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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-09 23:02:53 -05:00
Commit Graph

44 Commits

Author SHA1 Message Date
361fe788ef Tranzit: add collision to Cornfield area that is out of map 2023-03-22 18:53:38 -07:00
904925b36a Tranzit: fix PaP area still being open after turning off power 2023-03-22 18:27:43 -07:00
5a74a11bd8 Power Station: remove PaP power door trigger 2023-03-22 18:18:09 -07:00
72de850953 Meat powerup: deletes when thrown into lava 2023-03-20 21:24:02 -07:00
73cf91ff01 Tranzit: fix Cornfield pathing 2023-03-16 22:16:41 -07:00
d0d3ec384b Tranzit: remove Cornfield and Prototype adjacency 2023-03-15 22:59:43 -07:00
ff20b0236c Tunnel: optimize initial zone code 2023-03-15 18:02:09 -07:00
c1f14d54c2 Tranzit: change Power Station zones 2023-03-13 02:23:23 -07:00
7cc2a62427 Survival & Grief on Tranzit maps: power doors are buyable doors 2023-03-10 20:06:50 -08:00
6b5311bd7b Remove all calls to zgrief_reimagined in other files 2023-03-09 18:17:30 -08:00
98b991b535 Weapon locker: add stored weapon HUD text 2023-03-08 19:19:59 -08:00
e7ebf36d19 Zombie Shield: switch back to correct weapon after deploying 2023-03-08 01:58:19 -08:00
9f617004e9 Zombie Shield: fix being able to pick up after being destroyed
Zombie Shield: add destroyed sound when player is holding
Zombie Shield: deployed damage sound plays on shield instead of player
2023-03-07 18:10:52 -08:00
f1dd7655d7 Tranzit: allow sprinting and going prone on bus 2023-03-07 10:40:02 -08:00
21ad312468 Meat: meat throw changes 2023-02-25 16:45:19 -08:00
9afdc78220 Fix errors due to Grief scripts loading on all gametypes 2023-02-24 15:52:21 -08:00
0e4ff2b9cb Replace / with \ 2023-02-24 13:55:10 -08:00
ccf1dc88a1 Change zombie height 2022-02-04 08:54:49 -08:00
48e4cb7260 Ray Gun Mark 2: remove decreased probability
Ray Gun and Ray Gun Mark 2 can be obtained at same time
2022-01-27 15:50:21 -08:00
d62c4d7967 More Jet Gun changes
Kills enemies that are in the ground, traversing, or behind barriers
Awards points for kills
Add back no longer kills when not firing correctly
Add back overheating resets the heat value to 0
2022-01-27 11:17:53 -08:00
9906ac5f6d Jet Gun changes
Remove spin lerp changes (only inaccurate when firing and unfiring rapidly)
Add back kills when not firing
Remove spin lerp decrease when killing enemies
Remove choke
2022-01-27 05:03:12 -08:00
521b8ef9f0 Optimize Electric Trap timer reset on destroy 2022-01-20 08:02:09 -08:00
95355e20a6 Tranzit: add wait before vision change 2022-01-19 20:03:12 -08:00
df22b345e3 Electric Trap equipment changes
Decrease active time from 60 seconds to 30 seconds
Can kill unlimited zombies at once
Add back startup time (0.5 seconds instead of 2 seconds)
2022-01-18 21:41:25 -08:00
d0d11f4fbf Tranzit: fix zombie riser being too high above ground 2022-01-17 07:44:19 -08:00
b14233f148 Tranzit: decrease brightness at Power Station 2022-01-15 06:37:14 -08:00
71c2f09994 Optimize move perk machine code
Directly change the structs instead of removing and adding the machines
2022-01-15 04:43:34 -08:00
8da5e2df27 Tombstone: add in solo correctly
Fixes not being added on Tranzit in solo
2022-01-15 02:14:43 -08:00
a9df3f0759 Replace bank and weapon locker scripts only on specific maps
Fixes maps that do not have bank and weapon locker being unable to load
2022-01-12 04:03:38 -08:00
c14952b608 Tranzit: add Diner location
From JezuzLizard
Remove hatch access
Remove Stamin-Up
Remove Tombstone
Remove Pack-a-Punch
Remove 2nd Mystery Box location
Add general code for adding other locations
2022-01-09 04:48:30 -08:00
41d8d1ec96 Grief: Mystery Box weapon changes
Add back Ray Gun Mark 2 and Monkey Bombs
Add Ballistic Knife, Ray Gun, and Ray Gun Mark 2 on Tranzit locations
Ray Gun Mark 2: limited to 1 player on all maps
2022-01-05 04:53:08 -08:00
00d439badd Grief on Town: add Tombstone 2022-01-04 19:06:30 -08:00
79f19a444e Town: fix Tombstone not being powered on
Change Die Rise function name
2022-01-04 00:00:41 -08:00
fe2906a7f5 Move map specific functions into separate scripts
Perk pause removal done with replaceFunc
Removes need for replacing power_off_func on every power item
2022-01-03 13:38:53 -08:00
73961ae95f Tranzit: fix collisions
Remove replacing zm_transit_ffotd::main_end as it is not necessary
2022-01-01 21:35:11 -08:00
e1c12ff9e1 Tranzit: fix zombie pathing exploit at Town Bookstore 2021-12-28 02:01:12 -08:00
98ab2efcba War Machine: grenades explode on impact 2021-12-20 21:47:46 -08:00
fdfedbf146 EMP Grenade: makes downed enemy players bleed out 2021-12-19 22:50:03 -08:00
91834b2995 EMP Grenade: sprinting no longer wakes up EMP'd zombies 2021-12-17 20:20:43 -08:00
ecfef4444e EMP Grenade: no longer effects players 2021-12-17 19:17:08 -08:00
670baef4de Convert all indentation to tabs 2021-12-16 11:46:33 -08:00
c2a4eac29e Move replaced functions into separate scripts 2021-12-16 03:54:19 -08:00
45f1080e52 Tranzit: lava in starting area changes 2021-12-13 01:19:27 -08:00
ad1b3fd4d8 Equipment code refactor 2021-12-12 05:40:15 -08:00