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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 23:27:57 -05:00
Commit Graph

15 Commits

Author SHA1 Message Date
ae17636a0f Race: remove rounds 2023-10-17 00:05:02 -07:00
adcf0f1ded Fix changing phys params of other AI
Brutus: increase brutus_failed_paths_to_teleport
2023-04-30 01:06:54 -07:00
44dd3f6427 Zombies: change height to 60 in playable area 2023-04-23 02:21:57 -07:00
6e6a2edc22 Monkey Bomb: zombies killed can drop powerup 2023-04-05 11:40:31 -07:00
ad744dfb14 Change explosive damage scaling mod 2023-04-02 18:14:57 -07:00
73f03ad01c Make explosive damage scaling use weapon name 2023-03-25 20:37:05 -07:00
493f5738fa Encounter: crawlers bleed out after 30 seconds 2023-03-14 01:17:11 -07:00
f6bb1a758d Encounter: decrease Claymore damage to 2000 2023-02-27 16:37:56 -08:00
0e4ff2b9cb Replace / with \ 2023-02-24 13:55:10 -08:00
82c371b1cb Fix several runtime errors 2022-02-04 12:58:34 -08:00
f98a739be0 Encounter: add Race game mode 2022-02-02 22:07:08 -08:00
afcb798a65 Decrease grenade damage scalar 2022-01-21 15:09:55 -08:00
5b886c33c9 Increase grenade damage scalar 2022-01-20 12:35:54 -08:00
d9e00923e9 Remove headless zombies 2022-01-19 23:54:48 -08:00
081bd01475 Weapon damage scalar changes
Override level.global_damage_func in _zm_reimagined
Move zombie_damage function to replaced folder
2022-01-19 22:25:16 -08:00