|
3ed5907c30
|
Mauser C96 (upgraded): add proper fire sound
|
2024-04-12 14:35:34 -07:00 |
|
|
75d1f0d472
|
Remington NMA (upgraded): add proper fire sound
|
2024-04-12 14:25:30 -07:00 |
|
|
9e1585c015
|
S12: increase stock ammo
|
2024-04-12 01:33:25 -07:00 |
|
|
e9b7ac0394
|
Ballista: use iron sights kill feed icon
|
2024-04-12 01:06:29 -07:00 |
|
|
752ef919e1
|
Placeable mines: adjust sprint, dive, and crawl anim times
|
2024-04-11 18:58:01 -07:00 |
|
|
fc74d54232
|
Bouncing Betty: make throwable
Bouncing Betty: use anims from AT Mine
Placeable mines: optimize last shot switch time
|
2024-04-11 18:24:09 -07:00 |
|
|
5b9214e308
|
Smoke Grenade: improve projectile upward speed
|
2024-04-10 23:53:27 -07:00 |
|
|
300315d012
|
DSR 50 (upgraded): fix first raise anim
|
2024-04-09 19:52:06 -07:00 |
|
|
c4814527da
|
M8A1 (upgraded): increase clip ammo
|
2024-04-04 22:00:57 -07:00 |
|
|
6df16dad26
|
Death Machine and War Machine: add better HUD icons
|
2024-04-04 19:27:47 -07:00 |
|
|
83be62537e
|
Blundergat and Acid Gat: add camo
|
2024-03-31 03:47:40 -07:00 |
|
|
578fc5d4c4
|
Mauser C96 (upgraded): decrease move speed while aiming
README: add missing weapon class move speed while aiming changes
|
2024-03-28 21:51:01 -07:00 |
|
|
106c153dc4
|
Sliquifier: add upgraded fire sounds
|
2024-03-25 21:36:16 -07:00 |
|
|
80506dd1a8
|
Sliquifier: add camo
|
2024-03-24 21:36:34 -07:00 |
|
|
80126b141a
|
Add weapon side view HUD icons
|
2024-03-15 02:28:43 -07:00 |
|
|
f2e46d8f30
|
Rename weapon HUD icon materials
|
2024-03-15 00:19:38 -07:00 |
|
|
02da30482f
|
Acid Gat: increase move speed while aiming to be same as Blundergat
README: add all move speed while aiming changes
|
2024-03-13 02:15:29 -07:00 |
|
|
bf24608828
|
EMP Grenade: add bounce sounds from BO2 MP
|
2024-03-06 19:23:14 -08:00 |
|
|
361daa9bdd
|
XPR-50: replace Barrett M82A1
|
2024-02-14 02:04:13 -08:00 |
|
|
77d1d90889
|
Mk 48 (upgraded): fix muzzleflash fx
Remove upgraded weapon muzzleflash fx from .zone
|
2024-02-13 23:17:19 -08:00 |
|
|
14dd143811
|
Mk 48: replace RPD
|
2024-02-13 22:03:57 -08:00 |
|
|
5d128637c7
|
Fix alt weapon names
|
2024-02-13 19:31:25 -08:00 |
|
|
a2faed30bd
|
Add sounds to new weapons
|
2024-02-13 01:57:13 -08:00 |
|
|
4a0fdcc3db
|
Bouncing Betty: optimize detonate
Bouncing Betty: wait before detonate
Bouncing Betty: add detonate sound
Bouncing Betty: add place sound
|
2024-02-10 15:19:06 -08:00 |
|
|
4c7b0f53c7
|
Bouncing Betty: replace Claymore on Origins
Claymore: increase explosion radius
Move certain vars to not exceed canonical string table limit
|
2024-02-09 18:39:06 -08:00 |
|
|
c028d42c5a
|
Tac-45 (upgraded): fix crawl out time
|
2024-02-08 07:13:32 -08:00 |
|
|
ed5232f4b7
|
Tac-45 (upgraded): add proper anims
OAT fixed dual wield weapon anims (original weapon files from MP had to be added to .zone for them to work though)
|
2024-02-08 01:19:51 -08:00 |
|
|
77fed13c4e
|
Really fix new weapons loading incorrectly
Required some fixes from Pluto for raw weapon loading
New weapons and attachmentuniques do not need to be built with OAT
|
2024-02-05 17:28:38 -08:00 |
|
|
f33d9a6982
|
STG-44 (upgraded): fix stock ammo
|
2024-01-29 07:30:28 -08:00 |
|
|
648f161d9a
|
Fix new weapons loading incorrectly
|
2024-01-21 21:14:55 -08:00 |
|
|
359d064a89
|
Falling hands: remove ammo counter on HUD
|
2024-01-18 04:07:14 -08:00 |
|
|
1cac245c89
|
AN-94, Chicom CQB, and KAP-40: decrease stock ammo
|
2024-01-16 22:35:40 -08:00 |
|
|
1339bbec0e
|
Origins: add upgraded attachment weapon display names
|
2024-01-13 21:54:37 -08:00 |
|
|
a64ddbf2b0
|
MP40, Ray Gun, and Ray Gun Mark 2: decrease aim move speed
|
2024-01-13 21:41:37 -08:00 |
|
|
094794f522
|
Bowie Knife: rotate held world model 180 degrees
|
2024-01-11 00:39:35 -08:00 |
|
|
c9679115a1
|
Bowie Knife: fix view model
Doesn't need attach view model
|
2024-01-10 23:26:24 -08:00 |
|
|
82ed12fc19
|
Snipers: allow specialty_fastads
|
2024-01-09 22:35:27 -08:00 |
|
|
c3611fc3c6
|
Melee weapons: fix second world model showing while meleeing
|
2024-01-05 22:22:32 -08:00 |
|
|
0d5d897f5e
|
Melee weapons: rotate held world model 180 degrees
|
2024-01-05 12:14:03 -08:00 |
|
|
e477cc6f1b
|
Spoon and Spork: fix world model position
|
2024-01-05 11:32:52 -08:00 |
|
|
ac903cdf44
|
Melee weapons: fix held world models
|
2024-01-05 04:26:33 -08:00 |
|
|
3c63278e64
|
Combat Knife: fix world model
|
2024-01-05 02:08:47 -08:00 |
|
|
96630de83a
|
Galavaknuckles: fix held view model and world model
|
2024-01-05 00:23:43 -08:00 |
|
|
6dde0b5930
|
Snipers: remove hold breath sound
|
2024-01-04 23:13:52 -08:00 |
|
|
c31c2b190a
|
Make separate .zone for each zm map
Rewrite build.bat to load .ff's separately
Set build.bat vars as environment variables
Remove unused assets from weapon files
|
2024-01-04 20:07:32 -08:00 |
|
|
f899df3c31
|
Buildables: disable melee while holding
|
2024-01-04 12:43:19 -08:00 |
|
|
12bcdb75d0
|
Remove attachments on unupgraded weapon files
|
2024-01-03 20:00:50 -08:00 |
|
|
57f589abe2
|
SWAT: replace M16
|
2024-01-03 03:03:59 -08:00 |
|
|
921b53cc19
|
Vector: replace Ak74u
|
2024-01-03 00:35:40 -08:00 |
|
|
159b6307ac
|
MSMC: replace MP5
|
2024-01-02 20:25:16 -08:00 |
|