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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 22:31:36 -05:00

96 Commits

Author SHA1 Message Date
Jbleezy
f349712d6f Tranzit: Increase bus speed 2023-03-27 02:53:31 -07:00
Jbleezy
a6e814746b Tranzit: fix prone being disabled if screecher detached while player was on bus 2023-03-26 22:38:27 -07:00
Jbleezy
361fe788ef Tranzit: add collision to Cornfield area that is out of map 2023-03-22 18:53:38 -07:00
Jbleezy
904925b36a Tranzit: fix PaP area still being open after turning off power 2023-03-22 18:27:43 -07:00
Jbleezy
5a74a11bd8 Power Station: remove PaP power door trigger 2023-03-22 18:18:09 -07:00
Jbleezy
72de850953 Meat powerup: deletes when thrown into lava 2023-03-20 21:24:02 -07:00
Jbleezy
73cf91ff01 Tranzit: fix Cornfield pathing 2023-03-16 22:16:41 -07:00
Jbleezy
d0d3ec384b Tranzit: remove Cornfield and Prototype adjacency 2023-03-15 22:59:43 -07:00
Jbleezy
ff20b0236c Tunnel: optimize initial zone code 2023-03-15 18:02:09 -07:00
Jbleezy
c1f14d54c2 Tranzit: change Power Station zones 2023-03-13 02:23:23 -07:00
Jbleezy
7cc2a62427 Survival & Grief on Tranzit maps: power doors are buyable doors 2023-03-10 20:06:50 -08:00
Jbleezy
6b5311bd7b Remove all calls to zgrief_reimagined in other files 2023-03-09 18:17:30 -08:00
Jbleezy
98b991b535 Weapon locker: add stored weapon HUD text 2023-03-08 19:19:59 -08:00
Jbleezy
e7ebf36d19 Zombie Shield: switch back to correct weapon after deploying 2023-03-08 01:58:19 -08:00
Jbleezy
9f617004e9 Zombie Shield: fix being able to pick up after being destroyed
Zombie Shield: add destroyed sound when player is holding
Zombie Shield: deployed damage sound plays on shield instead of player
2023-03-07 18:10:52 -08:00
Jbleezy
f1dd7655d7 Tranzit: allow sprinting and going prone on bus 2023-03-07 10:40:02 -08:00
Jbleezy
21ad312468 Meat: meat throw changes 2023-02-25 16:45:19 -08:00
Jbleezy
9afdc78220 Fix errors due to Grief scripts loading on all gametypes 2023-02-24 15:52:21 -08:00
Jbleezy
0e4ff2b9cb Replace / with \ 2023-02-24 13:55:10 -08:00
Jbleezy
ccf1dc88a1 Change zombie height 2022-02-04 08:54:49 -08:00
Jbleezy
48e4cb7260 Ray Gun Mark 2: remove decreased probability
Ray Gun and Ray Gun Mark 2 can be obtained at same time
2022-01-27 15:50:21 -08:00
Jbleezy
d62c4d7967 More Jet Gun changes
Kills enemies that are in the ground, traversing, or behind barriers
Awards points for kills
Add back no longer kills when not firing correctly
Add back overheating resets the heat value to 0
2022-01-27 11:17:53 -08:00
Jbleezy
9906ac5f6d Jet Gun changes
Remove spin lerp changes (only inaccurate when firing and unfiring rapidly)
Add back kills when not firing
Remove spin lerp decrease when killing enemies
Remove choke
2022-01-27 05:03:12 -08:00
Jbleezy
521b8ef9f0 Optimize Electric Trap timer reset on destroy 2022-01-20 08:02:09 -08:00
Jbleezy
95355e20a6 Tranzit: add wait before vision change 2022-01-19 20:03:12 -08:00
Jbleezy
df22b345e3 Electric Trap equipment changes
Decrease active time from 60 seconds to 30 seconds
Can kill unlimited zombies at once
Add back startup time (0.5 seconds instead of 2 seconds)
2022-01-18 21:41:25 -08:00
Jbleezy
d0d11f4fbf Tranzit: fix zombie riser being too high above ground 2022-01-17 07:44:19 -08:00
Jbleezy
b14233f148 Tranzit: decrease brightness at Power Station 2022-01-15 06:37:14 -08:00
Jbleezy
71c2f09994 Optimize move perk machine code
Directly change the structs instead of removing and adding the machines
2022-01-15 04:43:34 -08:00
Jbleezy
8da5e2df27 Tombstone: add in solo correctly
Fixes not being added on Tranzit in solo
2022-01-15 02:14:43 -08:00
Jbleezy
a9df3f0759 Replace bank and weapon locker scripts only on specific maps
Fixes maps that do not have bank and weapon locker being unable to load
2022-01-12 04:03:38 -08:00
Jbleezy
c14952b608 Tranzit: add Diner location
From JezuzLizard
Remove hatch access
Remove Stamin-Up
Remove Tombstone
Remove Pack-a-Punch
Remove 2nd Mystery Box location
Add general code for adding other locations
2022-01-09 04:48:30 -08:00
Jbleezy
41d8d1ec96 Grief: Mystery Box weapon changes
Add back Ray Gun Mark 2 and Monkey Bombs
Add Ballistic Knife, Ray Gun, and Ray Gun Mark 2 on Tranzit locations
Ray Gun Mark 2: limited to 1 player on all maps
2022-01-05 04:53:08 -08:00
Jbleezy
00d439badd Grief on Town: add Tombstone 2022-01-04 19:06:30 -08:00
Jbleezy
79f19a444e Town: fix Tombstone not being powered on
Change Die Rise function name
2022-01-04 00:00:41 -08:00
Jbleezy
fe2906a7f5 Move map specific functions into separate scripts
Perk pause removal done with replaceFunc
Removes need for replacing power_off_func on every power item
2022-01-03 13:38:53 -08:00
Jbleezy
73961ae95f Tranzit: fix collisions
Remove replacing zm_transit_ffotd::main_end as it is not necessary
2022-01-01 21:35:11 -08:00
Jbleezy
e1c12ff9e1 Tranzit: fix zombie pathing exploit at Town Bookstore 2021-12-28 02:01:12 -08:00
Jbleezy
98ab2efcba War Machine: grenades explode on impact 2021-12-20 21:47:46 -08:00
Jbleezy
fdfedbf146 EMP Grenade: makes downed enemy players bleed out 2021-12-19 22:50:03 -08:00
Jbleezy
91834b2995 EMP Grenade: sprinting no longer wakes up EMP'd zombies 2021-12-17 20:20:43 -08:00
Jbleezy
ecfef4444e EMP Grenade: no longer effects players 2021-12-17 19:17:08 -08:00
Jbleezy
670baef4de Convert all indentation to tabs 2021-12-16 11:46:33 -08:00
Jbleezy
c2a4eac29e Move replaced functions into separate scripts 2021-12-16 03:54:19 -08:00
Jbleezy
45f1080e52 Tranzit: lava in starting area changes 2021-12-13 01:19:27 -08:00
Jbleezy
ad1b3fd4d8 Equipment code refactor 2021-12-12 05:40:15 -08:00