mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Grief: increase zombie health
This commit is contained in:
@ -238,14 +238,14 @@ set_grief_vars()
|
||||
{
|
||||
level.noroundnumber = 1;
|
||||
level.zombie_move_speed = 100;
|
||||
level.zombie_vars["zombie_health_start"] = 2000;
|
||||
level.zombie_vars["zombie_health_start"] = 2500;
|
||||
level.zombie_vars["zombie_health_increase"] = 0;
|
||||
level.zombie_vars["zombie_health_increase_multiplier"] = 0;
|
||||
level.zombie_vars["zombie_spawn_delay"] = 0.5;
|
||||
level.zombie_powerups["meat_stink"].solo = 1;
|
||||
level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
|
||||
level.brutus_health = 20000;
|
||||
level.brutus_expl_dmg_req = 12000;
|
||||
level.brutus_health = 25000;
|
||||
level.brutus_expl_dmg_req = 15000;
|
||||
level.player_starting_points = 10000;
|
||||
level.custom_end_screen = ::custom_end_screen;
|
||||
level.game_module_onplayerconnect = ::grief_onplayerconnect;
|
||||
|
Reference in New Issue
Block a user