2e4e1e9e61
Maxis Drone: fix not switching back to previous weapon
2022-01-03 04:07:13 -08:00
834e0d46f0
Add ability to switch to melee weapon
2022-01-03 04:00:44 -08:00
efeb3aa0f5
Grief: fix equipment pickup text not being removed if shown during round restart
2022-01-03 01:05:39 -08:00
7fb05624cb
Grief: restore all player weapon vars on round restart
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Take all weapons before returning saved weapons
2022-01-03 01:02:08 -08:00
3144f0968a
EMP Grenade: fix EMP'ing certain items at any range
2022-01-02 16:50:24 -08:00
f4a911a793
Mystery Box: moves to new location instantly
2022-01-02 16:36:45 -08:00
f0b7e9e0f3
Pack-a-Punch: decrease weapon pickup time
2022-01-02 16:24:33 -08:00
18b0ef282e
Mystery Box: decrease weapon pickup time
2022-01-02 16:22:36 -08:00
2573f87a02
Align health bar number to left
2022-01-02 14:18:25 -08:00
d3931f4436
Change file locations
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Rename _zm_reimagined_zgrief to zgrief_reimagined
Removes need for mod.gsc
Makes grief code only load on grief gamemode
Fixes maps without grief not being able to load
2022-01-02 13:26:21 -08:00
b22cbc49b8
Always do at least 110 fall damage if engine calculated 110
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Use fall damage dvars to approximate min and max velocity
2022-01-02 06:26:08 -08:00
52ab420569
Grief: random respawn points
2022-01-02 02:08:26 -08:00
0952305f8b
Grief: teams switch spawn points each round
2022-01-02 01:44:11 -08:00
863cef13d1
Grief: optimize team set code
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Removes need for setting team in _zm_gametype::onspawnplayer
2022-01-02 01:20:41 -08:00
64c5c9c9cf
Grief: remove extra spawn points on all maps
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Spawn point override code for all maps is done in same script
Remove need for zm_transit_grief_farm.gsc
2022-01-01 23:56:35 -08:00
e3329445cd
Grief: player spawn point fix
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Fix invalid spawn point being chosen if connected very shortly after another player
Removes need for wait in between spawning bots
2022-01-01 22:21:05 -08:00
73961ae95f
Tranzit: fix collisions
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Remove replacing zm_transit_ffotd::main_end as it is not necessary
2022-01-01 21:35:11 -08:00
f972f8d77e
Slightly adjust health number position
2022-01-01 04:13:36 -08:00
fdab8fbd18
Grief: fix stun fx occasionally not playing
2022-01-01 03:43:06 -08:00
b91767f71d
Grief: player push changes
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README push amounts are now accurate
Decrease push when crouched
Increase push when prone
Players only pushed horizontally if on ground
Players always pushed full amount if not on ground
Normalize push vector
2022-01-01 03:04:12 -08:00
e80e7f9bf5
Grief: better team randomization
2021-12-31 19:35:44 -08:00
b2449595fc
Move health number to right of health bar
2021-12-31 19:18:29 -08:00
4006aa856e
Move code from _zm_reimagined_zgrief to zm_buried_grief_street
2021-12-31 15:47:10 -08:00
f02f6f2bf7
Grief: fix hotjoin players not picking free spawn point
2021-12-31 04:39:55 -08:00
44480b3b7c
Grief: fix last player not getting nade award on round restart
2021-12-31 03:51:20 -08:00
cae7de75eb
Grief: decrease sv_connectTimeout dvar
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Remove replacing _zm::onallplayersready
2021-12-31 03:45:14 -08:00
4564e105c7
Grief: use sv_mapRotationCurrent to check when to randomize maps
2021-12-30 18:30:13 -08:00
efdb18221f
Grief: set sv_mapRotationCurrent dvar
2021-12-30 18:09:30 -08:00
0765c551fe
Grief: random map rotation gets maps from sv_mapRotation dvar
2021-12-30 17:23:16 -08:00
1c87a713c8
Grief: random map rotation can pick current map initially
2021-12-30 16:39:16 -08:00
919b7c27eb
Grief: spawn bots code active in private match
2021-12-29 17:11:42 -08:00
cd74c9a1c1
Grief: random map rotation cycles through all maps
2021-12-29 17:07:34 -08:00
0a1a3d60a4
Grief: headstomp checks centroid of bottom player
2021-12-29 03:13:58 -08:00
8948eba8c0
Grief: link stun fx to player
2021-12-29 02:18:33 -08:00
1d6bd1c0b2
Grief: adjust stun fx position for grenades and projectiles
2021-12-29 00:45:09 -08:00
4086ae268b
Grief: fix stun fx position for projectiles
2021-12-29 00:41:24 -08:00
e8b3d4d3d4
Grief: fix storing player damage on no stun
2021-12-28 23:31:04 -08:00
e1c12ff9e1
Tranzit: fix zombie pathing exploit at Town Bookstore
2021-12-28 02:01:12 -08:00
290cfaa74b
Grief: meat changes
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Message shows when the meat is active on a player
Meleeing while the meat is moving no longer grabs the meat
Meleeing while the meat is moving throws the meat
Meleeing while the meat is moving activates more consistently
2021-12-27 11:14:41 -08:00
f082d868c3
Grief: always use initial spawn point
2021-12-27 05:42:22 -08:00
a5b2d1fa42
Grief: headstomp at any stance
2021-12-27 05:31:05 -08:00
ebd0b28c24
Increase level of detail at longer distances
2021-12-26 22:51:58 -08:00
1088a44f29
Grief: revert revive push change
2021-12-26 21:38:48 -08:00
c4492711b7
Grief: players get pushed half when reviving
2021-12-26 10:10:49 -08:00
7ef6422d02
Town: move Quick Revive
2021-12-26 10:07:59 -08:00
6a0abdb3d3
Borough: slightly adjust Quick Revive location
2021-12-24 04:35:14 -08:00
14f87adfa3
Cell Block: add Smoke Grenades
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3x smoke
Add explosion sound
2021-12-23 22:40:35 -08:00
14d28a9c2c
Ray Gun: no longer limited to 4 players
2021-12-21 23:45:03 -08:00
66e9387dc7
Grief: remove Ray Gun Mark 2
2021-12-21 22:09:58 -08:00
b4f1a14754
Wallbuys: decrease upgraded ammo cost
2021-12-21 04:23:00 -08:00