f369bd416b
HUD: add foreground to fade to black/white
2024-06-05 21:06:20 -07:00
85c80fd35c
Tombstone: change waypoint color
2024-06-05 20:19:35 -07:00
9a35db686a
HUD: remove zone name fade when switching between spectating players
2024-06-05 19:49:21 -07:00
b9f00cc9c2
HUD: fix health bar afterlife update bit
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HUD: change health bar LUI event name
2024-06-05 15:51:27 -07:00
d4aa6940b3
HUD: make update zone name and fade in zone name separate LUI events
2024-06-02 21:02:21 -07:00
2302f416de
Settings: add option to disable fog
2024-06-01 01:30:06 -07:00
f990303846
Set new dvars
2024-05-12 09:36:33 -07:00
5842d0a099
Storm PSR: remove scripted damage
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Storm PSR: add infinite penetration from weapon file
Storm PSR: add back MMS
Storm PSR: adjust tracerType
2024-05-12 08:57:09 -07:00
189bdcf1a9
Storm PSR: add scripted headshot damage
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Storm PSR: remove damage being increased from Double Tap and Deadshot
Storm PSR: add better height distance check
2024-04-20 17:15:27 -07:00
49a0284d23
Titus-6: add on Nuketown
2024-04-19 04:51:17 -07:00
9eecebf2fb
Storm PSR: add scripted bullet penetration
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Storm PSR: decrease minimum damage
Storm PSR: scale damage
Storm PSR: decrease charge time
2024-04-18 20:44:46 -07:00
4789abb6ef
Zombies: fix not being attracted towards all points of interest immediately
2024-04-17 22:38:36 -07:00
b65a4578db
Weapons: fix alt weapon switch when trading weapons
2024-04-17 02:44:46 -07:00
29158414cb
Buildables: add held world model
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Buildables: remove hands from view model
2024-04-16 23:58:29 -07:00
4bd4a0d75f
Fix projectile angles of projectile weapons with no rotation
2024-04-16 21:08:05 -07:00
ed35b59f37
Storm PSR: fix client side charge shot
2024-04-16 10:41:13 -07:00
97a905c839
Storm PSR: add on Tranzit
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README: reorganize map specific weapon changes
2024-04-16 02:25:33 -07:00
145ad352cb
Melee weapons: add proper melee swing sound
2024-04-14 04:56:53 -07:00
ae5ed67b2d
Ballistic Knife: add held Bowie Knife and Galvaknuckles
2024-04-13 22:22:50 -07:00
b602880a42
Encounter on Nuketown: add announcer vox
2024-04-12 01:04:15 -07:00
deee949cbd
Tranzit: automatically craft Diner hatch
2024-04-06 01:35:07 -07:00
0a7039e75a
Pack-a-Punch: remove random reticles
2024-04-04 21:52:24 -07:00
1242c591ee
Tranzit: add Mystery Box at Tunnel and Cornfield
2024-03-28 20:38:51 -07:00
da2dc175fc
Die Rise: add Mystery Box at Blue Highrise area and Orange Highrise area
2024-03-28 01:20:10 -07:00
592a793763
Die Rise: move Mystery Box in Green Rooftop Behind Restaurant zone
2024-03-27 00:21:33 -07:00
8592798d4d
Tranzit and Die Rise: add Fire Sale
2024-03-26 01:21:05 -07:00
f1f4dffcaa
Tranzit: add SVU-AS
2024-03-21 13:15:41 -07:00
4ef402960d
Tranzit: add PDW-57
2024-03-21 12:49:23 -07:00
be348876c8
Tranzit: add AN-94
2024-03-21 11:43:42 -07:00
723d1c8f23
Mule Kick: revert stowed weapon reload changes
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Mule Kick: save and restore current dual wield weapon clip ammo on stowed dual wield weapon reload
2024-03-20 20:03:02 -07:00
0bc6baaf11
Mule Kick: fix weapon slots
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Value undefined cannot be added to an array
2024-03-13 18:55:33 -07:00
41a31de65f
Fix script runtime errors
2024-03-12 14:53:25 -07:00
2b17d5826e
Fix health bar and zone name HUD not updating when joining mid game
2024-03-03 01:54:26 -08:00
21a8aa342a
Fix health bar and zone name HUD not updating when spectating
2024-03-03 01:08:04 -08:00
651f861687
M27 and SCAR-H: change maps
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M27: add sounds
2024-02-19 21:00:11 -08:00
42eefdc85e
Set character favorite wall weapons
2024-02-18 22:33:33 -08:00
6fe0293ea0
Fix new weapons vox
2024-02-18 21:11:20 -08:00
361daa9bdd
XPR-50: replace Barrett M82A1
2024-02-14 02:04:13 -08:00
14dd143811
Mk 48: replace RPD
2024-02-13 22:03:57 -08:00
d125639608
Claymore: fix replaceFunc
2024-02-13 19:32:26 -08:00
56cf7e518b
MOTD and Origins: swap lethal grenades
2024-02-13 16:33:23 -08:00
4c7b0f53c7
Bouncing Betty: replace Claymore on Origins
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Claymore: increase explosion radius
Move certain vars to not exceed canonical string table limit
2024-02-09 18:39:06 -08:00
04252e9420
Remove certain dvars
2024-02-08 23:29:17 -08:00
c5985d58cb
Melee weapons: fix being given after taking all weapons
2024-02-08 08:03:39 -08:00
0ba7aa0003
Mule Kick: do stowed weapon reload when switching back to weapon (fixes issues with dual wield weapons)
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Mule Kick: calculate ammo to add for both clips of dual wield weapons before setting ammo (since setting ammo changes both clips)
Mule Kick: make stowed weapon reload activate when perk is acquired
2024-02-05 23:09:53 -08:00
f939af3645
Mule Kick: fix additional weapon indicator showing on maps that don't use Mule Kick
2024-01-31 00:01:48 -08:00
d41fb06418
MOTD and Origins: show initial parts on HUD at correct time
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MOTD and Origins: space out items on HUD evenly
MOTD: add initial key state on HUD
Origins: fix crash from record color change on HUD
2024-01-30 01:01:47 -08:00
b1a2a6cd5b
Mule Kick: fix additional weapon indicator
2024-01-29 07:38:53 -08:00
d04d6277af
Mule Kick: move weapon slot update into separate function
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Mule Kick: update weapon slots right before taking additional weapon
Mule Kick: update weapon slots if player does not have Mule Kick
Mule Kick: don't update weapon slots if player is spectating
2024-01-27 15:56:32 -08:00
82b4d369b0
Mule Kick: save additional weapon slot properly
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Search & Rez: fix Mule Kick weapon not being saved if alive on round restart
2024-01-27 05:11:58 -08:00