d125639608
Claymore: fix replaceFunc
2024-02-13 19:32:26 -08:00
5d128637c7
Fix alt weapon names
2024-02-13 19:31:25 -08:00
70c520c28b
Smoke Grenade: add sounds
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Semtex: add bounce sounds
2024-02-13 19:13:17 -08:00
56cf7e518b
MOTD and Origins: swap lethal grenades
2024-02-13 16:33:23 -08:00
a2faed30bd
Add sounds to new weapons
2024-02-13 01:57:13 -08:00
4a0fdcc3db
Bouncing Betty: optimize detonate
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Bouncing Betty: wait before detonate
Bouncing Betty: add detonate sound
Bouncing Betty: add place sound
2024-02-10 15:19:06 -08:00
4c7b0f53c7
Bouncing Betty: replace Claymore on Origins
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Claymore: increase explosion radius
Move certain vars to not exceed canonical string table limit
2024-02-09 18:39:06 -08:00
04252e9420
Remove certain dvars
2024-02-08 23:29:17 -08:00
6b2dc6d16c
Add CONTRIBUTING.md
2024-02-08 09:45:58 -08:00
c5985d58cb
Melee weapons: fix being given after taking all weapons
2024-02-08 08:03:39 -08:00
c028d42c5a
Tac-45 (upgraded): fix crawl out time
2024-02-08 07:13:32 -08:00
ed5232f4b7
Tac-45 (upgraded): add proper anims
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OAT fixed dual wield weapon anims (original weapon files from MP had to be added to .zone for them to work though)
2024-02-08 01:19:51 -08:00
c3448ed3eb
Survival on Borough: fix Mansion door trigger not being removed
2024-02-06 00:01:19 -08:00
d5d07da0e3
Tac-45: fix last stand pistol ranking
2024-02-05 23:53:29 -08:00
0ba7aa0003
Mule Kick: do stowed weapon reload when switching back to weapon (fixes issues with dual wield weapons)
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Mule Kick: calculate ammo to add for both clips of dual wield weapons before setting ammo (since setting ammo changes both clips)
Mule Kick: make stowed weapon reload activate when perk is acquired
2024-02-05 23:09:53 -08:00
3b6370e01d
Create .iwd in build.bat
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Copy .ff, .iwd, and .json to separate folder in build.bat
Requires Powershell Core for Compress-Archive to work correctly
2024-02-05 19:55:23 -08:00
77fed13c4e
Really fix new weapons loading incorrectly
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Required some fixes from Pluto for raw weapon loading
New weapons and attachmentuniques do not need to be built with OAT
2024-02-05 17:28:38 -08:00
06665f3e01
Pre-game: set rounds played to 0
2024-02-01 01:26:34 -08:00
0ca5456746
Survival on Buried locations: fix CIA player models not being used
2024-01-31 17:46:12 -08:00
3ef477ae18
Fix map vote image for Diner
2024-01-31 02:12:34 -08:00
e22933b3de
Origins: swap staff part spawn positions to match the area where they are picked up at
2024-01-31 01:47:36 -08:00
f939af3645
Mule Kick: fix additional weapon indicator showing on maps that don't use Mule Kick
2024-01-31 00:01:48 -08:00
15cdacd611
Origins: change order of staff parts HUD
2024-01-30 23:54:49 -08:00
99284d6755
Add new title screen
2024-01-30 19:47:40 -08:00
380b5d8730
README: add Table of Contents
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README: remove console commands
2024-01-30 19:08:27 -08:00
1687a0726a
Change hint strings from "Press +activate" to "Hold +activate"
2024-01-30 04:20:21 -08:00
74925338e2
MOTD: move afterlife icon to left side
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MOTD: remove afterlife lives counter
MOTD: change afterlife icon alpha when out of afterlife lives
MOTD: fix afterlife icon showing when initially in afterlife
2024-01-30 04:18:38 -08:00
d41fb06418
MOTD and Origins: show initial parts on HUD at correct time
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MOTD and Origins: space out items on HUD evenly
MOTD: add initial key state on HUD
Origins: fix crash from record color change on HUD
2024-01-30 01:01:47 -08:00
f4fe4be182
MOTD and Origins: change background color of parts on HUD
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Origins: switch Zombie Shield and Maxis Drone recipe positions on HUD
2024-01-29 21:50:14 -08:00
1bfc53bca3
MOTD: change craftable localized strings
2024-01-29 14:45:17 -08:00
17c250435c
MOTD: remove grunge on key HUD
2024-01-29 14:34:40 -08:00
a23ca3285e
MOTD: add highlight to key HUD
2024-01-29 08:51:36 -08:00
0e3495fc26
Origins: change gramophone initial hint string
2024-01-29 07:46:39 -08:00
b1a2a6cd5b
Mule Kick: fix additional weapon indicator
2024-01-29 07:38:53 -08:00
f33d9a6982
STG-44 (upgraded): fix stock ammo
2024-01-29 07:30:28 -08:00
8e3be3783d
Origins: make staff parts HUD show player staff and player gem
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Origins: make staff parts HUD not show player staff on staff crafted
2024-01-29 07:13:42 -08:00
7dddb0c7d2
Origins: remove gem on musical parts HUD
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Origins: add empty box for gem on musical parts scoreboard
2024-01-28 23:01:19 -08:00
37480ddda6
Origins: show which table the gramophone is placed at
2024-01-28 22:21:24 -08:00
29b117b955
Origins: fade out musical parts HUD
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Origins: fix gramophone HUD not showing initially
2024-01-28 03:45:00 -08:00
5f7efb5f95
MOTD: fade out key HUD
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MOTD: move plane parts HUD below key HUD
2024-01-28 02:14:26 -08:00
660efe3726
MOTD and Origins: add back HUD item pickups that were removed
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MOTD and Origins: move HUD item pickups down
2024-01-27 23:52:45 -08:00
d04d6277af
Mule Kick: move weapon slot update into separate function
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Mule Kick: update weapon slots right before taking additional weapon
Mule Kick: update weapon slots if player does not have Mule Kick
Mule Kick: don't update weapon slots if player is spectating
2024-01-27 15:56:32 -08:00
82b4d369b0
Mule Kick: save additional weapon slot properly
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Search & Rez: fix Mule Kick weapon not being saved if alive on round restart
2024-01-27 05:11:58 -08:00
33195bbb2d
HUD: convert Mule Kick additional weapon indicator to LUI
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HUD: move competitive scoreboard and afterlife display up slightly
2024-01-26 21:30:17 -08:00
fc8665f16c
Remove 5 second wait before match start
2024-01-26 03:36:39 -08:00
24e21b1f76
Brutus and Panzersoldat: decrease footstep screen shake
2024-01-26 02:28:44 -08:00
47c4377615
Die Rise: fix Who's Who vision filter showing momentarily when the game ended
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README: update Die Rise zone names
2024-01-25 20:05:11 -08:00
eca866b50c
Encounter: hide "needs to be revived" message
2024-01-25 17:38:02 -08:00
1513036ec9
Add box around each vote option
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Change current vote selection color to yellow
2024-01-24 23:01:05 -08:00
8c5df96cd8
Use map menu images for map vote
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Add correct sort to map vote text HUD
Add fade to Power Station menu image
2024-01-24 21:37:00 -08:00