73 Commits

Author SHA1 Message Date
JezuzLizard
eeae412f6d Numerous minor fixes. 2021-02-25 15:17:52 -08:00
JezuzLizard
3ce86fb886 _zm_gametype.gsc: Used is_true(). 2021-01-25 01:08:08 -08:00
JezuzLizard
5aae3f6c8f _zm_utility.gsc: Fixed some issues. 2021-01-25 01:07:47 -08:00
JezuzLizard
d1f651a595 Update readme.md 2020-12-19 13:13:47 -08:00
JezuzLizard
f89e00e4aa Changed several isdefined and true to is_true. 2020-12-19 13:13:43 -08:00
JezuzLizard
c5fcdc76dd Properly commented out a dev block...
Changed while loop to foreach.
2020-12-19 13:09:11 -08:00
JezuzLizard
9f2c01b24b Minor fix for _zm_spawner.gsc 2020-12-19 13:08:17 -08:00
JezuzLizard
783a7a5cc5 Removed GSC studio header. 2020-12-19 13:07:46 -08:00
JezuzLizard
365293a8e7 Fixed more compiler limitations 2020-12-19 13:07:34 -08:00
JezuzLizard
1c80c9e548 _zm_spawner.gsc Parity may have been reached with the original script 2020-09-08 07:18:27 -07:00
JezuzLizard
238cfb5b71 changed isDefined( condition ) && condition to is_true
All patch_zm scripts that could use is_true instead have been modified.
2020-08-26 23:55:25 -07:00
JezuzLizard
3017f5b357 fixed several bugs for _zm_magicbox
Fixed the use trigger positioning on certain maps. Fixed the mystery box not spawning on certain maps. Replace isdefined( condition ) && condition with is_true() throughout the script.
2020-08-13 09:29:37 -07:00
JezuzLizard
2708e655c4 replaced all isdefined( condition ) && condition checks with is_true 2020-07-31 07:20:11 -07:00
JezuzLizard
9b49f98004 Update _zm_magicbox.gsc 2020-07-27 14:11:20 -07:00
JezuzLizard
28b4f9edf7 minor fix for _zm_pers_upgrades_functions 2020-07-25 02:28:53 -07:00
JezuzLizard
ed0c423727 added some basic function data 2020-07-25 02:28:24 -07:00
JezuzLizard
91dea1e8d7 Rechecked 3 scripts
Rechecked _zm_chugabud.gsc, _zm_laststand.gsc, and _zm_spawner.gsc.
All have been moved to No Known Errors.
2020-07-19 02:55:24 -07:00
JezuzLizard
eea54f70b2 checked and fixed scripts in patch_zm
Checked _globallogic_spawn.gsc. Fixed _load.gsc and _zm.gsc in patch_zm/maps/mp/zombies. Fixed zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc.
2020-07-10 08:04:09 -07:00
JezuzLizard
e5bf6a75a0 fixed exe_client_field_mismatch for _zm 2020-06-21 06:27:26 -07:00
JezuzLizard
ffac476a7e Update _zm_unitrigger.gsc 2020-06-20 20:33:51 -07:00
JezuzLizard
a46530d2fd fixed _zm to work on buried and origins 2020-06-08 03:26:45 -07:00
JezuzLizard
3f61c61a78 fixed minor bugs in _zm_gametype and _zm_game_module 2020-06-05 05:07:55 -07:00
JezuzLizard
89fa02ab7f uploading 119 patch_mp scripts and 23 patch_zm scripts as a baseline 2020-05-29 07:55:47 -07:00
GerardS0406
6cc070ca29
Changes Trigger Length
Changes trigger length on Origins and Mob of the Dead so the box can actually be used.
Recommend you add this change as right now, the boxes are unavailable due to the trigger size.
2020-05-27 15:58:37 -05:00
JezuzLizard
057e88ea38 made a small change relating to zone_flag_wait 2020-05-23 10:20:36 -07:00
JezuzLizard
5eb1b54b84 removed debug code and added a missing include 2020-05-23 09:28:14 -07:00
JezuzLizard
aab6678ec2 checked 6 scripts one of which was a dual script
Checked _globallogic_actor, _globallogic_defualts, _globallogic_ui, _globallogic_utils, _globallogic_vehicle for patch_mp. Checked _globallogic_actor for patch_zm. Checked zm_nuked for zm_nuked_patch.
2020-05-22 09:04:12 -07:00
JezuzLizard
83a2e644ea checked 3 scripts 1 of which was a dual script
_copter, and _wager for patch_mp have been checked. _weapons for patch_mp and patch_zm have been checked.
2020-05-19 09:42:09 -07:00
JezuzLizard
d5a240843e Update readme.md 2020-05-18 06:10:17 -07:00
JezuzLizard
27cf20deaa fixed ammo buys attachments and limited weapons 2020-05-17 16:05:38 -07:00
JezuzLizard
7e6449d7e3 fixed packa punch not giving attachments
Also fixed wallbuy hintstrings.
