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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 15:48:05 -05:00
Commit Graph

133 Commits

Author SHA1 Message Date
28bb426353 Mauser C96 (upgraded): fix last shot sound 2024-04-22 23:40:33 -07:00
4fb7528ae5 Titus-6: use existing localized string reference name 2024-04-20 23:17:16 -07:00
223150ed20 Titus-6 (buckshot): decrease damage scaling
Titus-6 (buckshot upgraded): increase max damage range to same as Blundergat upgraded
Titus-6: return primary weapon if given grenade weapon from get_nonalternate_weapon
2024-04-20 22:32:07 -07:00
49a0284d23 Titus-6: add on Nuketown 2024-04-19 04:51:17 -07:00
1266a69b62 Weapons: fix crawlOutFireTime attribute 2024-04-19 04:05:24 -07:00
3cfe5cd343 War Machine: set projectileActivateDist attribute to 0 2024-04-19 03:19:04 -07:00
238781658f Acidgat: add projectile indicator
Acidgat: decrease explosion radius
2024-04-18 22:57:17 -07:00
8508bdae40 Acidgat (upgraded): fix fire anim 2024-04-18 21:58:25 -07:00
578135f791 Blundergat and Acidgat: decrease stock ammo 2024-04-18 21:02:28 -07:00
9eecebf2fb Storm PSR: add scripted bullet penetration
Storm PSR: decrease minimum damage
Storm PSR: scale damage
Storm PSR: decrease charge time
2024-04-18 20:44:46 -07:00
674ca8713e Acidgat (upgraded): increase splash damage
Acidgat (upgraded): add separate projectile weapon
2024-04-18 01:25:36 -07:00
7f94780ad8 Acidgat: remove projectile upwards speed 2024-04-17 21:54:24 -07:00
856cc28624 Acidgat: fire all projectiles at once
Acidgat: make weapon stats consistent with Blundergat
Acidgat (upgraded): fix not being counted as upgraded
2024-04-17 21:49:53 -07:00
0d6dce9fbf Storm PSR: remove boltAction attribute from weapon files 2024-04-17 13:49:53 -07:00
29158414cb Buildables: add held world model
Buildables: remove hands from view model
2024-04-16 23:58:29 -07:00
1cc88b6d2a Buildables: remove dive anim 2024-04-16 21:47:28 -07:00
97a905c839 Storm PSR: add on Tranzit
README: reorganize map specific weapon changes
2024-04-16 02:25:33 -07:00
6dfc3303e9 Tac-45 (upgraded): add empty dive anims
Tac-45 (upgraded): add missing anims to .zone
Tac-45 (upgraded): remove MP weapon files from .zone
2024-04-15 21:09:30 -07:00
ce7d95753f Bouncing Betty: adjust fire time and raise time 2024-04-14 05:11:12 -07:00
32c4638caa Ballistic Knife: add empty fire sound on all maps 2024-04-13 22:46:33 -07:00
ae5ed67b2d Ballistic Knife: add held Bowie Knife and Galvaknuckles 2024-04-13 22:22:50 -07:00
d315762cbb War Machine (unupgraded): increase stock ammo 2024-04-13 17:03:08 -07:00
3ed5907c30 Mauser C96 (upgraded): add proper fire sound 2024-04-12 14:35:34 -07:00
75d1f0d472 Remington NMA (upgraded): add proper fire sound 2024-04-12 14:25:30 -07:00
9e1585c015 S12: increase stock ammo 2024-04-12 01:33:25 -07:00
e9b7ac0394 Ballista: use iron sights kill feed icon 2024-04-12 01:06:29 -07:00
752ef919e1 Placeable mines: adjust sprint, dive, and crawl anim times 2024-04-11 18:58:01 -07:00
fc74d54232 Bouncing Betty: make throwable
Bouncing Betty: use anims from AT Mine
Placeable mines: optimize last shot switch time
2024-04-11 18:24:09 -07:00
5b9214e308 Smoke Grenade: improve projectile upward speed 2024-04-10 23:53:27 -07:00
300315d012 DSR 50 (upgraded): fix first raise anim 2024-04-09 19:52:06 -07:00
c4814527da M8A1 (upgraded): increase clip ammo 2024-04-04 22:00:57 -07:00
6df16dad26 Death Machine and War Machine: add better HUD icons 2024-04-04 19:27:47 -07:00
83be62537e Blundergat and Acid Gat: add camo 2024-03-31 03:47:40 -07:00
578fc5d4c4 Mauser C96 (upgraded): decrease move speed while aiming
README: add missing weapon class move speed while aiming changes
2024-03-28 21:51:01 -07:00
106c153dc4 Sliquifier: add upgraded fire sounds 2024-03-25 21:36:16 -07:00
80506dd1a8 Sliquifier: add camo 2024-03-24 21:36:34 -07:00
80126b141a Add weapon side view HUD icons 2024-03-15 02:28:43 -07:00
f2e46d8f30 Rename weapon HUD icon materials 2024-03-15 00:19:38 -07:00
02da30482f Acid Gat: increase move speed while aiming to be same as Blundergat
README: add all move speed while aiming changes
2024-03-13 02:15:29 -07:00
bf24608828 EMP Grenade: add bounce sounds from BO2 MP 2024-03-06 19:23:14 -08:00
361daa9bdd XPR-50: replace Barrett M82A1 2024-02-14 02:04:13 -08:00
77d1d90889 Mk 48 (upgraded): fix muzzleflash fx
Remove upgraded weapon muzzleflash fx from .zone
2024-02-13 23:17:19 -08:00
14dd143811 Mk 48: replace RPD 2024-02-13 22:03:57 -08:00
5d128637c7 Fix alt weapon names 2024-02-13 19:31:25 -08:00
a2faed30bd Add sounds to new weapons 2024-02-13 01:57:13 -08:00
4a0fdcc3db Bouncing Betty: optimize detonate
Bouncing Betty: wait before detonate
Bouncing Betty: add detonate sound
Bouncing Betty: add place sound
2024-02-10 15:19:06 -08:00
4c7b0f53c7 Bouncing Betty: replace Claymore on Origins
Claymore: increase explosion radius
Move certain vars to not exceed canonical string table limit
2024-02-09 18:39:06 -08:00
c028d42c5a Tac-45 (upgraded): fix crawl out time 2024-02-08 07:13:32 -08:00
ed5232f4b7 Tac-45 (upgraded): add proper anims
OAT fixed dual wield weapon anims (original weapon files from MP had to be added to .zone for them to work though)
2024-02-08 01:19:51 -08:00
77fed13c4e Really fix new weapons loading incorrectly
Required some fixes from Pluto for raw weapon loading
New weapons and attachmentuniques do not need to be built with OAT
2024-02-05 17:28:38 -08:00