|
19d9125173
|
Scoreboard: fix game mode columns
|
2024-01-23 00:26:04 -08:00 |
|
|
5aa0d4e23b
|
Add foreground to map vote HUD
Remove changing player.sessionstate during intermission on servers
|
2024-01-22 23:03:10 -08:00 |
|
|
cc619425c8
|
HUD: convert enemy powerup overlay to LUI
|
2024-01-22 18:23:12 -08:00 |
|
|
8e4ade5ec9
|
HUD: fix updating after intermission
|
2024-01-21 00:53:47 -08:00 |
|
|
10c28d396e
|
MOTD: fix not entering afterlife when downed
|
2024-01-21 00:41:13 -08:00 |
|
|
034f57d7aa
|
Nuketown: fix perk vehicle models
|
2024-01-21 00:21:07 -08:00 |
|
|
2143a3511a
|
HUD: convert zone name to LUI
|
2024-01-20 23:51:53 -08:00 |
|
|
eadd8d8a17
|
HUD: convert health bar to LUI
|
2024-01-20 08:24:18 -08:00 |
|
|
5f29359ab3
|
MOTD: fix shock boxes disappearing after being shocked
MOTD locations: fix powered on shock box model and anim
p6_zm_al_shock_box_on from so_zencounter_zm_prison.ff is broken
|
2024-01-18 06:03:42 -08:00 |
|
|
d54cfa200c
|
Melee weapons: fix being given in afterlife
|
2024-01-18 05:39:15 -08:00 |
|
|
1dd6910fe6
|
Reduce amount of unique vars
Causes canonical string table limit exceeded error
|
2024-01-17 20:03:57 -08:00 |
|
|
cccda8841d
|
Add back foreground to zone name HUD
Needed in order to show above waypoints
|
2024-01-17 01:45:30 -08:00 |
|
|
3eb88837e6
|
Nuketown: fix Mystery Box floating in the sky
|
2024-01-16 22:01:15 -08:00 |
|
|
a35a5d0ded
|
Encounter: fix scoreboard on random game mode
|
2024-01-16 21:49:16 -08:00 |
|
|
a021ea63a9
|
Encounter: do map vote and game mode vote at same time on servers
Move random map rotation and map vote server code to main repo
|
2024-01-16 21:41:23 -08:00 |
|
|
350aadceff
|
Pre-game: make ready up countdown not start until at least one player is ready
|
2024-01-16 06:46:59 -08:00 |
|
|
f1b3b96742
|
Containment: add team in control of zone to kill feed
|
2024-01-15 23:41:43 -08:00 |
|
|
765d71ce5c
|
Meat: fix "You have the meat!" HUD message not showing if meat picked up right away
|
2024-01-15 23:11:41 -08:00 |
|
|
914ef68799
|
Meat powerup: fix projectile drop
|
2024-01-15 23:03:57 -08:00 |
|
|
dc5d29f131
|
Containment and Meat: add personal HUD messages
|
2024-01-15 22:53:22 -08:00 |
|
|
f4daced498
|
Meat powerup: force projectile to stop bouncing if bounces are too close
|
2024-01-15 22:16:12 -08:00 |
|
|
ac924d1f36
|
Nuketown: fix Cul-de-sac zone player respawns
|
2024-01-15 21:14:24 -08:00 |
|
|
1609eab4bb
|
Encounter Pro on Nuketown: remove Pack-a-Punch
|
2024-01-15 20:56:00 -08:00 |
|
|
83d703cb8a
|
Nuketown: play alarm sound on end game
|
2024-01-15 04:03:55 -08:00 |
|
|
d3c2e1a6ca
|
Containment on Nuketown: add zones
|
2024-01-15 03:08:49 -08:00 |
|
|
2b1ed925a3
|
Encounter on Nuketown: all perks drop at once
|
2024-01-15 01:59:26 -08:00 |
|
|
29cef959a0
|
Scoreboard: fix showing incorrect team on Survival after restart
|
2024-01-15 00:30:45 -08:00 |
|
|
c831b54586
|
Nuketown: increase intermission time
Encounter: destroy player waypoint icons on intermission
|
2024-01-14 19:37:17 -08:00 |
|
|
98be8a55b6
|
Meat: fix meat dropped HUD message not showing if picked up right away
|
2024-01-14 17:03:59 -08:00 |
|
|
5c8e7d1ed0
|
Nuketown: fix meat_stink registerclientfield
|
2024-01-14 16:00:40 -08:00 |
|
|
966a819354
|
Nuketown: fix crash
|
2024-01-14 15:30:45 -08:00 |
|
|
717c91c6b6
|
Nuketown: add Grief
|
2024-01-14 03:25:00 -08:00 |
|
|
7a8dfbfdb9
|
Move perk icons to same position on all maps
Move health bar HUD and zone name HUD down
Origins: move tablet HUD up
|
2024-01-13 23:14:01 -08:00 |
|
|
184b510264
|
Jet Gun: disable spin up while meleeing
|
2024-01-13 18:13:28 -08:00 |
|
|
92e2d8576f
|
Paralyzer: increase fly height
Encounter: disable Paralyzer flying while being stunned
|
2024-01-13 10:18:51 -08:00 |
|
|
8be080ede1
|
Remove all lobby menu options
Encounter: add Pro lobby menu option
Encounter: set gametypesetting allowInGameTeamChange
Encounter: set dvar ui_gametype_team_change if not dedicated
|
2024-01-12 12:07:48 -08:00 |
|
|
c12fdcd7d9
|
Buried: add Survival maps
|
2024-01-12 00:53:08 -08:00 |
|
|
581c8b1e13
|
Buried: auto draw Remington 870 wallbuy
Borough: add Remington 870 wallbuy
|
2024-01-11 12:59:45 -08:00 |
|
|
3ccbbda064
|
Buried: add offsets to buildable wallbuys
|
2024-01-11 03:07:45 -08:00 |
|
|
6ac5750a4e
|
Borough: add Head Chopper via mapents
|
2024-01-11 01:05:17 -08:00 |
|
|
21b3a042a0
|
Melee weapons: fix not taking held melee weapon when purchasing new melee weapon
|
2024-01-10 23:03:32 -08:00 |
|
|
e2dd191f1a
|
Buried and Borough: wallbuy changes
README: update weapon names to replaced weapon names
|
2024-01-10 23:02:17 -08:00 |
|
|
55a14832a1
|
Borough: fix wallbuy chalks counting as buildables
|
2024-01-10 21:25:40 -08:00 |
|
|
bc2f4f2f38
|
Grief and Race: add 1 second delay to gained/lost the lead message
|
2024-01-10 15:15:47 -08:00 |
|
|
a970565edd
|
Brutus: only goes after players in Survival
|
2024-01-10 14:27:51 -08:00 |
|
|
f918e2e37b
|
Survival on MOTD locations: limit wolf powerup to once per round
|
2024-01-10 14:16:51 -08:00 |
|
|
3ed52dc1ff
|
Cell Block: fix issues
|
2024-01-10 05:02:49 -08:00 |
|
|
37a2f0dbb6
|
MOTD: add Survival maps
|
2024-01-10 03:31:38 -08:00 |
|
|
9f53327553
|
Zombie Shield: can be repaired at buildable table
|
2024-01-10 00:25:56 -08:00 |
|
|
5de3044670
|
Melee weapon wallbuys: fix being able to repurchase if holding melee weapon
|
2024-01-09 22:52:07 -08:00 |
|