2020-05-16 17:30:43 -07:00
JezuzLizard
3a1b3ccfc2 fixed some bugs with _zm_gametype
level.wavespawntimer has been uncommented and now references its overrride in _globallogic. A for loop that wasn't fully made into a for loop has been fixed. A bug causing players to not spawn at proper spawnpoints has been fixed.
2020-05-16 04:55:56 -07:00
JezuzLizard
3f65ee59c8 more minor bug fixes for _zm_gametype 2020-05-14 20:04:18 -07:00
JezuzLizard
ec75d8b49a checked 8 scripts 5 for mp only 3 for both mp and zombies
checked _clientids, _scoreboard, and _spectating for mp and zombies. Checked_deathicons, _friendicons, _killcam, _objpoints, and _rank for mp.
2020-05-08 23:17:16 -07:00
JezuzLizard
fdffeb40bb fixed some newly found errors in _zm_gametype and replaced _globallogic with a better dump 2020-05-07 15:23:12 -07:00
JezuzLizard
e7e138c126 checked and tested _globallogic for zombies
_globallogic has been moved to the No Known Errors category.
2020-05-05 20:06:12 -07:00
JezuzLizard
09e3ff45ed checked 10 more scripts
8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
2020-04-30 09:03:46 -07:00
JezuzLizard
1970197ae0 checked 5 gametypes series scripts
_callbacksetup.gsc, _damagefeedback.gsc, _hud.gsc, _perplayer.gsc, and _serversettings have been checked for both patch_zm and patch_mp.
2020-04-29 12:15:40 -07:00
JezuzLizard
18b5824147 properly uploaded mp scripts instead of zm versions
Checked_weapon_utils for both mp and zm.
2020-04-29 11:02:01 -07:00
JezuzLizard
17c1ff26bf accidently didn't check for simple syntax errors fixed now 2020-04-29 08:56:45 -07:00
JezuzLizard
7cfed7cdf9 uploading all of gametypes_zm as a baseline
Starting part 2 of patch_zm checking.
2020-04-29 08:29:29 -07:00
JezuzLizard
043ddd2880 uploaded the checked versions of the last 6 scripts
Also fixed _zm_utility where zombies would not die to nukes and insta kill. Starting work on gametypes_zm now as well as uploading a patch mp folder since I will do the similar mp scripts at the same time.
2020-04-29 08:16:00 -07:00
JezuzLizard
21835a4989 checked 3 more scripts and added an incomplete functions list
_zm_buildables, _zm_unitrigger, and_zm_utility have been checked but only _zm_utility has been tested. Additionally, a basic functions list has been added to help modders find useful functions.
2020-04-28 12:39:27 -07:00
JezuzLizard
698d211403 checked 4 more scripts started debugging _zm_spawner
The 4 following scripts have been checked but not tested: _zm_magicbox_lock, _zm_playerhealth, _zm_power, and _zm_turned.

_zm_spawner has 2 known bugs:
zombies cannot break barriers, and they have no glowing eyes.
2020-04-27 11:04:48 -07:00
JezuzLizard
285b7f0803 Update readme.md 2020-04-26 04:21:15 -07:00
JezuzLizard
5142f1e035 checked 3 more scripts and added them to the untested category
Once all scripts in patch_zm/maps/mp/zombies have been checked the testing phase will begin.
2020-04-26 03:58:38 -07:00
JezuzLizard
64f0307bfd 5 new scripts fully functional 1 needs more work
_zm_gump.gsc is now accepting connections from clients. _zm_tombstone had a simple syntax error that needed fixing. _zm_pers_upgrades, and _zm_pers_upgrades_system both have no known errors. Finally _zm_pers_upgrades_functions hangs on server launch, most likely an infinite loop.
2020-04-25 23:02:25 -07:00
JezuzLizard
5f5ce72dfb
deleted test code and changed a for loop to while loop
For some reason for loops with continues will seemingly overflow and go infinite 100% of the time. However, while loops do not so the for loop in manage_zones() was changed to a while loop with no change in functionality.
2020-04-25 15:26:36 -07:00
JezuzLizard
698dc4ee5f checked 6 scripts against the cerberus output
These scripts had not been checked against the cerberus output before so they had many errors that needed to be fixed.
2020-04-25 02:57:40 -07:00
JezuzLizard
3b86338236 see description
Added several new scripts to the no known errors category, but also moved some scripts to improper debug methods category. Added new scripts that need debugging which includes the remainder of the zombies class of scripts in patch_zm. Updated the debugging script and readme with more exact instructions to its usage.
Will work on many of the remaining zombies scripts and eventually move to gametypes_zm scripts.
2020-04-24 10:21:48 -07:00