a3058d71ff
Tranzit: add objects in front of unused buildable tables
2023-05-12 17:35:30 -07:00
a20209d1b6
Denizens: decrease health
2023-05-06 23:39:43 -07:00
64e61ce84e
Tranzit: fix initial inert zombies not spawning on dedis
2023-04-27 04:57:39 -07:00
4d7a89ee3e
Tranzit: zombies killed by the bus no longer respawn
2023-04-22 01:46:19 -07:00
4e1bcca300
Tranzit: adjust zombie riser heights
2023-04-21 15:12:16 -07:00
590d1c9a81
Tranzit: remove link_nodes (doesn't work)
2023-04-19 00:38:17 -07:00
474d3bc43e
Simplify is_classic check
2023-04-19 00:29:52 -07:00
98e19073e3
Tranzit: fix cornfield_spawn_path_nodes
2023-04-19 00:21:58 -07:00
7bf1cd4a15
Zombies deleted due to distance always respawn
2023-04-18 13:57:45 -07:00
1ea9e4a6d9
Jet Gun: fix sound_ent_cleanup
2023-04-17 20:19:18 -07:00
4639e1bfe1
Avogadro: drops a random powerup when killed
2023-04-13 20:56:14 -07:00
00573a6edf
Avogadro: decrease minimum attack distance
2023-04-13 16:42:04 -07:00
82f3558508
Zombies: change height to 48 on all maps
2023-04-12 20:21:41 -07:00
e3af893cf2
Zombies: change height to 60 on all maps
2023-04-10 13:08:53 -07:00
269158ed7c
Tranzit: lamp post portals stay active
2023-04-06 01:30:36 -07:00
ff0f375270
Tranzit: Quest changes
2023-04-05 19:14:07 -07:00
05fa5c242a
NAV Table changes
2023-04-01 02:48:00 -07:00
2f7dd1a1ec
Denizens: spawn 1 per player in fog
2023-03-28 13:36:22 -07:00
5900f9ca03
Tranzit: players can be revived in the fog easier
2023-03-27 23:51:05 -07:00
e7fe73e215
Denizen: change player melee damage properly
2023-03-27 23:26:56 -07:00
84eb491bc2
Tranzit: bus wallbuy trigger functions the same as other wallbuy triggers
2023-03-27 22:51:25 -07:00
db6de0b212
Tranzit: fix B23R hint string and ammo costs
2023-03-27 15:34:30 -07:00
b1383377e5
Tranzit: attach powerups to bus
2023-03-27 14:48:28 -07:00
f349712d6f
Tranzit: Increase bus speed
2023-03-27 02:53:31 -07:00
a6e814746b
Tranzit: fix prone being disabled if screecher detached while player was on bus
2023-03-26 22:38:27 -07:00
361fe788ef
Tranzit: add collision to Cornfield area that is out of map
2023-03-22 18:53:38 -07:00
904925b36a
Tranzit: fix PaP area still being open after turning off power
2023-03-22 18:27:43 -07:00
5a74a11bd8
Power Station: remove PaP power door trigger
2023-03-22 18:18:09 -07:00
72de850953
Meat powerup: deletes when thrown into lava
2023-03-20 21:24:02 -07:00
73cf91ff01
Tranzit: fix Cornfield pathing
2023-03-16 22:16:41 -07:00
d0d3ec384b
Tranzit: remove Cornfield and Prototype adjacency
2023-03-15 22:59:43 -07:00
ff20b0236c
Tunnel: optimize initial zone code
2023-03-15 18:02:09 -07:00
c1f14d54c2
Tranzit: change Power Station zones
2023-03-13 02:23:23 -07:00
7cc2a62427
Survival & Grief on Tranzit maps: power doors are buyable doors
2023-03-10 20:06:50 -08:00
6b5311bd7b
Remove all calls to zgrief_reimagined in other files
2023-03-09 18:17:30 -08:00
98b991b535
Weapon locker: add stored weapon HUD text
2023-03-08 19:19:59 -08:00
e7ebf36d19
Zombie Shield: switch back to correct weapon after deploying
2023-03-08 01:58:19 -08:00
9f617004e9
Zombie Shield: fix being able to pick up after being destroyed
...
Zombie Shield: add destroyed sound when player is holding
Zombie Shield: deployed damage sound plays on shield instead of player
2023-03-07 18:10:52 -08:00
f1dd7655d7
Tranzit: allow sprinting and going prone on bus
2023-03-07 10:40:02 -08:00
21ad312468
Meat: meat throw changes
2023-02-25 16:45:19 -08:00
9afdc78220
Fix errors due to Grief scripts loading on all gametypes
2023-02-24 15:52:21 -08:00
0e4ff2b9cb
Replace / with \
2023-02-24 13:55:10 -08:00
ccf1dc88a1
Change zombie height
2022-02-04 08:54:49 -08:00
48e4cb7260
Ray Gun Mark 2: remove decreased probability
...
Ray Gun and Ray Gun Mark 2 can be obtained at same time
2022-01-27 15:50:21 -08:00
d62c4d7967
More Jet Gun changes
...
Kills enemies that are in the ground, traversing, or behind barriers
Awards points for kills
Add back no longer kills when not firing correctly
Add back overheating resets the heat value to 0
2022-01-27 11:17:53 -08:00
9906ac5f6d
Jet Gun changes
...
Remove spin lerp changes (only inaccurate when firing and unfiring rapidly)
Add back kills when not firing
Remove spin lerp decrease when killing enemies
Remove choke
2022-01-27 05:03:12 -08:00
521b8ef9f0
Optimize Electric Trap timer reset on destroy
2022-01-20 08:02:09 -08:00
95355e20a6
Tranzit: add wait before vision change
2022-01-19 20:03:12 -08:00
df22b345e3
Electric Trap equipment changes
...
Decrease active time from 60 seconds to 30 seconds
Can kill unlimited zombies at once
Add back startup time (0.5 seconds instead of 2 seconds)
2022-01-18 21:41:25 -08:00
d0d11f4fbf
Tranzit: fix zombie riser being too high above ground
2022-01-17 07:44:19 -08:00