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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 22:31:36 -05:00

21 Commits

Author SHA1 Message Date
Jbleezy
9d2489d1ce Add missing Buried Encounter assets 2024-01-14 19:38:57 -08:00
Jbleezy
717c91c6b6 Nuketown: add Grief 2024-01-14 03:25:00 -08:00
Jbleezy
572e5b8570 Add custom location names on lobby menu 2024-01-12 02:04:59 -08:00
Jbleezy
c12fdcd7d9 Buried: add Survival maps 2024-01-12 00:53:08 -08:00
Jbleezy
37a2f0dbb6 MOTD: add Survival maps 2024-01-10 03:31:38 -08:00
Jbleezy
fd8bcad722 Add rawfiles to .zone 2024-01-10 03:19:19 -08:00
Jbleezy
d67bec0a96 Borough: add Head Chopper buildable 2024-01-08 20:38:36 -08:00
Jbleezy
2abfbb82c4 Convert fake locations to real locations 2024-01-08 16:36:21 -08:00
Jbleezy
c3611fc3c6 Melee weapons: fix second world model showing while meleeing 2024-01-05 22:22:32 -08:00
Jbleezy
ad2374c613 Containment and Meat: correct waypoint shader names 2024-01-05 20:52:46 -08:00
Jbleezy
281ac985af Initialize menu client dvars in lua 2024-01-05 20:02:38 -08:00
Jbleezy
c6a6f9140b Scoreboard: fix header title
Scoreboard: add Encounter Pro game mode display names
2024-01-05 15:36:57 -08:00
Jbleezy
3c63278e64 Combat Knife: fix world model 2024-01-05 02:08:47 -08:00
Jbleezy
accc4482b7 Add missing singleknife playeranims 2024-01-05 01:22:43 -08:00
Jbleezy
c31c2b190a Make separate .zone for each zm map
Rewrite build.bat to load .ff's separately
Set build.bat vars as environment variables
Remove unused assets from weapon files
2024-01-04 20:07:32 -08:00
Jbleezy
40c75caa43 Add initial wallbuy chalk replacement files 2024-01-04 02:33:32 -08:00
Jbleezy
6d113e2e2a Add offsets for new wallbuy weapon models 2024-01-03 21:36:54 -08:00
Jbleezy
57f589abe2 SWAT: replace M16 2024-01-03 03:03:59 -08:00
Jbleezy
921b53cc19 Vector: replace Ak74u 2024-01-03 00:35:40 -08:00
Jbleezy
159b6307ac MSMC: replace MP5 2024-01-02 20:25:16 -08:00
Jbleezy
a23e7258df Move all zone_source includes to separate folder 2024-01-02 19:26:44 -08:00