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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-09 23:02:53 -05:00
Commit Graph

405 Commits

Author SHA1 Message Date
2e4e1e9e61 Maxis Drone: fix not switching back to previous weapon 2022-01-03 04:07:13 -08:00
834e0d46f0 Add ability to switch to melee weapon 2022-01-03 04:00:44 -08:00
efeb3aa0f5 Grief: fix equipment pickup text not being removed if shown during round restart 2022-01-03 01:05:39 -08:00
7fb05624cb Grief: restore all player weapon vars on round restart
Take all weapons before returning saved weapons
2022-01-03 01:02:08 -08:00
3144f0968a EMP Grenade: fix EMP'ing certain items at any range 2022-01-02 16:50:24 -08:00
f4a911a793 Mystery Box: moves to new location instantly 2022-01-02 16:36:45 -08:00
f0b7e9e0f3 Pack-a-Punch: decrease weapon pickup time 2022-01-02 16:24:33 -08:00
18b0ef282e Mystery Box: decrease weapon pickup time 2022-01-02 16:22:36 -08:00
2573f87a02 Align health bar number to left 2022-01-02 14:18:25 -08:00
d3931f4436 Change file locations
Rename _zm_reimagined_zgrief to zgrief_reimagined
Removes need for mod.gsc
Makes grief code only load on grief gamemode
Fixes maps without grief not being able to load
2022-01-02 13:26:21 -08:00
b22cbc49b8 Always do at least 110 fall damage if engine calculated 110
Use fall damage dvars to approximate min and max velocity
2022-01-02 06:26:08 -08:00
52ab420569 Grief: random respawn points 2022-01-02 02:08:26 -08:00
0952305f8b Grief: teams switch spawn points each round 2022-01-02 01:44:11 -08:00
863cef13d1 Grief: optimize team set code
Removes need for setting team in _zm_gametype::onspawnplayer
2022-01-02 01:20:41 -08:00
64c5c9c9cf Grief: remove extra spawn points on all maps
Spawn point override code for all maps is done in same script
Remove need for zm_transit_grief_farm.gsc
2022-01-01 23:56:35 -08:00
e3329445cd Grief: player spawn point fix
Fix invalid spawn point being chosen if connected very shortly after another player
Removes need for wait in between spawning bots
2022-01-01 22:21:05 -08:00
73961ae95f Tranzit: fix collisions
Remove replacing zm_transit_ffotd::main_end as it is not necessary
2022-01-01 21:35:11 -08:00
f972f8d77e Slightly adjust health number position 2022-01-01 04:13:36 -08:00
fdab8fbd18 Grief: fix stun fx occasionally not playing 2022-01-01 03:43:06 -08:00
b91767f71d Grief: player push changes
README push amounts are now accurate
Decrease push when crouched
Increase push when prone
Players only pushed horizontally if on ground
Players always pushed full amount if not on ground
Normalize push vector
2022-01-01 03:04:12 -08:00
e80e7f9bf5 Grief: better team randomization 2021-12-31 19:35:44 -08:00
b2449595fc Move health number to right of health bar 2021-12-31 19:18:29 -08:00
4006aa856e Move code from _zm_reimagined_zgrief to zm_buried_grief_street 2021-12-31 15:47:10 -08:00
f02f6f2bf7 Grief: fix hotjoin players not picking free spawn point 2021-12-31 04:39:55 -08:00
44480b3b7c Grief: fix last player not getting nade award on round restart 2021-12-31 03:51:20 -08:00
cae7de75eb Grief: decrease sv_connectTimeout dvar
Remove replacing _zm::onallplayersready
2021-12-31 03:45:14 -08:00
4564e105c7 Grief: use sv_mapRotationCurrent to check when to randomize maps 2021-12-30 18:30:13 -08:00
efdb18221f Grief: set sv_mapRotationCurrent dvar 2021-12-30 18:09:30 -08:00
0765c551fe Grief: random map rotation gets maps from sv_mapRotation dvar 2021-12-30 17:23:16 -08:00
1c87a713c8 Grief: random map rotation can pick current map initially 2021-12-30 16:39:16 -08:00
919b7c27eb Grief: spawn bots code active in private match 2021-12-29 17:11:42 -08:00
cd74c9a1c1 Grief: random map rotation cycles through all maps 2021-12-29 17:07:34 -08:00
0a1a3d60a4 Grief: headstomp checks centroid of bottom player 2021-12-29 03:13:58 -08:00
8948eba8c0 Grief: link stun fx to player 2021-12-29 02:18:33 -08:00
1d6bd1c0b2 Grief: adjust stun fx position for grenades and projectiles 2021-12-29 00:45:09 -08:00
4086ae268b Grief: fix stun fx position for projectiles 2021-12-29 00:41:24 -08:00
e8b3d4d3d4 Grief: fix storing player damage on no stun 2021-12-28 23:31:04 -08:00
e1c12ff9e1 Tranzit: fix zombie pathing exploit at Town Bookstore 2021-12-28 02:01:12 -08:00
290cfaa74b Grief: meat changes
Message shows when the meat is active on a player
Meleeing while the meat is moving no longer grabs the meat
Meleeing while the meat is moving throws the meat
Meleeing while the meat is moving activates more consistently
2021-12-27 11:14:41 -08:00
f082d868c3 Grief: always use initial spawn point 2021-12-27 05:42:22 -08:00
a5b2d1fa42 Grief: headstomp at any stance 2021-12-27 05:31:05 -08:00
ebd0b28c24 Increase level of detail at longer distances 2021-12-26 22:51:58 -08:00
1088a44f29 Grief: revert revive push change 2021-12-26 21:38:48 -08:00
c4492711b7 Grief: players get pushed half when reviving 2021-12-26 10:10:49 -08:00
7ef6422d02 Town: move Quick Revive 2021-12-26 10:07:59 -08:00
6a0abdb3d3 Borough: slightly adjust Quick Revive location 2021-12-24 04:35:14 -08:00
14f87adfa3 Cell Block: add Smoke Grenades
3x smoke
Add explosion sound
2021-12-23 22:40:35 -08:00
14d28a9c2c Ray Gun: no longer limited to 4 players 2021-12-21 23:45:03 -08:00
66e9387dc7 Grief: remove Ray Gun Mark 2 2021-12-21 22:09:58 -08:00
b4f1a14754 Wallbuys: decrease upgraded ammo cost 2021-12-21 04:23:00 -08:00