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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-23 05:30:41 -05:00
Commit Graph

13 Commits

Author SHA1 Message Date
eb916d078b Die Rise: fix zombies spawning in the elevator below the starting room 2023-05-01 22:23:26 -07:00
5f314bc417 Die Rise: fix elevator zombie kill 2023-04-24 04:05:47 -07:00
c0d3efca7c Die Rise: make both elevator direction lights active when elevator is locked 2023-04-21 22:17:39 -07:00
94a858094b Die Rise: check distance to kill zombies while elevator is stationary 2023-04-21 05:56:27 -07:00
48e00e1d57 Die Rise: fix elevator loop sound not stopping 2023-04-21 00:04:09 -07:00
0dd38e9641 Die Rise: zombies killed by an elevator no longer respawn
Die Rise: add purchase cost to call elevators
2023-04-20 17:15:55 -07:00
4c71bedfec Die Rise: fix elevator call during start location wait 2023-04-20 16:16:58 -07:00
34b3bcc05d Die Rise: elevators can be locked at their current floor
Die Rise: escape pod can be called up or down
Die Rise: elevators and escape pod triggers require look at
2023-04-20 07:06:43 -07:00
fa6449a48e Die Rise: zombies are no longer killed while spawning in a stationary elevator 2023-04-17 00:52:07 -07:00
f68b52d2dc Die Rise: allow calling elevator during top floor move wait 2023-04-11 22:53:17 -07:00
25e07b0cb2 Die Rise: remove elevator call move wait 2023-04-10 22:36:24 -07:00
de8789d919 Die Rise: randomize Quick Revive elevator 2023-04-10 02:29:34 -07:00
f88f06bb10 Die Rise: increase elevator disable zombie spawn distance
Die Rise: use centroid for elevator origin check to disable zombie spawn
2023-04-09 03:33:39 -07:00