgun = 0;
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level.unbuild_overheated_jetgun = 0;
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