1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 23:57:59 -05:00
Commit Graph

251 Commits

Author SHA1 Message Date
d6753d0d0c Containment: gain score by most alive players 2022-01-29 23:42:36 -08:00
781256df78 Containment: ignore players not in zone 2022-01-29 23:31:23 -08:00
8a745c45d7 Containment additions
Waypoint shows on center of screen when in zone
Players retain perks
Nuke: add back kills downed players
Optimize player respawn and restore weapons
2022-01-29 09:27:15 -08:00
46d7cd3e7c Remove getting reviver points on self revive 2022-01-29 09:05:21 -08:00
83013ec340 Containment: add initial functionality 2022-01-28 18:10:09 -08:00
3fbb214f60 Mystery Box: special sound changes
No longer plays when obtaining the Ray Gun
Plays when obtaining a limited weapon
2022-01-28 08:29:15 -08:00
7c475fe4c3 Grief: add red flashing overlay during sudden death 2022-01-28 07:43:18 -08:00
54dc53113b Grief: no weapon return if bled out 2022-01-28 05:46:34 -08:00
fde4124d58 Grief: limited weapons check saved weapons loadout 2022-01-28 05:28:16 -08:00
48e4cb7260 Ray Gun Mark 2: remove decreased probability
Ray Gun and Ray Gun Mark 2 can be obtained at same time
2022-01-27 15:50:21 -08:00
07a29e7a42 Disable sniper scope sway 2022-01-27 14:10:43 -08:00
d62c4d7967 More Jet Gun changes
Kills enemies that are in the ground, traversing, or behind barriers
Awards points for kills
Add back no longer kills when not firing correctly
Add back overheating resets the heat value to 0
2022-01-27 11:17:53 -08:00
9906ac5f6d Jet Gun changes
Remove spin lerp changes (only inaccurate when firing and unfiring rapidly)
Add back kills when not firing
Remove spin lerp decrease when killing enemies
Remove choke
2022-01-27 05:03:12 -08:00
323a8b11cc Jet Gun: add back drop to ground 2022-01-26 04:46:53 -08:00
ac108ffde5 Blundergat: kills on any round
Acid Gat: kills on any round
2022-01-26 03:30:00 -08:00
cf6cf161c3 Zombies: attract towards points of interest immediately 2022-01-26 00:41:29 -08:00
3e86df0b8b Buried: fix buildable purchased hint strings 2022-01-25 16:16:22 -08:00
516476d6b4 Subsurface Resonator changes
No longer gets destroyed from kills
Gets destroyed after being deployed for 30 seconds
Fires every 2 seconds
2022-01-25 12:07:03 -08:00
c7d4e567f8 Fix lethal grenade wallbuy hint string 2022-01-25 04:45:39 -08:00
486594c6bf Ballistic Knife: fix projectile pickup 2022-01-25 02:45:16 -08:00
4bb5f57efc Claymore: increase max placed amount 2022-01-24 23:51:48 -08:00
096693cb37 Claymore: can be repurchased 2022-01-24 23:35:12 -08:00
4d6d97561a Grief: remove enemy players triggering Claymores 2022-01-24 22:12:35 -08:00
721f4332ad Waypoint location changes 2022-01-24 08:40:21 -08:00
ed026cc530 Add player low health blood fx 2022-01-23 22:56:43 -08:00
d6cbfca12b Grief: add sudden death 2022-01-23 21:44:05 -08:00
4523f475b5 Brutus: decrease Ray Gun Mark 2 damage received 2022-01-23 09:52:11 -08:00
592035a8b8 Deadshot: only increase bullet damage 2022-01-23 02:42:04 -08:00
70ea7b3522 Mule Kick: stowed weapons refill ammo from stock 2022-01-23 00:58:58 -08:00
2a5f65984a Turret equipment: fix damaging players 2022-01-22 10:43:57 -08:00
b027a5fc46 Weapon locker: give max ammo at end of round 2022-01-22 10:19:04 -08:00
299955f5c6 Bank: change "Value" to "Balance"
Fix withdraw hint string showing cost 100 on Tranzit
2022-01-22 09:46:21 -08:00
9f1eb5a2e7 Juggernog: no longer sets health to max upon purchase 2022-01-22 07:25:20 -08:00
d17c443027 Increase player health to 150 2022-01-22 06:51:36 -08:00
ffa09d2245 Tranzit: decrease max Denizens spawned at once 2022-01-22 05:33:38 -08:00
5ece17dc24 Grief: increase zombie health 2022-01-21 16:18:35 -08:00
3cdb701afa Set weapon dvars
Disable Double Tap double bullets
2022-01-21 16:15:34 -08:00
afcb798a65 Decrease grenade damage scalar 2022-01-21 15:09:55 -08:00
40eff2525f Grief: swap EMP and Nuke player effects 2022-01-21 02:13:50 -08:00
5b886c33c9 Increase grenade damage scalar 2022-01-20 12:35:54 -08:00
8ee54e36f8 Turret equipment changes
Decrease active time from 60 seconds to 30 seconds
Kills on any round in 1-4 shots
Change fire type to continuous fire
2022-01-20 09:33:11 -08:00
f96804e9bf Move player radiusdamage origin 5 units up
Prevents the damage being incorrect occasionally
2022-01-20 07:10:15 -08:00
d9e00923e9 Remove headless zombies 2022-01-19 23:54:48 -08:00
081bd01475 Weapon damage scalar changes
Override level.global_damage_func in _zm_reimagined
Move zombie_damage function to replaced folder
2022-01-19 22:25:16 -08:00
4b8e94b7e9 Quick Revive: remove increased health regen rate 2022-01-19 20:30:07 -08:00
c04fb129c9 Decrease zombie health cap 2022-01-19 20:20:00 -08:00
3e78125585 Electric trap equipment: decrease player damage 2022-01-19 12:25:12 -08:00
df22b345e3 Electric Trap equipment changes
Decrease active time from 60 seconds to 30 seconds
Can kill unlimited zombies at once
Add back startup time (0.5 seconds instead of 2 seconds)
2022-01-18 21:41:25 -08:00
b018fdb922 Tranzit: zone name changes 2022-01-17 08:17:00 -08:00
d0d11f4fbf Tranzit: fix zombie riser being too high above ground 2022-01-17 07:44:19 -08:00