JezuzLizard
c54829744d
patch_mp/maps/mp/bots/_bot.gsc removed debugging code.
2021-02-07 05:01:54 -08:00
JezuzLizard
cdae047b49
Fixed errors preventing compilation for 5 patch_mp scripts.
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_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
2021-01-29 02:28:00 -08:00
JezuzLizard
19d6c7dd04
_supplydrop.gsc fixed script errors.
2021-01-25 21:54:55 -08:00
m
2bdf690e0f
compiles with 0 errors
2021-01-25 16:54:02 -06:00
JezuzLizard
afd25b9a90
Checked _supplydrop.gsc.
2021-01-24 19:53:28 -08:00
JezuzLizard
e110fd5129
Checked all mp gametype scripts again.
2020-09-26 16:53:35 -07:00
JezuzLizard
1c274d6daa
fixed spawnpoints
2020-09-12 13:02:27 -07:00
JezuzLizard
ed0c423727
added some basic function data
2020-07-25 02:28:24 -07:00
JezuzLizard
272a52cdf6
replaced several isdefined( condition ) && condition with is_true()
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Also added the corresponding include if it was missing.
2020-07-23 07:27:39 -07:00
JezuzLizard
7817efc738
checked 11 patch_mp mp scripts
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checked _acousticsensor.gsc, _ballistic_knife.gsc, _bouncingbetty.gsc, _empgrenade.gsc, _entityheadicons.gsc, _flashgrenades.gsc, _mgturret.gsc, _scrambler.gsc, _sensor_grenade.gsc, _teargrenades.gsc, and _treadfx.gsc.
2020-07-10 08:00:00 -07:00
JezuzLizard
d2202281cd
checked 54 patch_mp/maps/mp scripts
2020-06-13 01:37:00 -07:00
JezuzLizard
d6650c8259
checked 3 patch_mp scripts
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Checked _hud_message.gsc, _hud_util.gsc, and _spawning.gsc.
2020-06-02 03:59:48 -07:00
JezuzLizard
88fd406178
checked 3 patch_mp scripts
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Checked _gameobjects.gsc, _spawnlogic.gsc, and _weaponobjects.gsc.
2020-05-29 21:50:56 -07:00
JezuzLizard
89fa02ab7f
uploading 119 patch_mp scripts and 23 patch_zm scripts as a baseline
2020-05-29 07:55:47 -07:00
JezuzLizard
232a6d6d6d
checked 4 patch_mp scripts
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Checked _globallogic_player, _globallogic_audio, _globallogic_score, and _globallogic_spawn.
2020-05-24 10:37:29 -07:00
JezuzLizard
aab6678ec2
checked 6 scripts one of which was a dual script
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Checked _globallogic_actor, _globallogic_defualts, _globallogic_ui, _globallogic_utils, _globallogic_vehicle for patch_mp. Checked _globallogic_actor for patch_zm. Checked zm_nuked for zm_nuked_patch.
2020-05-22 09:04:12 -07:00
JezuzLizard
83a2e644ea
checked 3 scripts 1 of which was a dual script
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_copter, and _wager for patch_mp have been checked. _weapons for patch_mp and patch_zm have been checked.
2020-05-19 09:42:09 -07:00
JezuzLizard
62dfea4215
checked 3 more scripts
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_battlechatter_mp, _persistence, and _pregame have been checked.
2020-05-12 21:20:07 -07:00
JezuzLizard
1070187ae8
_bot no longer crashes but...
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Bots do not spawn in after picking their teams. Also including
2020-05-10 17:43:31 -07:00
JezuzLizard
786d5cd109
fixed crashes related to 3 bot scripts
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Added a missing include to _bot. Changed vectortoangle() to vectortoangles() in _bot_combat. Removed an extra input from 3 functions since those functions only take in 1 input in _bot_ctf.
2020-05-10 16:39:10 -07:00
JezuzLizard
ec75d8b49a
checked 8 scripts 5 for mp only 3 for both mp and zombies
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checked _clientids, _scoreboard, and _spectating for mp and zombies. Checked_deathicons, _friendicons, _killcam, _objpoints, and _rank for mp.
2020-05-08 23:17:16 -07:00
JezuzLizard
d0b1a4648e
completed checking all of the remaining bot scripts
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_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
2020-05-08 12:38:27 -07:00
JezuzLizard
04c4467ded
fixed several syntax errors and replace for loops with continues with while loops
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For loops and foreaches with continues cause an infinite loop with the current compiler. As a result they can only be used in a while loop so any instances of a foreach or for loop with a continue must be converted to a while loop.
2020-05-07 15:29:11 -07:00
JezuzLizard
fdffeb40bb
fixed some newly found errors in _zm_gametype and replaced _globallogic with a better dump
2020-05-07 15:23:12 -07:00
JezuzLizard
dd94baef78
checked the remaining 6 gametypes scripts
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ctf, dem, dom, hq, koth, and oneflag have all been checked.
2020-05-05 12:41:38 -07:00
JezuzLizard
20883d4bec
checked 8 gametype related scripts
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Checked conf(kill confirmed), dm(deathmatch), gun(gungame), oic(one in the chamber), sas(sticks and stones), sd(search and destroy), shrp(sharpshooter), and tdm(team deathmatch).
2020-05-03 19:32:17 -07:00
JezuzLizard
046d571f12
rechecked bot scripts
2020-05-02 10:32:24 -07:00
JezuzLizard
6d2b484585
minor bot script related fixes
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I also included a plutonium specific fix for the bot difficulty to work.
2020-04-30 21:56:02 -07:00
JezuzLizard
0e620dcd6f
Update readme.md
2020-04-30 11:16:12 -07:00
JezuzLizard
419e026387
checked the 3 main bot scripts
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Checked _bot again since there was an oversight when converting a foreach to a while loop. _bot_combat and _bot_loadout are checked but not tested.
2020-04-30 11:15:36 -07:00
JezuzLizard
09e3ff45ed
checked 10 more scripts
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8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
2020-04-30 09:03:46 -07:00
JezuzLizard
535c5c1737
checked _bot.gsc
2020-04-29 14:27:07 -07:00
JezuzLizard
a36e6f7fdf
uploaded 11 bot related scripts as a baseline
2020-04-29 12:16:18 -07:00
JezuzLizard
1970197ae0
checked 5 gametypes series scripts
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_callbacksetup.gsc, _damagefeedback.gsc, _hud.gsc, _perplayer.gsc, and _serversettings have been checked for both patch_zm and patch_mp.
2020-04-29 12:15:40 -07:00
JezuzLizard
18b5824147
properly uploaded mp scripts instead of zm versions
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Checked_weapon_utils for both mp and zm.
2020-04-29 11:02:01 -07:00
JezuzLizard
c53abf5d1f
I've decided to start working on mp scripts
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I am intending on checking both the gametypes_zm and gametypes scripts at the same time. If I am correct they should be very similar to each other so this should be killing 2 birds with 1 stone.
2020-04-29 09:49:47 -07:00