221 Commits

Author SHA1 Message Date
INSANEMODE
073b82e077
Update zm_tomb_craftables.gsc 2020-10-30 08:06:46 -05:00
INSANEMODE
e1580f6e0b
Update zm_tomb_craftables.gsc 2020-10-30 08:06:23 -05:00
INSANEMODE
b3535325b5
fix 8 player staff pieces not glowing 2020-10-30 07:45:26 -05:00
INSANEMODE
bdc7e9585c
fix staff parts not glowing.
replaced a for loop with a foreach to get the staff pieces for craftable_model_attach_glow to work properly.
2020-10-30 07:37:27 -05:00
JezuzLizard
93f1071e7b Uploaded 10 zm_nuked_patch scripts as a baseline. 2020-10-26 07:34:10 -07:00
JezuzLizard
dd5046dc45 Checked 14 zm_transit_patch scripts
Checked zstandard.gsc,
zgrief.gsc,
zm_transit_fx.gsc, zm_transit_gamemodes.gsc, zm_transit_grief_farm.gsc, zm_transit_grief_station.gsc, zm_transit_grief_town.gsc, zm_transit_standard_farm.gsc,
zm_transit_standard_town.gsc,
zm_game_module_grief.gsc,
zm_game_module_meat.gsc,
zm_game_module_standard.gsc,
zm_game_module_utility.gsc, and
_zm_weap_bowie.gsc.
2020-09-30 08:22:43 -07:00
JezuzLizard
ae991b083a Checked zm_transit.gsc
zm_transit.gsc moved to checked but not tested.
2020-09-30 07:27:36 -07:00
JezuzLizard
94bc7e8058
Clarified No. 8 2020-09-30 06:51:33 -07:00
JezuzLizard
e110fd5129 Checked all mp gametype scripts again. 2020-09-26 16:53:35 -07:00
JezuzLizard
d904cb1bc2
Update info.md 2020-09-13 08:15:36 -07:00
JezuzLizard
1c274d6daa fixed spawnpoints 2020-09-12 13:02:27 -07:00
JezuzLizard
9a9b5cc64e
Merge pull request #32 from INSANEMODE/patch-2
Update readme.md
2020-09-11 03:31:33 -04:00
JezuzLizard
ec9e5a0a16
Merge pull request #31 from INSANEMODE/patch-1
Fix zm_prison.gsc afterlife doors not opening for free after the shock meters are activated
2020-09-11 03:30:52 -04:00
INSANEMODE
dcb074b40f
Update readme.md
zm_prison_patch/maps/mp/zm_alcatraz_weap_quest.gsc causes a minidump on startup
2020-09-09 09:20:33 -05:00
INSANEMODE
72c8b86523
Update zm_prison.gsc
added a line to call ```door_opened( 0 )``` after powering an afterlife shock box door.  if this is not done, you have to spend points after powering the door, which doesn't happen normally.
2020-09-09 09:10:16 -05:00
JezuzLizard
fc63a3ae34 zmeat.gsc Checked in an attempt to load up the meat gamemode 2020-09-08 07:19:09 -07:00
JezuzLizard
1c80c9e548 _zm_spawner.gsc Parity may have been reached with the original script 2020-09-08 07:18:27 -07:00
JezuzLizard
c76f35634e _bot.gsc is removed due to not being worked on and not working 2020-09-08 07:17:59 -07:00
JezuzLizard
b56c72d3e9 zgrief.gsc Grief Resets now properly restore player's weapons 2020-09-08 07:17:30 -07:00
JezuzLizard
1d1fea7768 New compiler error discovered
Additionally, each compiler error type is now numbered and any references to info.md will include that number in order to make it more obvious what error had to worked around for successful recompiling.
2020-09-08 07:16:39 -07:00
JezuzLizard
866baa824c added 42 scripts to zm_transit_patch as a baseline 2020-08-30 17:40:45 -07:00
JezuzLizard
238cfb5b71 changed isDefined( condition ) && condition to is_true
All patch_zm scripts that could use is_true instead have been modified.
2020-08-26 23:55:25 -07:00
JezuzLizard
d4bbdeed3f
Create CHECKING_GUIDE.md 2020-08-20 05:41:30 -07:00
JezuzLizard
b0c5b95872
uncommented the zm_highrise box check now that the function is included 2020-08-13 11:52:29 -07:00
JezuzLizard
d412ca210e
Merge pull request #17 from INSANEMODE/INSANEMODE-highrise-patch-1
Update zm_highrise.gsc
2020-08-13 14:48:14 -04:00
JezuzLizard
a0de634d89 added the missing function from cerberus 2020-08-13 11:47:19 -07:00
JezuzLizard
3017f5b357 fixed several bugs for _zm_magicbox
Fixed the use trigger positioning on certain maps. Fixed the mystery box not spawning on certain maps. Replace isdefined( condition ) && condition with is_true() throughout the script.
