Commit Graph

215 Commits

Author SHA1 Message Date
31c3e23f3d checked zm_tomb
Moved zm_tomb.gsc to No Known Errors category.
2020-06-05 05:09:08 -07:00
3fceed6bab checked zm_buried_maze
zm_buried_maze moved to no No Known Errors.
2020-06-05 05:08:35 -07:00
3f61c61a78 fixed minor bugs in _zm_gametype and _zm_game_module 2020-06-05 05:07:55 -07:00
0500c630f7 uploading 61 zm_buried_patch scripts as a baseline 2020-06-05 01:51:32 -07:00
fec278cb3b fixed an error in _zm_weap_tomahawk.gsc 2020-06-02 04:00:19 -07:00
d6650c8259 checked 3 patch_mp scripts
Checked _hud_message.gsc, _hud_util.gsc, and _spawning.gsc.
2020-06-02 03:59:48 -07:00
d59ccb7757 checked 4 zm_prison_patch scripts
Checked _sticky_grenade.gsc, zm_alcatraz_gamemodes.gsc, zm_alcatraz_gamemodes.gsc, and zm_alcatraz_standard.gsc.
2020-05-31 21:07:46 -07:00
d2ac9b5e36 uploading 3 scripts as a baseline from zm_prison_patch 2020-05-31 21:06:23 -07:00
37cdb1b40d checked 4 scripts in zm_prison_patch
Checked _zm_game_module_grief.gsc, _zm_game_module_meat.gsc, _zm_game_module_utility.gsc, and _zm_weap_tomahawk.gsc.
2020-05-31 18:44:22 -07:00
88cbdf413c uploaded 15 scripts as a baseline for zm_prison_patch 2020-05-31 18:16:33 -07:00
32c7128428 checked zm_alcatraz_weap_quest 2020-05-31 18:04:06 -07:00
0bb8584842 uploading 22 scripts as a baseline 2020-05-31 17:32:48 -07:00
88fd406178 checked 3 patch_mp scripts
Checked _gameobjects.gsc, _spawnlogic.gsc, and _weaponobjects.gsc.
2020-05-29 21:50:56 -07:00
89fa02ab7f uploading 119 patch_mp scripts and 23 patch_zm scripts as a baseline 2020-05-29 07:55:47 -07:00
b044bba3c2 Merge pull request #15 from GerardS0406/patch-1
Fixes Trigger Length on Mob and Origins
2020-05-27 23:07:26 -04:00
6cc070ca29 Changes Trigger Length
Changes trigger length on Origins and Mob of the Dead so the box can actually be used.
Recommend you add this change as right now, the boxes are unavailable due to the trigger size.
2020-05-27 15:58:37 -05:00
10b632933e checked 1 script tested 1 script
_zm_weap_blundergat.gsc has been checked. _zm_perk_divetonuke.gsc has been tested and moved to No Known Errors category.
2020-05-26 20:33:12 -07:00
bcbe7ac589 uploading _zm_weap_blundersplat as a baseline 2020-05-26 19:16:52 -07:00
09c64d14cf tested zm_alcatraz_classic
Moved to No Known Errors category
2020-05-25 12:47:30 -07:00
587ae20464 checked zm_alcatraz_classic 2020-05-25 07:59:35 -07:00
e66a2866fc uploading zm_transit_classic baseline 2020-05-25 07:14:41 -07:00
438d380850 checked _zm_perk_divetonuke
_zm_perk_divetonuke has not been tested.
2020-05-24 12:30:56 -07:00
40c6e911d1 uploaded _zm_perk_divetonuke as a baseline 2020-05-24 11:46:10 -07:00
05a271b435 zm_prison has been checked and tested
Move to No Known Errors category
2020-05-24 11:27:25 -07:00
73b6887e14 zm_prison.gsc uploaded as baseline 2020-05-24 10:38:42 -07:00
232a6d6d6d checked 4 patch_mp scripts
Checked _globallogic_player, _globallogic_audio, _globallogic_score, and _globallogic_spawn.
