JezuzLizard
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84b8567c59
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Possibly fixed dug up zombies not spawning.
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2021-03-09 00:01:26 -08:00 |
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JezuzLizard
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e8f0f71b87
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Fixed some errors preventing ctf.gsc compilation.
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2021-03-08 23:41:28 -08:00 |
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JezuzLizard
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fe4fae6a9d
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Checked zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc.
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2021-03-07 05:07:28 -08:00 |
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JezuzLizard
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eeae412f6d
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Numerous minor fixes.
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2021-02-25 15:17:52 -08:00 |
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JezuzLizard
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91b0a75736
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zm_buried_patch/maps/mp/gametypes_zm/zcleansed.gsc Used is_true instead.
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2021-02-07 05:38:59 -08:00 |
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JezuzLizard
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ed1f1f7b5c
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Checked maps/mp/gametypes_zm/zstandard.gsc for all maps.
All maps used the same version of the gametype. All are in No Known Errors category now.
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2021-02-07 05:38:10 -08:00 |
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JezuzLizard
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e4f1b3350d
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zm_nuked_patch/maps/mp/zm_nuked_perks.gsc Added a missing return and fixed a type.
zm_nuked_perks.gsc moved to No Known Errors.
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2021-02-07 05:11:22 -08:00 |
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JezuzLizard
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b6c9c8c81d
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zm_nuked_patch/maps/mp/zm_nuked.gsc Removed debugging code.
Also fixed some errors.
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2021-02-07 05:08:52 -08:00 |
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JezuzLizard
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b1df33a2a9
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Checked 2 zm_buried_patch scripts.
Moved both zm_buried_gamemodes.gsc and zm_buried_turned_street.gsc to No Known Errors.
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2021-02-07 05:03:37 -08:00 |
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JezuzLizard
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c54829744d
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patch_mp/maps/mp/bots/_bot.gsc removed debugging code.
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2021-02-07 05:01:54 -08:00 |
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JezuzLizard
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11863c1c92
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Fixed a missed bit of code when converting from a foreach to a for loop.
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2021-02-06 15:28:58 -08:00 |
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JezuzLizard
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facd670155
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Checked dev call for giving keys.
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2021-02-06 15:04:56 -08:00 |
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JezuzLizard
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cdae047b49
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Fixed errors preventing compilation for 5 patch_mp scripts.
_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
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2021-01-29 02:28:00 -08:00 |
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JezuzLizard
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4d3669b782
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zcleansed.gsc fixed several errors preventing compilation.
Moved to category Major Errors.
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2021-01-26 00:35:48 -08:00 |
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JezuzLizard
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e9cbef934d
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Initial Check: zm_buried_patch/gametypes_zm/zcleansed.gsc
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2021-01-26 00:14:19 -08:00 |
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JezuzLizard
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19d6c7dd04
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_supplydrop.gsc fixed script errors.
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2021-01-25 21:54:55 -08:00 |
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JezuzLizard
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b36ca3db4c
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Merge pull request #38 from mikzyy/master
compiles with 0 errors
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2021-01-25 18:10:22 -05:00 |
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m
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2bdf690e0f
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compiles with 0 errors
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2021-01-25 16:54:02 -06:00 |
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JezuzLizard
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8191885edc
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_zm_ai_leaper.gsc: Fixed some typos.
Also changed category based on status of script. New status: Major Errors due to infinite spawning leapers.
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2021-01-25 01:09:43 -08:00 |
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JezuzLizard
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3ce86fb886
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_zm_gametype.gsc: Used is_true().
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2021-01-25 01:08:08 -08:00 |
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JezuzLizard
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5aae3f6c8f
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_zm_utility.gsc: Fixed some issues.
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2021-01-25 01:07:47 -08:00 |
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JezuzLizard
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30bab61abe
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Checked 3 zm_buried_patch scripts.
Checked zm_buried_gamemodes.gsc, zm_buried_grief_street.gsc, and zm_buried_sq.gsc.
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2021-01-25 01:06:56 -08:00 |
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JezuzLizard
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b88ded4a51
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zm_highrise.gsc: Fixed leapers not being able to spawn.