2020-08-13 09:29:37 -07:00
INSANEMODE
473537b15c
Update zm_highrise.gsc
changed lines 182 and 187 to successfully compile and run. no observed obvious issues.
2020-08-12 01:40:40 -05:00
JezuzLizard
60a6a32990 Update zm_tomb_ambient_scripts.gsc 2020-08-06 00:37:07 -07:00
JezuzLizard
d8e90458da checked 15 zm_tomb_patch scripts
Checked zm_tomb_ee_main_step_1 thru 8, zm_tomb_ambient_scripts.gsc, zm_tomb_capture_zone_ffotd.gsc, zm_tomb_challenges.gsc, zm_tomb_ee_lights.gsc, zm_tomb_gamemodes.gsc, zm_tomb_giant_robot_ffotd.gsc, zm_tomb_standard.gsc.
2020-08-06 00:34:39 -07:00
JezuzLizard
5779552ba1 replaced several isdefined() && condition
Also added more shovel spawns
2020-08-04 20:12:15 -07:00
JezuzLizard
3c2a324fd3 replaced several isdefined() && condition with is_true 2020-08-04 20:11:21 -07:00
JezuzLizard
2708e655c4 replaced all isdefined( condition ) && condition checks with is_true 2020-07-31 07:20:11 -07:00
JezuzLizard
383f7e4310 Update readme.md 2020-07-28 21:16:21 -07:00
JezuzLizard
59f7c8034d actually committed zm_tomb_classic and zm_tomb_dig 2020-07-28 21:15:54 -07:00
JezuzLizard
ddd06a7066
Update readme.md 2020-07-27 16:47:29 -07:00
JezuzLizard
9b49f98004 Update _zm_magicbox.gsc 2020-07-27 14:11:20 -07:00
JezuzLizard
e8a141f666 Update debugging_guide.md 2020-07-25 04:50:26 -07:00
JezuzLizard
9665312608 checked 3 zm_highrise scripts
Checked mp zm_highrise.gsc, mp zm_highrise_ffotd.gsc, and _zm_weap_slipgun.gsc.
2020-07-25 04:49:56 -07:00
JezuzLizard
9763aea127 uploading 17 zm_highrise_patch/mp scripts as a baseline 2020-07-25 02:29:30 -07:00
JezuzLizard
28b4f9edf7 minor fix for _zm_pers_upgrades_functions 2020-07-25 02:28:53 -07:00
JezuzLizard
ed0c423727 added some basic function data 2020-07-25 02:28:24 -07:00
JezuzLizard
df1d2f542f
Update debugging_guide.md 2020-07-23 23:46:25 -07:00
JezuzLizard
272a52cdf6 replaced several isdefined( condition ) && condition with is_true()
Also added the corresponding include if it was missing.
2020-07-23 07:27:39 -07:00
JezuzLizard
b8751d00fc Checked zm_transit_classic
zm_transit_classic has been tested and moved to No Known Errors category.
2020-07-19 02:56:10 -07:00
JezuzLizard
91dea1e8d7 Rechecked 3 scripts
Rechecked _zm_chugabud.gsc, _zm_laststand.gsc, and _zm_spawner.gsc.
All have been moved to No Known Errors.
2020-07-19 02:55:24 -07:00
JezuzLizard
eea54f70b2 checked and fixed scripts in patch_zm
Checked _globallogic_spawn.gsc. Fixed _load.gsc and _zm.gsc in patch_zm/maps/mp/zombies. Fixed zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc.
2020-07-10 08:04:09 -07:00
JezuzLizard
7817efc738 checked 11 patch_mp mp scripts
checked _acousticsensor.gsc, _ballistic_knife.gsc, _bouncingbetty.gsc, _empgrenade.gsc, _entityheadicons.gsc, _flashgrenades.gsc, _mgturret.gsc, _scrambler.gsc, _sensor_grenade.gsc, _teargrenades.gsc, and _treadfx.gsc.
2020-07-10 08:00:00 -07:00
JezuzLizard
9cbb7470c3 Checked zm_tomb_zmb
Tested, and moved to Minor Errors category.
2020-07-04 09:07:42 -07:00
JezuzLizard
f741460f7a reorganized pluto specific fixes
Also added 8 player origins fix.
2020-07-04 09:05:54 -07:00