36 Commits

Author SHA1 Message Date
JezuzLizard
c54829744d patch_mp/maps/mp/bots/_bot.gsc removed debugging code. 2021-02-07 05:01:54 -08:00
JezuzLizard
cdae047b49 Fixed errors preventing compilation for 5 patch_mp scripts.
_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
2021-01-29 02:28:00 -08:00
JezuzLizard
19d6c7dd04 _supplydrop.gsc fixed script errors. 2021-01-25 21:54:55 -08:00
m
2bdf690e0f
compiles with 0 errors 2021-01-25 16:54:02 -06:00
JezuzLizard
afd25b9a90 Checked _supplydrop.gsc. 2021-01-24 19:53:28 -08:00
JezuzLizard
e110fd5129 Checked all mp gametype scripts again. 2020-09-26 16:53:35 -07:00
JezuzLizard
1c274d6daa fixed spawnpoints 2020-09-12 13:02:27 -07:00
JezuzLizard
ed0c423727 added some basic function data 2020-07-25 02:28:24 -07:00
JezuzLizard
272a52cdf6 replaced several isdefined( condition ) && condition with is_true()
Also added the corresponding include if it was missing.
2020-07-23 07:27:39 -07:00
JezuzLizard
7817efc738 checked 11 patch_mp mp scripts
checked _acousticsensor.gsc, _ballistic_knife.gsc, _bouncingbetty.gsc, _empgrenade.gsc, _entityheadicons.gsc, _flashgrenades.gsc, _mgturret.gsc, _scrambler.gsc, _sensor_grenade.gsc, _teargrenades.gsc, and _treadfx.gsc.
2020-07-10 08:00:00 -07:00
JezuzLizard
d2202281cd checked 54 patch_mp/maps/mp scripts 2020-06-13 01:37:00 -07:00
JezuzLizard
d6650c8259 checked 3 patch_mp scripts
Checked _hud_message.gsc, _hud_util.gsc, and _spawning.gsc.
2020-06-02 03:59:48 -07:00
JezuzLizard
88fd406178 checked 3 patch_mp scripts
Checked _gameobjects.gsc, _spawnlogic.gsc, and _weaponobjects.gsc.
2020-05-29 21:50:56 -07:00
JezuzLizard
89fa02ab7f uploading 119 patch_mp scripts and 23 patch_zm scripts as a baseline 2020-05-29 07:55:47 -07:00
JezuzLizard
232a6d6d6d checked 4 patch_mp scripts
Checked _globallogic_player, _globallogic_audio, _globallogic_score, and _globallogic_spawn.
2020-05-24 10:37:29 -07:00
JezuzLizard
aab6678ec2 checked 6 scripts one of which was a dual script
Checked _globallogic_actor, _globallogic_defualts, _globallogic_ui, _globallogic_utils, _globallogic_vehicle for patch_mp. Checked _globallogic_actor for patch_zm. Checked zm_nuked for zm_nuked_patch.
2020-05-22 09:04:12 -07:00
JezuzLizard
83a2e644ea checked 3 scripts 1 of which was a dual script
_copter, and _wager for patch_mp have been checked. _weapons for patch_mp and patch_zm have been checked.
2020-05-19 09:42:09 -07:00
JezuzLizard
62dfea4215 checked 3 more scripts
_battlechatter_mp, _persistence, and _pregame have been checked.
2020-05-12 21:20:07 -07:00
JezuzLizard
1070187ae8 _bot no longer crashes but...
Bots do not spawn in after picking their teams. Also including
2020-05-10 17:43:31 -07:00
JezuzLizard
786d5cd109 fixed crashes related to 3 bot scripts
Added a missing include to _bot. Changed vectortoangle() to vectortoangles() in _bot_combat. Removed an extra input from 3 functions since those functions only take in 1 input in _bot_ctf.
2020-05-10 16:39:10 -07:00
JezuzLizard
ec75d8b49a checked 8 scripts 5 for mp only 3 for both mp and zombies
checked _clientids, _scoreboard, and _spectating for mp and zombies. Checked_deathicons, _friendicons, _killcam, _objpoints, and _rank for mp.
2020-05-08 23:17:16 -07:00
JezuzLizard
d0b1a4648e completed checking all of the remaining bot scripts
_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
2020-05-08 12:38:27 -07:00
JezuzLizard
04c4467ded fixed several syntax errors and replace for loops with continues with while loops
For loops and foreaches with continues cause an infinite loop with the current compiler. As a result they can only be used in a while loop so any instances of a foreach or for loop with a continue must be converted to a while loop.
2020-05-07 15:29:11 -07:00
JezuzLizard
fdffeb40bb fixed some newly found errors in _zm_gametype and replaced _globallogic with a better dump 2020-05-07 15:23:12 -07:00
JezuzLizard
dd94baef78 checked the remaining 6 gametypes scripts
ctf, dem, dom, hq, koth, and oneflag have all been checked.
2020-05-05 12:41:38 -07:00
JezuzLizard
20883d4bec checked 8 gametype related scripts
Checked conf(kill confirmed), dm(deathmatch), gun(gungame), oic(one in the chamber), sas(sticks and stones), sd(search and destroy), shrp(sharpshooter), and tdm(team deathmatch).
2020-05-03 19:32:17 -07:00
JezuzLizard
046d571f12 rechecked bot scripts 2020-05-02 10:32:24 -07:00
JezuzLizard
6d2b484585 minor bot script related fixes
I also included a plutonium specific fix for the bot difficulty to work.
2020-04-30 21:56:02 -07:00
JezuzLizard
0e620dcd6f Update readme.md 2020-04-30 11:16:12 -07:00
JezuzLizard
419e026387 checked the 3 main bot scripts
Checked _bot again since there was an oversight when converting a foreach to a while loop. _bot_combat and _bot_loadout are checked but not tested.
2020-04-30 11:15:36 -07:00
JezuzLizard
09e3ff45ed checked 10 more scripts
8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
2020-04-30 09:03:46 -07:00
JezuzLizard
535c5c1737 checked _bot.gsc 2020-04-29 14:27:07 -07:00
JezuzLizard
a36e6f7fdf uploaded 11 bot related scripts as a baseline 2020-04-29 12:16:18 -07:00
JezuzLizard
1970197ae0 checked 5 gametypes series scripts
_callbacksetup.gsc, _damagefeedback.gsc, _hud.gsc, _perplayer.gsc, and _serversettings have been checked for both patch_zm and patch_mp.
2020-04-29 12:15:40 -07:00
JezuzLizard
18b5824147 properly uploaded mp scripts instead of zm versions
Checked_weapon_utils for both mp and zm.
2020-04-29 11:02:01 -07:00
JezuzLizard
c53abf5d1f I've decided to start working on mp scripts
I am intending on checking both the gametypes_zm and gametypes scripts at the same time. If I am correct they should be very similar to each other so this should be killing 2 birds with 1 stone.
2020-04-29 09:49:47 -07:00