|
c1f14d54c2
|
Tranzit: change Power Station zones
|
2023-03-13 02:23:23 -07:00 |
|
|
e880a17390
|
Meat: hide obj waypoint for meat player
|
2023-03-12 18:06:52 -07:00 |
|
|
4419a0f408
|
Meat: add additional checks for meat powerup drop
|
2023-03-12 17:42:39 -07:00 |
|
|
ad5db72c2a
|
Meat powerup: fix being able to drop when another meat powerup is already dropped
|
2023-03-12 17:37:59 -07:00 |
|
|
1f0c9157fc
|
Meat: fix last capture not showing on scoreboard
|
2023-03-12 16:22:07 -07:00 |
|
|
d4da69855e
|
Encounter: upgraded melee pushes farther
|
2023-03-12 04:56:00 -07:00 |
|
|
3f4f52ec19
|
Encounter: upgraded weapons stun longer
|
2023-03-12 04:18:23 -07:00 |
|
|
9e47cd4160
|
Encounter: change kills scoreboard column based on game mode
|
2023-03-12 04:06:58 -07:00 |
|
|
c2e3a4964f
|
Players: can look up and down 90 degrees
|
2023-03-12 03:24:22 -07:00 |
|
|
8ec2060470
|
Meat: disable weapons while initially holding attack button
|
2023-03-12 03:08:51 -07:00 |
|
|
b5491cdb5f
|
Meat: use weapon_change wait for all weapons
|
2023-03-12 03:03:53 -07:00 |
|
|
4cf795dbe5
|
Meat powerup: fix weapon switching with melee weapon
|
2023-03-12 01:39:18 -08:00 |
|
|
b60f42923d
|
Meat powerup: remove meat thrown message on non Meat game modes
|
2023-03-12 01:07:19 -08:00 |
|
|
5e9cbcceec
|
Meat powerup: thrower can meat themself
|
2023-03-12 01:06:40 -08:00 |
|
|
251e1974e2
|
Meat: fix switching out of meat if picked up while reviving
|
2023-03-12 00:29:00 -08:00 |
|
|
e96096b275
|
Meat: fix team player waypoint icon not showing after throwing meat
|
2023-03-11 23:32:05 -08:00 |
|
|
67538bdfe9
|
Meat: fix zombies sometimes not going after player that grabbed meat
|
2023-03-11 23:30:31 -08:00 |
|
|
58fa8b2d6b
|
Fix player spawn and revive protection
|
2023-03-11 23:29:30 -08:00 |
|
|
d53afb95e3
|
Encounter: use getEye for team player waypoint origin
|
2023-03-11 23:22:06 -08:00 |
|
|
6cf4c6fe7a
|
Meat: remove unnecessary returns
|
2023-03-11 19:24:59 -08:00 |
|
|
6589b97b6c
|
Cell Block: fix zombie move speed
|
2023-03-10 20:08:35 -08:00 |
|
|
805e85baec
|
Meat: fix multi meat powerup
|
2023-03-10 20:08:14 -08:00 |
|
|
7cc2a62427
|
Survival & Grief on Tranzit maps: power doors are buyable doors
|
2023-03-10 20:06:50 -08:00 |
|
|
05206ba841
|
Borough: disable out of playable area zones
|
2023-03-10 17:10:49 -08:00 |
|
|
46a4a47b7e
|
Meat: fix zombies going after player after revive or respawn
|
2023-03-10 17:10:49 -08:00 |
|
|
2364b0bb05
|
Meat: fix team has meat message not showing
|
2023-03-10 17:10:49 -08:00 |
|
|
42f795a891
|
Meat powerup: functions more similar to Meat game mode version
Meat powerup: bounces off walls
Meat powerup: fix spectators getting meated from throw
|
2023-03-10 17:10:49 -08:00 |
|
|
95c3cac6b9
|
Borough: buildables can spawn at Church bench
|
2023-03-10 17:10:49 -08:00 |
|
|
067a9a8cb1
|
Encounter: remove solo_game flag being set
|
2023-03-10 17:10:49 -08:00 |
|
|
2204bae1be
|
Weapon stock ammo changes
|
2023-03-09 21:27:28 -08:00 |
|
|
52d71ab0a6
|
Encounter: change gained/lost lead message
|
2023-03-09 20:04:24 -08:00 |
|
|
c62f0ed967
|
Containment: zombies in zone die when it moves
|
2023-03-09 19:39:52 -08:00 |
|
|
525515fa3e
|
Containment: move objective waypoint shader down
|
2023-03-09 18:57:26 -08:00 |
|
|
5f11a2a9ac
|
Move maps folder into scripts folder
|
2023-03-09 18:49:24 -08:00 |
|
|
6b5311bd7b
|
Remove all calls to zgrief_reimagined in other files
|
2023-03-09 18:17:30 -08:00 |
|
|
e03d80681e
|
Make secondary hint strings not show when player is sprinting, throwing grenade, or not touching
Hide secondary hint strings when in menu
|
2023-03-09 09:21:08 -08:00 |
|
|
e82282e7bd
|
Rename vars
|
2023-03-09 08:15:00 -08:00 |
|
|
ff538e3369
|
Buildables: fix available buildables not being removed correctly
|
2023-03-09 01:30:23 -08:00 |
|
|
38c88bd382
|
Buildables: add better calculation for swapped table model offsets
|
2023-03-09 00:51:07 -08:00 |
|
|
98b991b535
|
Weapon locker: add stored weapon HUD text
|
2023-03-08 19:19:59 -08:00 |
|
|
e5d44c4f48
|
Bank: make account balance show as HUD text
|
2023-03-08 18:32:51 -08:00 |
|
|
01fbf7115b
|
Sliquifier: rotate teddy bear model over time
|
2023-03-08 17:29:54 -08:00 |
|
|
8e6ca270aa
|
Jet Gun: remove buildable table model when player has weapon
|
2023-03-08 14:16:09 -08:00 |
|
|
95553f1d6b
|
Sliquifier: add teddy bear to buildable table after weapon taken
|
2023-03-08 05:32:59 -08:00 |
|
|
29f0b622aa
|
Maxis Drone: add hint strings
|
2023-03-08 03:55:39 -08:00 |
|
|
e7ebf36d19
|
Zombie Shield: switch back to correct weapon after deploying
|
2023-03-08 01:58:19 -08:00 |
|
|
9f617004e9
|
Zombie Shield: fix being able to pick up after being destroyed
Zombie Shield: add destroyed sound when player is holding
Zombie Shield: deployed damage sound plays on shield instead of player
|
2023-03-07 18:10:52 -08:00 |
|
|
dd16cbff11
|
Origins: allow going prone on the tank
|
2023-03-07 13:23:58 -08:00 |
|
|
f1dd7655d7
|
Tranzit: allow sprinting and going prone on bus
|
2023-03-07 10:40:02 -08:00 |
|
|
508b2f193a
|
Encounter: remove intro text
|
2023-03-07 00:23:50 -08:00 |
|