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2021-01-25 01:05:31 -08:00 |
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JezuzLizard
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afd25b9a90
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Checked _supplydrop.gsc.
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2021-01-24 19:53:28 -08:00 |
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JezuzLizard
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9d4cd8a6ca
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Documented new compiler bug.
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2021-01-23 00:40:36 -08:00 |
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JezuzLizard
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a59f264e1a
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Fixed infinite spawning leapers.
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2021-01-13 15:40:37 -08:00 |
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JezuzLizard
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ea7e10f2c5
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Checked _zm_ai_leaper.gsc
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2021-01-11 09:11:51 -08:00 |
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JezuzLizard
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15eeeecca4
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Uploading _zm_ai_leaper.gsc as a baseline.
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2021-01-11 09:11:21 -08:00 |
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JezuzLizard
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f64dc36e6d
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Unrevert compiling issue.
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2020-12-19 13:15:47 -08:00 |
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JezuzLizard
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86261577f0
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Revert "Fixed compiler error."
This reverts commit 1476e30c58f36787f2142c57f8c96994d973bb1a.
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2020-12-19 13:14:10 -08:00 |
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JezuzLizard
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d1f651a595
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Update readme.md
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2020-12-19 13:13:47 -08:00 |
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JezuzLizard
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f89e00e4aa
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Changed several isdefined and true to is_true.
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2020-12-19 13:13:43 -08:00 |
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JezuzLizard
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83ad65f9bc
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Fixed compiling issue.
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2020-12-19 13:13:02 -08:00 |
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JezuzLizard
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282de15f87
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Checked zm_nuked_perks.gsc.
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2020-12-19 13:12:44 -08:00 |
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JezuzLizard
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f272b49867
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Checked zm_prison_spoon.gsc.
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2020-12-19 13:12:28 -08:00 |
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JezuzLizard
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38856b5e88
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Fixed tomahawk powerup grab.
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2020-12-19 13:11:59 -08:00 |
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JezuzLizard
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1476e30c58
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Fixed compiler error.
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2020-12-19 13:11:44 -08:00 |
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JezuzLizard
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31e838effb
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Checked _zm_weap_staff_lightning.gsc
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2020-12-19 13:11:30 -08:00 |
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JezuzLizard
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32566932d2
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Checked _zm_ai_brutus.gsc
Likely still errors remaining.
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2020-12-19 13:09:53 -08:00 |
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JezuzLizard
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c5fcdc76dd
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Properly commented out a dev block...
Changed while loop to foreach.
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2020-12-19 13:09:11 -08:00 |
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JezuzLizard
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9f2c01b24b
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Minor fix for _zm_spawner.gsc
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2020-12-19 13:08:17 -08:00 |
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JezuzLizard
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783a7a5cc5
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Removed GSC studio header.
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2020-12-19 13:07:46 -08:00 |
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JezuzLizard
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365293a8e7
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Fixed more compiler limitations
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2020-12-19 13:07:34 -08:00 |
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JezuzLizard
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901fce5a78
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Changed a comma to a period to fix a compile error.
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2020-12-19 13:07:05 -08:00 |
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JezuzLizard
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015be4fca3
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Commented out dev blocks...
In zm_transit_grief_farm.gsc, and zm_transit_grief_station.gsc.
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2020-12-19 13:06:22 -08:00 |
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JezuzLizard
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5b1ee43e36
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Rename info.md to compiler limitations.md
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2020-12-13 20:59:47 -08:00 |
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JezuzLizard
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1a81c27fa4
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Merge pull request #35 from INSANEMODE/patch-4
fix staff parts not glowing.
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2020-10-30 11:15:36 -04:00 |
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INSANEMODE
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61e780e5d8
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Update zm_tomb_craftables.gsc
fix nexted foreach infinite loop
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2020-10-30 08:52:36 -05:00 |
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INSANEMODE
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905ac1befe
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Update zm_tomb_craftables.gsc
fix nested foreach infinite loop
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2020-10-30 08:50:44 -05:00 |
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INSANEMODE
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59cb9288ba
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Update zm_tomb_craftables.gsc
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2020-10-30 08:24:24 -05:00 |
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