Commit Graph

65 Commits

Author SHA1 Message Date
80ffa1a3d7 initial commit 2020-03-25 01:52:40 -07:00
e4e90bfc4f fixed formatting 2020-03-21 18:04:05 -07:00
b5974ffef2 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-21 17:33:30 -07:00
10e514206e updated with dvar support and misc fixes 2020-03-21 17:33:19 -07:00
b83d9f8c87 fixed improper syntax 2020-03-21 08:14:37 -07:00
a3600619ba fixed vibrate having too many parameters 2020-03-21 08:08:04 -07:00
f3bd59eda9 added a missing include and fixed the level check logic 2020-03-21 07:54:24 -07:00
5eb84dd9eb fixed random settings not working 2020-03-20 18:38:47 -07:00
0d8c253a61 hopefully fixed crashing on map restart on certain maps 2020-03-20 18:36:08 -07:00
d158f09bf4 set more vars to bools 2020-03-18 11:11:12 -07:00
0bcecf7cca reverted to kill players and set vars to use bools 2020-03-18 11:01:38 -07:00
5ad4dd88b3 added missing include for nuketown 2020-03-16 10:15:58 -07:00
bb8e4fddfb organzied code and made the script map agnostic 2020-03-12 04:36:38 -07:00
0b2fcc2234 sets players status to spectator instead of killing 2020-03-12 03:24:45 -07:00
6ff991e6ee Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-10 02:46:32 -07:00
59d4f88779 fixed invisible player glitch 2020-03-10 02:43:56 -07:00
2d384547c9 updated all restart functions to use waittill 2020-03-09 15:19:39 -07:00
2e94a8346d used waittill instead of a while loop in the restart function 2020-03-09 15:14:02 -07:00
4d1f775033 downs reset after initial respawn 2020-03-09 01:23:07 -07:00
cc7908a9da Update readme.md 2020-03-09 01:17:33 -07:00
502f4f499c Update README.md 2020-03-09 01:09:41 -07:00
29b17787ad Update readme.md 2020-03-09 01:08:07 -07:00
7a14142e24 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-09 01:06:46 -07:00
d6d2de40cd Create main.gsc 2020-03-09 01:06:42 -07:00
41f38bad0c Update readme.md 2020-03-09 00:27:01 -07:00
33192750ac Create readme.md 2020-03-08 23:42:50 -07:00
9a358a1142 minor grief specfic change 2020-03-07 19:06:42 -08:00
76653e92eb removed unneeded comments and added better map restart logic 2020-03-07 19:04:48 -08:00
1ef3e46e08 Merge branch 'master' of https://github.com/JezuzLizard/Public-BO2-Mods 2020-03-07 17:58:23 -08:00
782ebc4583 added parentheses to fix server hang 2020-03-07 17:58:20 -08:00
54ea58a4ab made readme even more readable 2020-03-07 16:50:38 -08:00
44047d044a made readme readable 2020-03-07 16:49:02 -08:00
237ae2157c removed for redundancy 2020-03-07 16:34:29 -08:00
2b2f73ab25 updated GriefFix with new features and a proper readme 2020-03-07 16:33:12 -08:00
180b32cf59 fixed packa punch 2020-03-02 16:10:40 -08:00
4095ee731a Updated with new features
RNG can now determine many different mechanics making each game different than the last
2020-02-29 17:58:11 -08:00
7a5d430004 Latest GriefFix 2020-02-29 13:56:36 -08:00
4415778654 Create README.md 2020-02-23 22:48:57 +05:30
d0867e05d4 Rename TombstoneFix/tombstone.gsc to Tombstone For Town server/tombstone.gsc 2020-02-23 22:46:51 +05:30
43a97d5dda Update README.md 2020-02-23 22:45:55 +05:30
86b6280641 Create README.md 2020-02-23 22:43:35 +05:30
9ec93358a6 Rename GriefFix/grief.gsc to Grief/grief.gsc 2020-02-23 22:42:11 +05:30
28433abeee Update README.md 2020-02-23 22:41:30 +05:30
925af97d3e fixed an oversight 2020-02-23 08:17:08 -08:00
38f368a075 improved pregame invulnerability logic 2020-02-23 07:04:38 -08:00
bf4e735e63 Update README.md 2020-02-23 13:29:29 +05:30
c19ad7ba92 Update and rename main.gsc to grief.gsc 2020-02-23 13:28:14 +05:30
7342ab70bc Update main.gsc
changed level.player_quota_active = 0 to 1 by default since this is for grief
2020-02-22 14:58:12 -08:00
39461754cb Update main.gsc
fixed typo and removed unnecessary function
2020-02-22 14:53:09 -08:00
19a1e7b253 Update README.md 2020-02-22 10:19:16 -08:00