Commit Graph

82 Commits

Author SHA1 Message Date
014f8c763a uploaded configuration mod
First commit.
2020-04-08 11:39:36 -07:00
63019ba875 Update README.md 2020-04-08 11:33:29 -07:00
fc8566f8b4 new way of fixing tombstone 2020-04-06 07:55:49 -07:00
c0af044995 added the missing include _zm_utility 2020-04-05 10:03:04 -07:00
44553ac45a Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-04-04 18:48:33 -07:00
63a53b6237 Fixed getDvarIntDefault() not properly defining the default dvars 2020-04-04 18:48:28 -07:00
b81532a48a fixed bug relating to default dvars 2020-04-04 18:48:01 -07:00
72e3e2cd7c Update server_config_dvars.md 2020-04-04 18:45:46 -07:00
ecc03afae4 Update readme.md 2020-04-03 13:22:54 -07:00
21de062037 Update main.gsc 2020-04-03 13:21:11 -07:00
ff0bfb8092 Update readme.md 2020-04-03 13:19:05 -07:00
b50a46e327 Merge pull request #6 from xerxes-at/master
Simplified the way give_personality_characters and give_team_characters are chosen and called.
2020-04-03 16:10:45 -04:00
70424edcd8 Rewrite how give_personality_characters and give_team_characters are called.
I got rid of all includes and are using a level variable that always points to the correct method. Each game modes init method for each map does set this to whatever the current combination of map and gamemode needs. This way we can use one gsc file for all maps without the need to edit anything.
2020-04-03 17:17:30 +02:00
10ed027a75 moving the project to its own repo 2020-03-27 15:18:20 -07:00
8021494436 added more files and fixed more files 2020-03-27 04:08:14 -07:00
81f75225f6 fixed formatting 2020-03-26 01:43:30 -07:00
18b75a333d added more files 2020-03-26 01:42:33 -07:00
80ffa1a3d7 initial commit 2020-03-25 01:52:40 -07:00
e4e90bfc4f fixed formatting 2020-03-21 18:04:05 -07:00
b5974ffef2 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-21 17:33:30 -07:00
10e514206e updated with dvar support and misc fixes 2020-03-21 17:33:19 -07:00
b83d9f8c87 fixed improper syntax 2020-03-21 08:14:37 -07:00
a3600619ba fixed vibrate having too many parameters 2020-03-21 08:08:04 -07:00
f3bd59eda9 added a missing include and fixed the level check logic 2020-03-21 07:54:24 -07:00
5eb84dd9eb fixed random settings not working 2020-03-20 18:38:47 -07:00
0d8c253a61 hopefully fixed crashing on map restart on certain maps 2020-03-20 18:36:08 -07:00
d158f09bf4 set more vars to bools 2020-03-18 11:11:12 -07:00
0bcecf7cca reverted to kill players and set vars to use bools 2020-03-18 11:01:38 -07:00
5ad4dd88b3 added missing include for nuketown 2020-03-16 10:15:58 -07:00
bb8e4fddfb organzied code and made the script map agnostic 2020-03-12 04:36:38 -07:00
0b2fcc2234 sets players status to spectator instead of killing 2020-03-12 03:24:45 -07:00
6ff991e6ee Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-10 02:46:32 -07:00
59d4f88779 fixed invisible player glitch 2020-03-10 02:43:56 -07:00
2d384547c9 updated all restart functions to use waittill 2020-03-09 15:19:39 -07:00
2e94a8346d used waittill instead of a while loop in the restart function 2020-03-09 15:14:02 -07:00
4d1f775033 downs reset after initial respawn 2020-03-09 01:23:07 -07:00
cc7908a9da Update readme.md 2020-03-09 01:17:33 -07:00
502f4f499c Update README.md 2020-03-09 01:09:41 -07:00
29b17787ad Update readme.md 2020-03-09 01:08:07 -07:00
7a14142e24 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-09 01:06:46 -07:00
d6d2de40cd Create main.gsc 2020-03-09 01:06:42 -07:00
41f38bad0c Update readme.md 2020-03-09 00:27:01 -07:00
33192750ac Create readme.md 2020-03-08 23:42:50 -07:00
9a358a1142 minor grief specfic change 2020-03-07 19:06:42 -08:00
76653e92eb removed unneeded comments and added better map restart logic 2020-03-07 19:04:48 -08:00
1ef3e46e08 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-07 17:58:23 -08:00
782ebc4583 added parentheses to fix server hang 2020-03-07 17:58:20 -08:00
54ea58a4ab made readme even more readable 2020-03-07 16:50:38 -08:00
44047d044a made readme readable 2020-03-07 16:49:02 -08:00
237ae2157c removed for redundancy 2020-03-07 16:34:29 -08:00