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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00
Commit Graph

365 Commits

Author SHA1 Message Date
d2eb5a2d17 Tombstone: change waypoint color to grey
Change alpha to 1
2022-01-24 09:37:53 -08:00
721f4332ad Waypoint location changes 2022-01-24 08:40:21 -08:00
8b5e47bcf2 Optimize wallbuy spawn code
_zm_reimagined::add_wallbuy uses new wallbuy code
Works correctly with Claymores
Works correctly with melee weapon hint icons
2022-01-24 07:22:26 -08:00
ed026cc530 Add player low health blood fx 2022-01-23 22:56:43 -08:00
d6cbfca12b Grief: add sudden death 2022-01-23 21:44:05 -08:00
4523f475b5 Brutus: decrease Ray Gun Mark 2 damage received 2022-01-23 09:52:11 -08:00
ba8d24ea20 Grief: shorten intro text 2022-01-23 09:13:44 -08:00
c119d66ef2 Mule Kick: wait until weapon change complete to start refill ammo 2022-01-23 04:02:14 -08:00
dceaf7d6eb Mule Kick: refill segmented reload weapons correctly 2022-01-23 04:00:03 -08:00
592035a8b8 Deadshot: only increase bullet damage 2022-01-23 02:42:04 -08:00
70ea7b3522 Mule Kick: stowed weapons refill ammo from stock 2022-01-23 00:58:58 -08:00
132fb33dbc Fix PHD Flopper explosions not activating 2022-01-22 22:59:09 -08:00
281d8eafe2 Use isDedicated function 2022-01-22 11:48:47 -08:00
0065a91484 Buried: fix player gravity on initial spawn 2022-01-22 11:36:18 -08:00
2a5f65984a Turret equipment: fix damaging players 2022-01-22 10:43:57 -08:00
b027a5fc46 Weapon locker: give max ammo at end of round 2022-01-22 10:19:04 -08:00
299955f5c6 Bank: change "Value" to "Balance"
Fix withdraw hint string showing cost 100 on Tranzit
2022-01-22 09:46:21 -08:00
c5d5a01c1c Fix player max health being set to 100 after down in solo 2022-01-22 08:01:24 -08:00
9f1eb5a2e7 Juggernog: no longer sets health to max upon purchase 2022-01-22 07:25:20 -08:00
d17c443027 Increase player health to 150 2022-01-22 06:51:36 -08:00
3d4530f659 Set cg_ufo_scaler dvar to 1 2022-01-22 06:04:20 -08:00
ffa09d2245 Tranzit: decrease max Denizens spawned at once 2022-01-22 05:33:38 -08:00
5ece17dc24 Grief: increase zombie health 2022-01-21 16:18:35 -08:00
3cdb701afa Set weapon dvars
Disable Double Tap double bullets
2022-01-21 16:15:34 -08:00
afcb798a65 Decrease grenade damage scalar 2022-01-21 15:09:55 -08:00
29ebd82fb0 EMP Grenade: fix giving perk back when machine is powered on 2022-01-21 14:18:40 -08:00
40eff2525f Grief: swap EMP and Nuke player effects 2022-01-21 02:13:50 -08:00
f2678454b9 Diner: add collision behind sign 2022-01-21 01:04:07 -08:00
5b92ee0d14 Diner: change truck model to wagon 2022-01-21 00:18:09 -08:00
a2f5f42224 Disable melee weapon switching if player has Time Bomb 2022-01-20 20:31:22 -08:00
5b886c33c9 Increase grenade damage scalar 2022-01-20 12:35:54 -08:00
8ee54e36f8 Turret equipment changes
Decrease active time from 60 seconds to 30 seconds
Kills on any round in 1-4 shots
Change fire type to continuous fire
2022-01-20 09:33:11 -08:00
521b8ef9f0 Optimize Electric Trap timer reset on destroy 2022-01-20 08:02:09 -08:00
f96804e9bf Move player radiusdamage origin 5 units up
Prevents the damage being incorrect occasionally
2022-01-20 07:10:15 -08:00
f6c4854b86 Rotate Pack-a-Punch flag down when EMP'd 2022-01-20 01:55:13 -08:00
12e655cb20 Add Pack-a-Punch flag to custom locations 2022-01-20 01:11:10 -08:00
d9e00923e9 Remove headless zombies 2022-01-19 23:54:48 -08:00
081bd01475 Weapon damage scalar changes
Override level.global_damage_func in _zm_reimagined
Move zombie_damage function to replaced folder
2022-01-19 22:25:16 -08:00
4b8e94b7e9 Quick Revive: remove increased health regen rate 2022-01-19 20:30:07 -08:00
c04fb129c9 Decrease zombie health cap 2022-01-19 20:20:00 -08:00
526f26ad12 Power Station: activate core 2022-01-19 20:04:21 -08:00
95355e20a6 Tranzit: add wait before vision change 2022-01-19 20:03:12 -08:00
3e78125585 Electric trap equipment: decrease player damage 2022-01-19 12:25:12 -08:00
df22b345e3 Electric Trap equipment changes
Decrease active time from 60 seconds to 30 seconds
Can kill unlimited zombies at once
Add back startup time (0.5 seconds instead of 2 seconds)
2022-01-18 21:41:25 -08:00
14553567be Buildables: cost changes
Turbine: decrease cost from 1000 to 500
Jet Gun: increase cost from 1000 to 5000
Sliquifier: increase cost from 1000 to 5000
2022-01-18 19:16:04 -08:00
a5dd0494e5 Change function and variable name 2022-01-18 18:37:30 -08:00
b018fdb922 Tranzit: zone name changes 2022-01-17 08:17:00 -08:00
d0d11f4fbf Tranzit: fix zombie riser being too high above ground 2022-01-17 07:44:19 -08:00
a905f4c8d4 Power Station: change player spawn points 2022-01-17 07:19:04 -08:00
4d59d8c7ba Power Station: move wallbuys
Add Remington 870 and Bowie Knife
Remove M16
2022-01-17 06:57:14 -08:00