Commit Graph

160 Commits

Author SHA1 Message Date
9a9b5cc64e Merge pull request #32 from INSANEMODE/patch-2
Update readme.md
2020-09-11 03:31:33 -04:00
ec9e5a0a16 Merge pull request #31 from INSANEMODE/patch-1
Fix zm_prison.gsc afterlife doors not opening for free after the shock meters are activated
2020-09-11 03:30:52 -04:00
dcb074b40f Update readme.md
zm_prison_patch/maps/mp/zm_alcatraz_weap_quest.gsc causes a minidump on startup
2020-09-09 09:20:33 -05:00
72c8b86523 Update zm_prison.gsc
added a line to call ```door_opened( 0 )``` after powering an afterlife shock box door.  if this is not done, you have to spend points after powering the door, which doesn't happen normally.
2020-09-09 09:10:16 -05:00
fc63a3ae34 zmeat.gsc Checked in an attempt to load up the meat gamemode 2020-09-08 07:19:09 -07:00
1c80c9e548 _zm_spawner.gsc Parity may have been reached with the original script 2020-09-08 07:18:27 -07:00
c76f35634e _bot.gsc is removed due to not being worked on and not working 2020-09-08 07:17:59 -07:00
b56c72d3e9 zgrief.gsc Grief Resets now properly restore player's weapons 2020-09-08 07:17:30 -07:00
1d1fea7768 New compiler error discovered
Additionally, each compiler error type is now numbered and any references to info.md will include that number in order to make it more obvious what error had to worked around for successful recompiling.
2020-09-08 07:16:39 -07:00
866baa824c added 42 scripts to zm_transit_patch as a baseline 2020-08-30 17:40:45 -07:00
238cfb5b71 changed isDefined( condition ) && condition to is_true
All patch_zm scripts that could use is_true instead have been modified.
2020-08-26 23:55:25 -07:00
d4bbdeed3f Create CHECKING_GUIDE.md 2020-08-20 05:41:30 -07:00
b0c5b95872 uncommented the zm_highrise box check now that the function is included 2020-08-13 11:52:29 -07:00
d412ca210e Merge pull request #17 from INSANEMODE/INSANEMODE-highrise-patch-1
Update zm_highrise.gsc
2020-08-13 14:48:14 -04:00
a0de634d89 added the missing function from cerberus 2020-08-13 11:47:19 -07:00
3017f5b357 fixed several bugs for _zm_magicbox
Fixed the use trigger positioning on certain maps. Fixed the mystery box not spawning on certain maps. Replace isdefined( condition ) && condition with is_true() throughout the script.
2020-08-13 09:29:37 -07:00
473537b15c Update zm_highrise.gsc
changed lines 182 and 187 to successfully compile and run. no observed obvious issues.
2020-08-12 01:40:40 -05:00
60a6a32990 Update zm_tomb_ambient_scripts.gsc 2020-08-06 00:37:07 -07:00
d8e90458da checked 15 zm_tomb_patch scripts
Checked zm_tomb_ee_main_step_1 thru 8, zm_tomb_ambient_scripts.gsc, zm_tomb_capture_zone_ffotd.gsc, zm_tomb_challenges.gsc, zm_tomb_ee_lights.gsc, zm_tomb_gamemodes.gsc, zm_tomb_giant_robot_ffotd.gsc, zm_tomb_standard.gsc.
