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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-12 08:08:00 -05:00
Encounter: objective waypoint adjustments
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@ -2423,7 +2423,7 @@ containment_waypoint_init()
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hud.aligny = "middle";
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hud.horzalign = "user_center";
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hud.vertalign = "user_center";
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hud.alpha = 0.5;
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hud.alpha = 1;
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hud.hidewheninmenu = 1;
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hud.foreground = 1;
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@ -2533,7 +2533,15 @@ containment_think()
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in_containment_zone[player.team][in_containment_zone[player.team].size] = player;
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player.obj_waypoint.alpha = 0.5;
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if(isads(player))
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{
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player.obj_waypoint fadeOverTime(0.25);
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player.obj_waypoint.alpha = 0.25;
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}
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else
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{
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player.obj_waypoint.alpha = 1;
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}
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}
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else
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{
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@ -2541,7 +2549,7 @@ containment_think()
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}
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player.obj_waypoint.x = 0;
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player.obj_waypoint.y = -100;
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player.obj_waypoint.y = 100;
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player.obj_waypoint.z = 0;
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player.obj_waypoint setShader("waypoint_revive", getDvarInt("waypointIconWidth"), getDvarInt("waypointIconHeight"));
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}
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@ -2554,7 +2562,7 @@ containment_think()
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player.ignoreme = 1;
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}
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.alpha = 1;
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}
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else
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{
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@ -2928,7 +2936,7 @@ meat_powerup_drop_think()
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player.obj_waypoint = player meat_waypoint_init();
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}
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.alpha = 1;
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player.obj_waypoint.color = (1, 1, 1);
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player.obj_waypoint setTargetEnt(level.item_meat.obj_waypoint_origin);
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}
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@ -2969,7 +2977,7 @@ meat_powerup_drop_think()
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player.obj_waypoint = player meat_waypoint_init();
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}
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.alpha = 1;
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player.obj_waypoint.color = (1, 1, 1);
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player.obj_waypoint setTargetEnt(level.meat_powerup.obj_waypoint_origin);
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}
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@ -3116,7 +3124,7 @@ meat_stink_player(meat_player)
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}
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else
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{
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.alpha = 1;
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if (player.team == meat_player.team)
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{
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@ -3274,7 +3282,7 @@ meat_waypoint_init()
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hud.aligny = "middle";
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hud.horzalign = "user_center";
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hud.vertalign = "user_center";
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hud.alpha = 0.5;
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hud.alpha = 1;
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hud.hidewheninmenu = 1;
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hud.foreground = 1;
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hud setWaypoint(1, "waypoint_revive");
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