372553e60d
XPR-50: fix camo and scope overlay shader
2024-03-14 00:56:13 -07:00
0bc6baaf11
Mule Kick: fix weapon slots
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Value undefined cannot be added to an array
2024-03-13 18:55:33 -07:00
02da30482f
Acid Gat: increase move speed while aiming to be same as Blundergat
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README: add all move speed while aiming changes
2024-03-13 02:15:29 -07:00
41a31de65f
Fix script runtime errors
2024-03-12 14:53:25 -07:00
bf24608828
EMP Grenade: add bounce sounds from BO2 MP
2024-03-06 19:23:14 -08:00
131fe81802
Move map vote HUD up on Classic and Survival
2024-03-04 18:39:29 -08:00
bf7b593bd2
MOTD: fix crash from t6_wpn_zmb_spork_world model not being precached
2024-03-04 17:10:13 -08:00
2b17d5826e
Fix health bar and zone name HUD not updating when joining mid game
2024-03-03 01:54:26 -08:00
3fab386f4c
Tranzit: fix brightness at Power Station not updating when spectating
2024-03-03 01:14:49 -08:00
21a8aa342a
Fix health bar and zone name HUD not updating when spectating
2024-03-03 01:08:04 -08:00
6d80c70fe4
Add all server code except for stat saving
2024-02-26 22:52:01 -08:00
6e0510c081
Cell Block: fix players taking damage from the key spawn positions
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Survival on Cell Block: fix key showing
2024-02-20 00:20:10 -08:00
aed6e4d476
Paralyzer: fix zombie spawn delay
2024-02-19 23:29:37 -08:00
651f861687
M27 and SCAR-H: change maps
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M27: add sounds
2024-02-19 21:00:11 -08:00
b243e04c0e
Maxis Drone: add HUD message for how to activate
2024-02-19 00:57:28 -08:00
ffe178287e
Der Wunderfizz: change max perks hint string
2024-02-19 00:42:13 -08:00
e61d7901d6
Vulture-Aid: fix active stink icon on HUD
2024-02-19 00:07:10 -08:00
153cd68553
Vulture-Aid: remove ability to see perks, wallbuys, and Mystery Box through walls
2024-02-18 23:27:23 -08:00
dd853e289a
Fix placeable mine damage scalar
2024-02-18 22:42:47 -08:00
42eefdc85e
Set character favorite wall weapons
2024-02-18 22:33:33 -08:00
6fe0293ea0
Fix new weapons vox
2024-02-18 21:11:20 -08:00
4113cb19b2
One Inch Punch: deal same damage at any range
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One Inch Punch (air): knock down zombies
One Inch Punch: fix multiple issues
2024-02-15 15:40:32 -08:00
ecf52a5f60
XPR-50: add script checks for sniper weapon
2024-02-14 13:04:16 -08:00
361daa9bdd
XPR-50: replace Barrett M82A1
2024-02-14 02:04:13 -08:00
47ad8a28b6
Remove fire sounds from attachmentuniques
2024-02-13 23:40:29 -08:00
77d1d90889
Mk 48 (upgraded): fix muzzleflash fx
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Remove upgraded weapon muzzleflash fx from .zone
2024-02-13 23:17:19 -08:00
14dd143811
Mk 48: replace RPD
2024-02-13 22:03:57 -08:00
148f931500
Ray Gun: add first raise and empty fire sound to all maps
2024-02-13 20:00:34 -08:00
d125639608
Claymore: fix replaceFunc
2024-02-13 19:32:26 -08:00
5d128637c7
Fix alt weapon names
2024-02-13 19:31:25 -08:00
70c520c28b
Smoke Grenade: add sounds
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Semtex: add bounce sounds
2024-02-13 19:13:17 -08:00
56cf7e518b
MOTD and Origins: swap lethal grenades
2024-02-13 16:33:23 -08:00
a2faed30bd
Add sounds to new weapons
2024-02-13 01:57:13 -08:00
4a0fdcc3db
Bouncing Betty: optimize detonate
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Bouncing Betty: wait before detonate
Bouncing Betty: add detonate sound
Bouncing Betty: add place sound
2024-02-10 15:19:06 -08:00
4c7b0f53c7
Bouncing Betty: replace Claymore on Origins
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Claymore: increase explosion radius
Move certain vars to not exceed canonical string table limit
2024-02-09 18:39:06 -08:00
04252e9420
Remove certain dvars
2024-02-08 23:29:17 -08:00
6b2dc6d16c
Add CONTRIBUTING.md
2024-02-08 09:45:58 -08:00
c5985d58cb
Melee weapons: fix being given after taking all weapons
2024-02-08 08:03:39 -08:00
c028d42c5a
Tac-45 (upgraded): fix crawl out time
2024-02-08 07:13:32 -08:00
ed5232f4b7
Tac-45 (upgraded): add proper anims
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OAT fixed dual wield weapon anims (original weapon files from MP had to be added to .zone for them to work though)
2024-02-08 01:19:51 -08:00
c3448ed3eb
Survival on Borough: fix Mansion door trigger not being removed
2024-02-06 00:01:19 -08:00
d5d07da0e3
Tac-45: fix last stand pistol ranking
2024-02-05 23:53:29 -08:00
0ba7aa0003
Mule Kick: do stowed weapon reload when switching back to weapon (fixes issues with dual wield weapons)
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Mule Kick: calculate ammo to add for both clips of dual wield weapons before setting ammo (since setting ammo changes both clips)
Mule Kick: make stowed weapon reload activate when perk is acquired
2024-02-05 23:09:53 -08:00
3b6370e01d
Create .iwd in build.bat
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Copy .ff, .iwd, and .json to separate folder in build.bat
Requires Powershell Core for Compress-Archive to work correctly
2024-02-05 19:55:23 -08:00
77fed13c4e
Really fix new weapons loading incorrectly
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Required some fixes from Pluto for raw weapon loading
New weapons and attachmentuniques do not need to be built with OAT
2024-02-05 17:28:38 -08:00
06665f3e01
Pre-game: set rounds played to 0
2024-02-01 01:26:34 -08:00
0ca5456746
Survival on Buried locations: fix CIA player models not being used
2024-01-31 17:46:12 -08:00
3ef477ae18
Fix map vote image for Diner
2024-01-31 02:12:34 -08:00
e22933b3de
Origins: swap staff part spawn positions to match the area where they are picked up at
2024-01-31 01:47:36 -08:00
f939af3645
Mule Kick: fix additional weapon indicator showing on maps that don't use Mule Kick
2024-01-31 00:01:48 -08:00