2020-05-24 10:37:29 -07:00
057e88ea38 made a small change relating to zone_flag_wait 2020-05-23 10:20:36 -07:00
5eb1b54b84 removed debug code and added a missing include 2020-05-23 09:28:14 -07:00
aab6678ec2 checked 6 scripts one of which was a dual script
Checked _globallogic_actor, _globallogic_defualts, _globallogic_ui, _globallogic_utils, _globallogic_vehicle for patch_mp. Checked _globallogic_actor for patch_zm. Checked zm_nuked for zm_nuked_patch.
2020-05-22 09:04:12 -07:00
83a2e644ea checked 3 scripts 1 of which was a dual script
_copter, and _wager for patch_mp have been checked. _weapons for patch_mp and patch_zm have been checked.
2020-05-19 09:42:09 -07:00
2a63ea0438 Update info.md 2020-05-19 02:08:47 -07:00
9b3ed18f75 updated info.md with more information on the compiler 2020-05-18 23:55:29 -07:00
d5a240843e Update readme.md 2020-05-18 06:10:17 -07:00
27cf20deaa fixed ammo buys attachments and limited weapons 2020-05-17 16:05:38 -07:00
7e6449d7e3 fixed packa punch not giving attachments
Also fixed wallbuy hintstrings.
2020-05-16 17:30:43 -07:00
3a1b3ccfc2 fixed some bugs with _zm_gametype
level.wavespawntimer has been uncommented and now references its overrride in _globallogic. A for loop that wasn't fully made into a for loop has been fixed. A bug causing players to not spawn at proper spawnpoints has been fixed.
2020-05-16 04:55:56 -07:00
3f65ee59c8 more minor bug fixes for _zm_gametype 2020-05-14 20:04:18 -07:00
cf41cab73b checked zm_transit_standard_station 2020-05-13 12:18:04 -07:00
e38d100bed uploading zm_transit_standard_station as a baseline 2020-05-13 12:16:53 -07:00
1d6c27d33e uploading zm_transit_classic as a baseline 2020-05-13 12:12:44 -07:00
a2b6fb9683 Create info.md 2020-05-13 02:31:37 -07:00
62dfea4215 checked 3 more scripts
_battlechatter_mp, _persistence, and _pregame have been checked.
2020-05-12 21:20:07 -07:00
3b5174634c uploading 64 scripts as a baseline from zm_tomb_patch 2020-05-12 10:36:10 -07:00
1070187ae8 _bot no longer crashes but...
Bots do not spawn in after picking their teams. Also including
2020-05-10 17:43:31 -07:00
786d5cd109 fixed crashes related to 3 bot scripts
Added a missing include to _bot. Changed vectortoangle() to vectortoangles() in _bot_combat. Removed an extra input from 3 functions since those functions only take in 1 input in _bot_ctf.
2020-05-10 16:39:10 -07:00
d15d80d1f9 added a missing include causing the script to crash the server on launch 2020-05-10 16:25:31 -07:00
ec75d8b49a checked 8 scripts 5 for mp only 3 for both mp and zombies
checked _clientids, _scoreboard, and _spectating for mp and zombies. Checked_deathicons, _friendicons, _killcam, _objpoints, and _rank for mp.
2020-05-08 23:17:16 -07:00
d0b1a4648e completed checking all of the remaining bot scripts
_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
2020-05-08 12:38:27 -07:00
04c4467ded fixed several syntax errors and replace for loops with continues with while loops
For loops and foreaches with continues cause an infinite loop with the current compiler. As a result they can only be used in a while loop so any instances of a foreach or for loop with a continue must be converted to a while loop.
2020-05-07 15:29:11 -07:00
fdffeb40bb fixed some newly found errors in _zm_gametype and replaced _globallogic with a better dump 2020-05-07 15:23:12 -07:00