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05fa5c242a
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NAV Table changes
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2023-04-01 02:48:00 -07:00 |
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84c255f2dc
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Vulture-Aid: stink areas no longer activate while the player is standing
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2023-03-24 16:31:28 -07:00 |
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065f34f8f0
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Players respawn near where they died if no other valid players
Buried: remove unnecessary respawn near team override
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2023-03-23 19:04:04 -07:00 |
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3dd8a62c11
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Head Chopper changes
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2023-03-22 21:55:08 -07:00 |
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5f11a2a9ac
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Move maps folder into scripts folder
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2023-03-09 18:49:24 -08:00 |
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6b5311bd7b
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Remove all calls to zgrief_reimagined in other files
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2023-03-09 18:17:30 -08:00 |
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98b991b535
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Weapon locker: add stored weapon HUD text
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2023-03-08 19:19:59 -08:00 |
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a89e5ef5fd
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Buried: add buildable took hint string
Buildables: fix took hint string
Buildables: fix other triggers being disabled when all buildables were built
Optimize buildable code
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2023-03-06 21:05:43 -08:00 |
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50fff6466f
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Borough: add better buildable randomization
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2023-03-06 20:51:27 -08:00 |
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599a275122
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Tranzit & Die Rise: buildables can be built at any table
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2023-03-06 00:44:34 -08:00 |
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0fc231356e
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Encounter Pro on Borough: disable buildable triggers
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2023-03-03 18:40:41 -08:00 |
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fe83638ea5
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Paralyzer: kills on any round
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2023-03-01 00:45:31 -08:00 |
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39afacac59
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Trample Steam and Head Chopper get destroyed by activations
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2023-03-01 00:15:17 -08:00 |
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21ad312468
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Meat: meat throw changes
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2023-02-25 16:45:19 -08:00 |
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00f7e775f1
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Buried: fix buildables not building at any spot
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2023-02-24 23:54:03 -08:00 |
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1b8c02f2d9
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Buried: fix fx limit error
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2023-02-24 17:06:12 -08:00 |
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9afdc78220
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Fix errors due to Grief scripts loading on all gametypes
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2023-02-24 15:52:21 -08:00 |
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0e4ff2b9cb
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Replace / with \
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2023-02-24 13:55:10 -08:00 |
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ccf1dc88a1
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Change zombie height
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2022-02-04 08:54:49 -08:00 |
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ad70a041d7
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Respawn near random player
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2022-02-01 18:04:21 -08:00 |
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48e4cb7260
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Ray Gun Mark 2: remove decreased probability
Ray Gun and Ray Gun Mark 2 can be obtained at same time
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2022-01-27 15:50:21 -08:00 |
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3e86df0b8b
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Buried: fix buildable purchased hint strings
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2022-01-25 16:16:22 -08:00 |
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516476d6b4
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Subsurface Resonator changes
No longer gets destroyed from kills
Gets destroyed after being deployed for 30 seconds
Fires every 2 seconds
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2022-01-25 12:07:03 -08:00 |
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0065a91484
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Buried: fix player gravity on initial spawn
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2022-01-22 11:36:18 -08:00 |
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a9df3f0759
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Replace bank and weapon locker scripts only on specific maps
Fixes maps that do not have bank and weapon locker being unable to load
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2022-01-12 04:03:38 -08:00 |
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fe2906a7f5
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Move map specific functions into separate scripts
Perk pause removal done with replaceFunc
Removes need for replacing power_off_func on every power item
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2022-01-03 13:38:53 -08:00 |
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522a08ac03
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Buried: add collision at Jug corner
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2021-12-18 15:57:51 -08:00 |
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670baef4de
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Convert all indentation to tabs
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2021-12-16 11:46:33 -08:00 |
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c2a4eac29e
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Move replaced functions into separate scripts
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2021-12-16 03:54:19 -08:00 |
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