223 Commits

Author SHA1 Message Date
JezuzLizard
8c4a9ecf8c Removed debug code from _zm_magicbox.gsc. 2021-03-11 02:23:00 -08:00
JezuzLizard
84b8567c59 Possibly fixed dug up zombies not spawning. 2021-03-09 00:01:26 -08:00
JezuzLizard
e8f0f71b87 Fixed some errors preventing ctf.gsc compilation. 2021-03-08 23:41:28 -08:00
JezuzLizard
fe4fae6a9d Checked zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc. 2021-03-07 05:07:28 -08:00
JezuzLizard
eeae412f6d Numerous minor fixes. 2021-02-25 15:17:52 -08:00
JezuzLizard
91b0a75736 zm_buried_patch/maps/mp/gametypes_zm/zcleansed.gsc Used is_true instead. 2021-02-07 05:38:59 -08:00
JezuzLizard
ed1f1f7b5c Checked maps/mp/gametypes_zm/zstandard.gsc for all maps.
All maps used the same version of the gametype. All are in No Known Errors category now.
2021-02-07 05:38:10 -08:00
JezuzLizard
e4f1b3350d zm_nuked_patch/maps/mp/zm_nuked_perks.gsc Added a missing return and fixed a type.
zm_nuked_perks.gsc moved to No Known Errors.
2021-02-07 05:11:22 -08:00
JezuzLizard
b6c9c8c81d zm_nuked_patch/maps/mp/zm_nuked.gsc Removed debugging code.
Also fixed some errors.
2021-02-07 05:08:52 -08:00
JezuzLizard
b1df33a2a9 Checked 2 zm_buried_patch scripts.
Moved both zm_buried_gamemodes.gsc and zm_buried_turned_street.gsc to No Known Errors.
2021-02-07 05:03:37 -08:00
JezuzLizard
c54829744d patch_mp/maps/mp/bots/_bot.gsc removed debugging code. 2021-02-07 05:01:54 -08:00
JezuzLizard
11863c1c92 Fixed a missed bit of code when converting from a foreach to a for loop. 2021-02-06 15:28:58 -08:00
JezuzLizard
facd670155 Checked dev call for giving keys. 2021-02-06 15:04:56 -08:00
JezuzLizard
cdae047b49 Fixed errors preventing compilation for 5 patch_mp scripts.
_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
2021-01-29 02:28:00 -08:00
JezuzLizard
4d3669b782 zcleansed.gsc fixed several errors preventing compilation.
Moved to category Major Errors.
2021-01-26 00:35:48 -08:00
JezuzLizard
e9cbef934d Initial Check: zm_buried_patch/gametypes_zm/zcleansed.gsc 2021-01-26 00:14:19 -08:00
JezuzLizard
19d6c7dd04 _supplydrop.gsc fixed script errors. 2021-01-25 21:54:55 -08:00
JezuzLizard
b36ca3db4c
Merge pull request #38 from mikzyy/master
compiles with 0 errors
2021-01-25 18:10:22 -05:00
m
2bdf690e0f
compiles with 0 errors 2021-01-25 16:54:02 -06:00
JezuzLizard
8191885edc _zm_ai_leaper.gsc: Fixed some typos.
Also changed category based on status of script. New status: Major Errors due to infinite spawning leapers.
2021-01-25 01:09:43 -08:00
JezuzLizard
3ce86fb886 _zm_gametype.gsc: Used is_true(). 2021-01-25 01:08:08 -08:00
JezuzLizard
5aae3f6c8f _zm_utility.gsc: Fixed some issues. 2021-01-25 01:07:47 -08:00
JezuzLizard
30bab61abe Checked 3 zm_buried_patch scripts.
Checked zm_buried_gamemodes.gsc, zm_buried_grief_street.gsc, and zm_buried_sq.gsc.
2021-01-25 01:06:56 -08:00
JezuzLizard
b88ded4a51 zm_highrise.gsc: Fixed leapers not being able to spawn. 2021-01-25 01:05:31 -08:00
JezuzLizard
afd25b9a90 Checked _supplydrop.gsc. 2021-01-24 19:53:28 -08:00
JezuzLizard
9d4cd8a6ca Documented new compiler bug. 2021-01-23 00:40:36 -08:00
JezuzLizard
a59f264e1a Fixed infinite spawning leapers. 2021-01-13 15:40:37 -08:00
JezuzLizard
ea7e10f2c5 Checked _zm_ai_leaper.gsc 2021-01-11 09:11:51 -08:00
JezuzLizard
15eeeecca4 Uploading _zm_ai_leaper.gsc as a baseline. 2021-01-11 09:11:21 -08:00
JezuzLizard
f64dc36e6d Unrevert compiling issue. 2020-12-19 13:15:47 -08:00
JezuzLizard
86261577f0 Revert "Fixed compiler error."
This reverts commit 1476e30c58f36787f2142c57f8c96994d973bb1a.
2020-12-19 13:14:10 -08:00
JezuzLizard
d1f651a595 Update readme.md 2020-12-19 13:13:47 -08:00
JezuzLizard
f89e00e4aa Changed several isdefined and true to is_true. 2020-12-19 13:13:43 -08:00
JezuzLizard
83ad65f9bc Fixed compiling issue. 2020-12-19 13:13:02 -08:00
JezuzLizard
282de15f87 Checked zm_nuked_perks.gsc. 2020-12-19 13:12:44 -08:00
JezuzLizard
f272b49867 Checked zm_prison_spoon.gsc. 2020-12-19 13:12:28 -08:00
JezuzLizard
38856b5e88 Fixed tomahawk powerup grab. 2020-12-19 13:11:59 -08:00
JezuzLizard
1476e30c58 Fixed compiler error. 2020-12-19 13:11:44 -08:00
JezuzLizard
31e838effb Checked _zm_weap_staff_lightning.gsc 2020-12-19 13:11:30 -08:00
JezuzLizard
32566932d2 Checked _zm_ai_brutus.gsc
Likely still errors remaining.
2020-12-19 13:09:53 -08:00
JezuzLizard
c5fcdc76dd Properly commented out a dev block...
Changed while loop to foreach.
2020-12-19 13:09:11 -08:00
JezuzLizard
9f2c01b24b Minor fix for _zm_spawner.gsc 2020-12-19 13:08:17 -08:00
JezuzLizard
783a7a5cc5 Removed GSC studio header. 2020-12-19 13:07:46 -08:00
JezuzLizard
365293a8e7 Fixed more compiler limitations 2020-12-19 13:07:34 -08:00
JezuzLizard
901fce5a78 Changed a comma to a period to fix a compile error. 2020-12-19 13:07:05 -08:00
JezuzLizard
015be4fca3 Commented out dev blocks...
In zm_transit_grief_farm.gsc, and zm_transit_grief_station.gsc.
2020-12-19 13:06:22 -08:00
JezuzLizard
5b1ee43e36
Rename info.md to compiler limitations.md 2020-12-13 20:59:47 -08:00
JezuzLizard
1a81c27fa4
Merge pull request #35 from INSANEMODE/patch-4
fix staff parts not glowing.
2020-10-30 11:15:36 -04:00
INSANEMODE
61e780e5d8
Update zm_tomb_craftables.gsc
fix nexted foreach infinite loop
2020-10-30 08:52:36 -05:00
INSANEMODE
905ac1befe
Update zm_tomb_craftables.gsc
fix nested foreach infinite loop
2020-10-30 08:50:44 -05:00