244 Commits

Author SHA1 Message Date
JezuzLizard
438d380850 checked _zm_perk_divetonuke
_zm_perk_divetonuke has not been tested.
2020-05-24 12:30:56 -07:00
JezuzLizard
40c6e911d1 uploaded _zm_perk_divetonuke as a baseline 2020-05-24 11:46:10 -07:00
JezuzLizard
05a271b435 zm_prison has been checked and tested
Move to No Known Errors category
2020-05-24 11:27:25 -07:00
JezuzLizard
73b6887e14 zm_prison.gsc uploaded as baseline 2020-05-24 10:38:42 -07:00
JezuzLizard
232a6d6d6d checked 4 patch_mp scripts
Checked _globallogic_player, _globallogic_audio, _globallogic_score, and _globallogic_spawn.
2020-05-24 10:37:29 -07:00
JezuzLizard
057e88ea38 made a small change relating to zone_flag_wait 2020-05-23 10:20:36 -07:00
JezuzLizard
5eb1b54b84 removed debug code and added a missing include 2020-05-23 09:28:14 -07:00
JezuzLizard
aab6678ec2 checked 6 scripts one of which was a dual script
Checked _globallogic_actor, _globallogic_defualts, _globallogic_ui, _globallogic_utils, _globallogic_vehicle for patch_mp. Checked _globallogic_actor for patch_zm. Checked zm_nuked for zm_nuked_patch.
2020-05-22 09:04:12 -07:00
JezuzLizard
83a2e644ea checked 3 scripts 1 of which was a dual script
_copter, and _wager for patch_mp have been checked. _weapons for patch_mp and patch_zm have been checked.
2020-05-19 09:42:09 -07:00
JezuzLizard
2a63ea0438
Update info.md 2020-05-19 02:08:47 -07:00
JezuzLizard
9b3ed18f75
updated info.md with more information on the compiler 2020-05-18 23:55:29 -07:00
JezuzLizard
d5a240843e Update readme.md 2020-05-18 06:10:17 -07:00
JezuzLizard
27cf20deaa fixed ammo buys attachments and limited weapons 2020-05-17 16:05:38 -07:00
JezuzLizard
7e6449d7e3 fixed packa punch not giving attachments
Also fixed wallbuy hintstrings.
2020-05-16 17:30:43 -07:00
JezuzLizard
3a1b3ccfc2 fixed some bugs with _zm_gametype
level.wavespawntimer has been uncommented and now references its overrride in _globallogic. A for loop that wasn't fully made into a for loop has been fixed. A bug causing players to not spawn at proper spawnpoints has been fixed.
2020-05-16 04:55:56 -07:00
JezuzLizard
3f65ee59c8 more minor bug fixes for _zm_gametype 2020-05-14 20:04:18 -07:00
JezuzLizard
cf41cab73b checked zm_transit_standard_station 2020-05-13 12:18:04 -07:00
JezuzLizard
e38d100bed uploading zm_transit_standard_station as a baseline 2020-05-13 12:16:53 -07:00
JezuzLizard
1d6c27d33e uploading zm_transit_classic as a baseline 2020-05-13 12:12:44 -07:00
JezuzLizard
a2b6fb9683 Create info.md 2020-05-13 02:31:37 -07:00
JezuzLizard
62dfea4215 checked 3 more scripts
_battlechatter_mp, _persistence, and _pregame have been checked.
2020-05-12 21:20:07 -07:00
JezuzLizard
3b5174634c uploading 64 scripts as a baseline from zm_tomb_patch 2020-05-12 10:36:10 -07:00
JezuzLizard
1070187ae8 _bot no longer crashes but...
Bots do not spawn in after picking their teams. Also including
2020-05-10 17:43:31 -07:00
JezuzLizard
786d5cd109 fixed crashes related to 3 bot scripts
Added a missing include to _bot. Changed vectortoangle() to vectortoangles() in _bot_combat. Removed an extra input from 3 functions since those functions only take in 1 input in _bot_ctf.
2020-05-10 16:39:10 -07:00
JezuzLizard
d15d80d1f9
added a missing include causing the script to crash the server on launch 2020-05-10 16:25:31 -07:00
JezuzLizard
ec75d8b49a checked 8 scripts 5 for mp only 3 for both mp and zombies
checked _clientids, _scoreboard, and _spectating for mp and zombies. Checked_deathicons, _friendicons, _killcam, _objpoints, and _rank for mp.