2020-08-06 00:34:39 -07:00
5779552ba1 replaced several isdefined() && condition
Also added more shovel spawns
2020-08-04 20:12:15 -07:00
3c2a324fd3 replaced several isdefined() && condition with is_true 2020-08-04 20:11:21 -07:00
2708e655c4 replaced all isdefined( condition ) && condition checks with is_true 2020-07-31 07:20:11 -07:00
383f7e4310 Update readme.md 2020-07-28 21:16:21 -07:00
59f7c8034d actually committed zm_tomb_classic and zm_tomb_dig 2020-07-28 21:15:54 -07:00
ddd06a7066 Update readme.md 2020-07-27 16:47:29 -07:00
9b49f98004 Update _zm_magicbox.gsc 2020-07-27 14:11:20 -07:00
e8a141f666 Update debugging_guide.md 2020-07-25 04:50:26 -07:00
9665312608 checked 3 zm_highrise scripts
Checked mp zm_highrise.gsc, mp zm_highrise_ffotd.gsc, and _zm_weap_slipgun.gsc.
2020-07-25 04:49:56 -07:00
9763aea127 uploading 17 zm_highrise_patch/mp scripts as a baseline 2020-07-25 02:29:30 -07:00
28b4f9edf7 minor fix for _zm_pers_upgrades_functions 2020-07-25 02:28:53 -07:00
ed0c423727 added some basic function data 2020-07-25 02:28:24 -07:00
df1d2f542f Update debugging_guide.md 2020-07-23 23:46:25 -07:00
272a52cdf6 replaced several isdefined( condition ) && condition with is_true()
Also added the corresponding include if it was missing.
2020-07-23 07:27:39 -07:00
b8751d00fc Checked zm_transit_classic
zm_transit_classic has been tested and moved to No Known Errors category.
2020-07-19 02:56:10 -07:00
91dea1e8d7 Rechecked 3 scripts
Rechecked _zm_chugabud.gsc, _zm_laststand.gsc, and _zm_spawner.gsc.
All have been moved to No Known Errors.
2020-07-19 02:55:24 -07:00
eea54f70b2 checked and fixed scripts in patch_zm
Checked _globallogic_spawn.gsc. Fixed _load.gsc and _zm.gsc in patch_zm/maps/mp/zombies. Fixed zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc.
2020-07-10 08:04:09 -07:00
7817efc738 checked 11 patch_mp mp scripts
checked _acousticsensor.gsc, _ballistic_knife.gsc, _bouncingbetty.gsc, _empgrenade.gsc, _entityheadicons.gsc, _flashgrenades.gsc, _mgturret.gsc, _scrambler.gsc, _sensor_grenade.gsc, _teargrenades.gsc, and _treadfx.gsc.
2020-07-10 08:00:00 -07:00
9cbb7470c3 Checked zm_tomb_zmb
Tested, and moved to Minor Errors category.
2020-07-04 09:07:42 -07:00
f741460f7a reorganized pluto specific fixes
Also added 8 player origins fix.
2020-07-04 09:05:54 -07:00
3e93da000c checked 2 zm_tomb_patch scripts
Checked zm_tomb_craftables.gsc, and zm_tomb_main_quest.gsc.
2020-07-03 07:56:25 -07:00
e5bf6a75a0 fixed exe_client_field_mismatch for _zm 2020-06-21 06:27:26 -07:00
ffac476a7e Update _zm_unitrigger.gsc 2020-06-20 20:33:51 -07:00
9dd7a18768 Update info.md 2020-06-18 16:25:06 -07:00
d2202281cd checked 54 patch_mp/maps/mp scripts 2020-06-13 01:37:00 -07:00
a46530d2fd fixed _zm to work on buried and origins 2020-06-08 03:26:45 -07:00
31c3e23f3d checked zm_tomb
Moved zm_tomb.gsc to No Known Errors category.
2020-06-05 05:09:08 -07:00
3fceed6bab checked zm_buried_maze
zm_buried_maze moved to no No Known Errors.
2020-06-05 05:08:35 -07:00
3f61c61a78 fixed minor bugs in _zm_gametype and _zm_game_module 2020-06-05 05:07:55 -07:00
0500c630f7 uploading 61 zm_buried_patch scripts as a baseline 2020-06-05 01:51:32 -07:00
fec278cb3b fixed an error in _zm_weap_tomahawk.gsc 2020-06-02 04:00:19 -07:00