2020-05-08 23:17:16 -07:00
JezuzLizard
d0b1a4648e completed checking all of the remaining bot scripts
_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
2020-05-08 12:38:27 -07:00
JezuzLizard
04c4467ded fixed several syntax errors and replace for loops with continues with while loops
For loops and foreaches with continues cause an infinite loop with the current compiler. As a result they can only be used in a while loop so any instances of a foreach or for loop with a continue must be converted to a while loop.
2020-05-07 15:29:11 -07:00
JezuzLizard
fdffeb40bb fixed some newly found errors in _zm_gametype and replaced _globallogic with a better dump 2020-05-07 15:23:12 -07:00
JezuzLizard
e7e138c126 checked and tested _globallogic for zombies
_globallogic has been moved to the No Known Errors category.
2020-05-05 20:06:12 -07:00
JezuzLizard
dd94baef78 checked the remaining 6 gametypes scripts
ctf, dem, dom, hq, koth, and oneflag have all been checked.
2020-05-05 12:41:38 -07:00
JezuzLizard
20883d4bec checked 8 gametype related scripts
Checked conf(kill confirmed), dm(deathmatch), gun(gungame), oic(one in the chamber), sas(sticks and stones), sd(search and destroy), shrp(sharpshooter), and tdm(team deathmatch).
2020-05-03 19:32:17 -07:00
JezuzLizard
046d571f12 rechecked bot scripts 2020-05-02 10:32:24 -07:00
JezuzLizard
6d2b484585 minor bot script related fixes
I also included a plutonium specific fix for the bot difficulty to work.
2020-04-30 21:56:02 -07:00
JezuzLizard
0e620dcd6f Update readme.md 2020-04-30 11:16:12 -07:00
JezuzLizard
419e026387 checked the 3 main bot scripts
Checked _bot again since there was an oversight when converting a foreach to a while loop. _bot_combat and _bot_loadout are checked but not tested.
2020-04-30 11:15:36 -07:00
JezuzLizard
09e3ff45ed checked 10 more scripts
8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
2020-04-30 09:03:46 -07:00
JezuzLizard
535c5c1737 checked _bot.gsc 2020-04-29 14:27:07 -07:00
JezuzLizard
a36e6f7fdf uploaded 11 bot related scripts as a baseline 2020-04-29 12:16:18 -07:00
JezuzLizard
1970197ae0 checked 5 gametypes series scripts
_callbacksetup.gsc, _damagefeedback.gsc, _hud.gsc, _perplayer.gsc, and _serversettings have been checked for both patch_zm and patch_mp.
2020-04-29 12:15:40 -07:00
JezuzLizard
18b5824147 properly uploaded mp scripts instead of zm versions
Checked_weapon_utils for both mp and zm.
2020-04-29 11:02:01 -07:00
JezuzLizard
7e100abc34
debug guide updated for mp 2020-04-29 10:51:45 -07:00
JezuzLizard
aec2205d0e Merge branch 'master' of https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies 2020-04-29 10:41:50 -07:00
JezuzLizard
c720f7d82f debugging guide base added for mp 2020-04-29 10:41:33 -07:00
JezuzLizard
ddfd666574
Added more advice to the debugging guide 2020-04-29 10:35:35 -07:00
JezuzLizard
c53abf5d1f I've decided to start working on mp scripts
I am intending on checking both the gametypes_zm and gametypes scripts at the same time. If I am correct they should be very similar to each other so this should be killing 2 birds with 1 stone.
2020-04-29 09:49:47 -07:00
JezuzLizard
17c1ff26bf accidently didn't check for simple syntax errors fixed now 2020-04-29 08:56:45 -07:00
JezuzLizard
7cfed7cdf9 uploading all of gametypes_zm as a baseline
Starting part 2 of patch_zm checking.
2020-04-29 08:29:29 -07:00
JezuzLizard
043ddd2880 uploaded the checked versions of the last 6 scripts
Also fixed _zm_utility where zombies would not die to nukes and insta kill. Starting work on gametypes_zm now as well as uploading a patch mp folder since I will do the similar mp scripts at the same time.
2020-04-29 08:16:00 -07:00
JezuzLizard
21835a4989 checked 3 more scripts and added an incomplete functions list
_zm_buildables, _zm_unitrigger, and_zm_utility have been checked but only _zm_utility has been tested. Additionally, a basic functions list has been added to help modders find useful functions.
2020-04-28 12:39:27 -07:00